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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
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I've taken that you have extracted the folder from the zip file so highlight the folder and click move folder [on the left of the page], a (direction) box will open up. Take this path .. My Computer_Drive C (or ?)_Program Files_Ubisoft_Silent HunterIII_Mods Once the folder is in Mods folder, open up the Silent HunterIII folder and you will see an icon like a cog named JSGME, click it and open it and the list on the left should include it; highlight it, click right arrow placing it to the right and activating it. Close all boxes that are open then fire up Silent HunterIII. Hope this helps. ps If you have GWX, you will have JSGME .. It's packaged with GWX. |
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#47 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
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I am using both your Longer repair times mod and this one, v1.01 toghether with GWX.
Both mods are superb and the LRT is now more realistically reflecting repair times, been hit twice (once by a pt boat's machine gun fire at night while crossing the channel and once by a Hurricane flight) nice job on the repair times. (installed this while I was in the base) if not it will screw up your savegame. Your shake mod, I like it, but could you do a version where you shake the camera from left to right and not like it has a swinging motion? For example, now I feel like I am hanging from a tube in the command room like a monkey swinging from left to right with my legs from the ground. Wonder if you could make the effect more like I am standing with both feet on the ground and holding on to something and just being shaken from left to right, violently , in order to get more the effect seen in 'Das Boot'? here's a picture to demonstrate what I mean: a) this is how the effect is now / camera motion (with my install anyway) ![]() b) this is how I would like it to be if possible ![]() I guess a motion blur would be superb too, but dunno if there is a possibility to include it. Oh yes and for those on patrol, I installed version shake mod 1.01 while on patrol, It didn't screw up anything. I am running GWX. Just for those who can't wait
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#48 | |
Stowaway
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#49 | |
Stowaway
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#50 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
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Thanks NV
![]() Do you ever sleep ? ![]()
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#51 | |
Stowaway
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#52 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
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So it appears to be safe to install while on patrol...or did anybody run into problems?
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#53 | |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
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__________________
If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#54 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
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Thanks. That answers it.
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#55 |
Stowaway
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Tried this last night and, well, I feel the shake is just too much....it rocks the boat side to side far to quickly in my view but then i've never been DCd in real life. I like the idea though....
Just my humble, Hans. |
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#56 | |
Stowaway
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If you are talking about the really fast and violent screen shakes when being depth charged... think about this- what do you think the inside of your u-boat and your head would look like if a 250 lb depth charge exploded 5 or 10 meters from your u-boat in real life? Would you be able to see straight or even stand from the blast concussion and shock wave? Probably not. And from all of the u-boat stories I have read, many times they described how their boat would literally 'jump' when being depth charged or bombed underwater. ![]() Last edited by nvdrifter; 01-12-07 at 07:42 AM. |
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#57 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
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I read some book time ago about pacific war and they say that when the boat was depth charged all valves, rudders and hull vibrates and bend with violence like a snake ,and the isolation foam of the hull fly everywere.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#58 | |
Ace of the Deep
![]() Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 2
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#59 |
GWX Project Director
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Well realistic or not... I'm starting to like version 1.02... which is LOTS better than version 1.0. Version one made my eyes cross. (I already had the headache.)
Its SURE AS HELL better than stock behavior. ![]() ![]() ![]() |
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#60 | ||
Lieutenant
![]() Join Date: Sep 2006
Location: UK England
Posts: 264
Downloads: 55
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Thanks Very Much Yes i do have the GWX But have to put it on again due to a format of my drive. Cheers from the UK -- Danny |
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