SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-06-10, 03:14 PM | #46 |
Grey Wolf
Join Date: May 2008
Location: DB85
Posts: 804
Downloads: 166
Uploads: 0
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I have tried to play around with reaper7's flag a little bit in Photoshop and here is what I came up with:
@TheGarkWraith if you want to I can email you the file to use with your mod (and create any 2nd flag you want to) @reaper7 i have your "reaper" flag done same way so I can email you both files if interested looks like this:
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04-06-10, 03:16 PM | #47 |
Black Magic
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I'll take whatever flags you all want to give. I'll include them all in the \Flags folder of the mod. Glad to see you all liking this one Hope to have the SH5 AI flags imported into the mod here soon.
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04-06-10, 03:21 PM | #48 | |
Mate
Join Date: Mar 2010
Location: Paris 12è
Posts: 55
Downloads: 12
Uploads: 0
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Quote:
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04-06-10, 04:26 PM | #49 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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04-06-10, 04:37 PM | #50 |
Medic
Join Date: Oct 2009
Posts: 163
Downloads: 123
Uploads: 0
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The worn flag definitely looks good.
Now all we need are pennants. |
04-06-10, 05:01 PM | #51 |
Engineer
Join Date: Apr 2006
Location: In one place in the Atlantic, say A Coruña, Galiza (Spain)
Posts: 214
Downloads: 187
Uploads: 0
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Excellent work
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04-07-10, 07:59 AM | #52 |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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does this mean that we will also see pennants? Because in sh-3 it was called flags & pennants.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
04-07-10, 08:07 AM | #53 |
Black Magic
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Yes it was. I remember it quite well since I designed it Currently there are many unknowns and much knowledge to learn about this new game engine before I'll even think about adding the pennants. The flags still have problems that need to be sorted out and fixed.
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04-07-10, 08:13 AM | #54 | |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Quote:
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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04-07-10, 08:41 AM | #55 |
Black Magic
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04-07-10, 06:43 PM | #56 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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I've created some flags for use in TheDarkWraiths Flag Mod.
These were inspired from Conus00 who supplied me with his textures for creating flags. While I've recreated my own textures and not used conus00 textures, I would have not gotting mine anywhere as good without his help. These are mostly based on German Navy flags thru the times. Also 2 non Germany Navy flags included for fun. (These are not worn versions. Can be done if wanted.) Free for use by all, can be included with Mods (Please Credit where due ). To use, just rename them to correspond to those in TheDarkWraiths Mod and replace. DOWNLOAD: http://www.subsim.com/radioroom/down...o=file&id=1714 Last edited by reaper7; 04-09-10 at 04:36 PM. Reason: Changed Image to Subsim Server |
04-07-10, 06:50 PM | #57 | |
Black Magic
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Quote:
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04-07-10, 06:54 PM | #58 | |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Quote:
There located here http://www.subsim.com/radioroom/down...o=file&id=1714 Any luck on the Animation side of things? |
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04-07-10, 07:02 PM | #59 | |
Black Magic
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Quote:
You good with 3D modeler like 3DS Max, Maya, Blender, Wings3D, etc? If so, I can send you the keyframes and directions on what they need to be resized to which will speed this mod up. I'm just swamped with work. Just to give you an idea here, the current animation used for the flags has 25 keyframes. The SH5 AI flags have 100 keyframes Last edited by TheDarkWraith; 04-07-10 at 09:19 PM. |
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04-07-10, 07:49 PM | #60 |
Black Magic
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v0.0.2 released. Changes were enabling the alpha channel of the flags and giving the flags different animations. See post #1 for details. Still currently only available for VIIA player sub.
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