SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-12-21, 11:17 AM | #46 |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Steam? Nothing influences game studios like "sales of submarine themed games" graph.
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05-12-21, 03:26 PM | #47 |
Grey Wolf
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05-13-21, 05:29 AM | #48 |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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That was a bit tongue-in-cheek, but seriously I don't place much faith in petitions/wishlists/voting as far as influencing game studios is concerned. Being businesses, they care about money so most effective way of influencing them is voting with your wallet. I guess people who backed Wolfpack or Uboat did more to convince game studios that creating new subsims is worth their time than any votes or suggestions ever will.
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05-13-21, 10:43 AM | #49 | |
Grey Wolf
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05-18-21, 07:42 PM | #50 | |
Medic
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Out of the box had great potential but was crawling with bugs. Until a dedicated group set aside their egos and went to work on it creating a patch of their own making it a flyable sim. I'm not sure what more could be done for SH3 other than mem. But SH5 would be an excellent candidate and the patch already exists in TWoS. It just needs a distributor like steam to maybe get UBI's attention. |
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05-19-21, 05:10 AM | #51 | |
Officer
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KUrtz
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TorpedoTubesFireFinal. https://www.subsim.com/radioroom/dow...o=file&id=2764 2020 SubSim. https://www.youtube.com/watch?v=vWTr8me3JlM |
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05-19-21, 08:35 PM | #52 | |
Ocean Warrior
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I don't know enough about coding, etc. to know if that would require more memory or not.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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05-23-21, 12:27 AM | #53 |
Watch
Join Date: Feb 2018
Posts: 30
Downloads: 110
Uploads: 0
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Guys I got the SH5 source code. i have managed to buy it from UBI, here is the whole code:
#include <stdio.h> int main() { // printf() displays the string inside quotation printf("Hello, World!"); return 0; } But really, I like SH3 and SH5 the way they are...crappy and old |
05-25-21, 10:43 PM | #54 |
Sonar Guy
Join Date: Oct 2013
Posts: 380
Downloads: 64
Uploads: 0
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We don't really need a remake. We just need the SH3 source recompiled for 64-bit, and then we can go wild.
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05-26-21, 11:18 AM | #55 |
A-ganger
Join Date: May 2011
Posts: 71
Downloads: 66
Uploads: 0
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Moin, moin...
... as "Urmel" already mentioned, the most important thing is to elminate the 4 GB limit. .... then all doors are open. mfG Kermit |
07-14-21, 03:10 AM | #56 | |
Commodore
Join Date: Apr 2007
Location: Augsburg / Germany
Posts: 631
Downloads: 203
Uploads: 0
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Want a new Type VIIC? Have you seen our newest sale at our in game cash shop? It's only 29,99 (insert currency of your choice). The Biscaya crosss? Oh, sure, right here for only a measly 9,99. Sink 5 gigazillion tons of enemy shipping in one patrol and get three lootboxes with T5 Zaunkönigs in our next Event. Meh! |
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