SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-27-06, 12:29 PM   #46
squirrel777
Watch
 
Join Date: Sep 2006
Location: London, UK
Posts: 21
Downloads: 7
Uploads: 0
Default

Quote:
Originally Posted by AVGWarhawk
Two problems:

1. You stated that the seller does not show it is uncompleted, free, misleading. True.
2. The developers stated the artwork is not free to sell.

Anyway, Apex claims they will contact the developers and ask if it is OK to sell their game. They also claim they send any profit to the developers of the game at the end of every quarter. Sure.....
OK then, you're right.

The graphics are not licensed under the GPL (although I haven't seen that on the site, but I haven't really searched), so what I said doesn't apply to them, and presumably, 3rd parties must have copyright holders approval before distributing them.

I hope that Apex is really doing that, it can be a help for the DftD project, but I can't help doubting
squirrel777 is offline   Reply With Quote
Old 11-27-06, 12:53 PM   #47
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,275
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by squirrel777
Quote:
Originally Posted by AVGWarhawk
Two problems:

1. You stated that the seller does not show it is uncompleted, free, misleading. True.
2. The developers stated the artwork is not free to sell.

Anyway, Apex claims they will contact the developers and ask if it is OK to sell their game. They also claim they send any profit to the developers of the game at the end of every quarter. Sure.....
OK then, you're right.

The graphics are not licensed under the GPL (although I haven't seen that on the site, but I haven't really searched), so what I said doesn't apply to them, and presumably, 3rd parties must have copyright holders approval before distributing them.

I hope that Apex is really doing that, it can be a help for the DftD project, but I can't help doubting
Its not that I'm right. The developers said the GPl can be sold but the artwork is not for sale. It is a very fine line here. Anyway, I asked AG124 if he could contact the developers again and forward my communique I have had with Apex on the issue.

The site now has a disclaimer on it. Check out the link a couple of replys up above. From the looks of it Apex is selling other games in the same situation. He has no disclaimers.
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 11-27-06, 01:01 PM   #48
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,275
Downloads: 90
Uploads: 0


Default

Quote:
Originally Posted by AG124
Done. Let's see if there is a response to this later.

http://www.dangerdeep.net/forums/vie....php?p=768#768

Click on the thread started by AG124 in the Dangers forum. Creating a stir about the artwork.:hmm:
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 11-28-06, 08:38 PM   #49
rconstruct
Seaman
 
Join Date: Nov 2005
Posts: 32
Downloads: 0
Uploads: 0
Default

Hi
The lead developer already sent an email to ebay. There's been some confusion regarding Danger from the Deep.
Danger from the deep's source code is licensed under the GNU GPLv2 license. Which means that under the GPL you can distribute the binaries, provided the source code is included and that the authors reference/copyright notes are maintained.
The artwork however is _not_ GPL, never was, and that was clearly mentioned in the source tarball in the file LICENSE_README, LICENSE_ARTWORK, and in the artwork directory in LICENSE_ARTWORK and the CC deeds of remaining contributions. Not only this, but the data tarball also had these files, and the windows and linux x86-32/64 installers, have an scrolling window with the license specifying this, so anyone installing it, would see it. There is no excuse to say that X person didn't know the artwork license, when there were several copies of the licenses, as well as license notes, item info, etc.. all over the place, duplicated, even triplicated.
As far as the ebay auction, it's plain and simple copyright infringement.
The artwork is licensed under a CreativeCommons At-Nc-Nd 2.0 (2.5 now, same thing basically) license > Attribution/NonCommercial/NonDerivs license.
This means:
Attribution. You must attribute the work in the manner specified by the author or licensor.
Noncommercial. You may not use this work for commercial purposes.
No Derivative Works. You may not alter, transform, or build upon this work.

If someone wanted to sell it, they should've contacted the authors to discuss the situation, but there's still another problem. We could only license/sublicense the works for which we are the respective copyright holders. This means that for anyone to sell dftd, we would have to first license the distribution, and second, to remove 2 soundtracks that are licensed under the same CC license, version 2.0 (Attribution/Noncommercial/Nonderivative), because we're not the copyright holders of these tracks, and we don't have the right to sublicense this.
So, the person selling this game, didn't contact any of the copyright holders, of any of the 2d artwork, 3d artwork, sound effects, and soundtracks - it's simply copyright infringement.

P.S.: Software licensed under the GNU GPLv2 isn't automagically waived of copyrights. GNU GPLv2 software is copyright of the respective authors.
rconstruct is offline   Reply With Quote
Old 11-28-06, 09:15 PM   #50
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,275
Downloads: 90
Uploads: 0


Default

Rcontruct,

In laymens terms, what is the next step? Stop Apex from selling this game? Is is possible?
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 11-28-06, 09:22 PM   #51
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,275
Downloads: 90
Uploads: 0


Default

Well, I guess I answered my own question. I went to the Apex site to look and see if the game was set up to be bid on again. I cannot find it for bidding. Perhaps the good guys won this round?
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 11-29-06, 01:59 PM   #52
rconstruct
Seaman
 
Join Date: Nov 2005
Posts: 32
Downloads: 0
Uploads: 0
Default

Hi
Well, if Apex would've contacted us, we could've worked out something. We would have to remove the artwork that we can't sublicense, which would be a pain, but doable. Personally, i understand perfectly that not everyone has access to a fast internet connection, i still remember my 56k days, and CD/DVD distribution might help those people. On other side, it's quite frustrating for me personally to see people making a profit, when simple things as books that would be reference/research material to make more work for dangerdeep, or blueprints, like the smithsonian blueprints of 1930-1940's ships, or subscriptions of uboat.net, are considered a luxury which i can't afford atm.
Still, the game development process is an open process, it would be reasonable to expect that if Apex had doubts, he could've just contacted us, so overall, the feeling that this leaves, is one of frustration and disrespect for everyone's work, when everyone's sacrificing their time to make a project as open as possible.
I'm glad that this issue was solved, because i'm frankly tired of this mess, and want to return to work, there's going to be _major_ new features and improvements in the next version of dangerdeep, and time is best spent working in these

P.S.: i'll post in the indie subsims section a thread about the new features, as soon as things are relatively settled
rconstruct is offline   Reply With Quote
Old 11-29-06, 02:19 PM   #53
AVGWarhawk
Lucky Jack
 
AVGWarhawk's Avatar
 
Join Date: Jun 2005
Location: In a 1954 Buick.
Posts: 28,275
Downloads: 90
Uploads: 0


Default

Well, as of today it is still not up for bid anymore at the Apex site. However, they still have other games that are in the same situation showing for bid.

Looks like we won one for the good guys. Hoorah!
__________________
“You're painfully alive in a drugged and dying culture.”
― Richard Yates, Revolutionary Road
AVGWarhawk is offline   Reply With Quote
Old 11-29-06, 04:05 PM   #54
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,645
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by AVGWarhawk
Well, as of today it is still not up for bid anymore at the Apex site. However, they still have other games that are in the same situation showing for bid.

Looks like we won one for the good guys. Hoorah!
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 11-29-06, 06:23 PM   #55
The Munster
Ace of the Deep
 
Join Date: Jul 2006
Location: Deepest Dumbria
Posts: 1,243
Downloads: 2
Uploads: 0
Default

Quote:
Originally Posted by bigboywooly
Quote:
Originally Posted by Reece
If a freeware package is sold for CD/DVD costs, postage & Handling (with a small amount of profit for time spent copying & dud disks) I think it's a great idea!
I live in the country & dialup is all that is available so purchasing a disk would be great, What I would like to see is Subsim doing this for GWX & the small profit ofcourse going to Subsim for site costs! Hint Hint!
Well there are 2 dev team members in Aus so hint a bit louder :rotfl:
Reece, I'd be more than happy to burn the finished GWX to a DVD and send it out to you [if permissible]. I owe you a big favour anyway and what better way to repay it ?
P.S. I know what it's like to live out 'in the sticks' just a different Country but didn't realise you were still on 'hamster on a wheel' dial-up !.
__________________



GWX Team Member; Retired
GWX Home Page










The Munster is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:34 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.