SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-08-11, 03:53 AM | #5926 |
Officer
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
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Crashdive button works again with patch 2! Excellent!
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01-08-11, 04:57 AM | #5927 |
Torpedoman
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01-08-11, 05:51 AM | #5928 |
Officer
Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
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Hi!
I would like to put in the idea to change the colorable crosshair in the way that we can change the color of the lines instead of having the crosshair "surrounded" by colored lines. These make the stadimeter harder to use in darkness... Thank you! |
01-08-11, 07:06 AM | #5929 |
Watch
Join Date: Feb 2008
Posts: 20
Downloads: 254
Uploads: 0
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Hi all,
According to your own experiences of TDW NewUis 6_3_2 and Environment 5.0 mods, what should be the good place for Environment 5.0 in JSGME : before or after TDW NewUi ? |
01-08-11, 08:00 AM | #5930 |
Watch
Join Date: May 2005
Posts: 30
Downloads: 100
Uploads: 0
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01-08-11, 08:37 AM | #5931 |
Captain
Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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When you install two mods with JGSME and you don't get an overwrite warning, then it makes no difference which one goes in first.
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01-08-11, 08:43 AM | #5932 | |
XO
Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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Quote:
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01-08-11, 08:56 AM | #5933 |
Black Magic
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I would love to be able to change the color of the crosshair lines itself but the game's hardcode controls it and thus I can't get to it.
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01-08-11, 08:56 AM | #5934 |
Watch
Join Date: Dec 2009
Posts: 26
Downloads: 406
Uploads: 0
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01-08-11, 08:57 AM | #5935 | |
XO
Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
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Quote:
Back to the course! And more think. When set the speed to 7.5kts (Mostefficient from your .py) it`s working, I can see the speeds value 7kts set, U-boot decraesing or increasing speed, but on the speed clock the needle is on the Ahead standard position.
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DRM it`s a horror, horror... col. Kurtz Apocalypse Now WinXP Pro SP3 2x1GB Geil 800Mhz DDR2, ATI 4850 Asus Top, E2160 1.80 Ghz overlocked to 2.79Ghz MoBo Asus P5b Last edited by col_Kurtz; 01-08-11 at 09:19 AM. |
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01-08-11, 09:12 AM | #5936 | |
Watch
Join Date: Feb 2008
Posts: 20
Downloads: 254
Uploads: 0
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Quote:
If I ask the question, it is because from one way or from another, you do get an overwrite warning ! |
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01-08-11, 10:50 AM | #5937 |
Officer
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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Hello TheDarkWraith
Firstly, Happy New Year 2011 and thanks for your very good job I have a problem with the officer Weapon, icon recognition of the vessel and the firing solution is more active than the target by locking and locking, the torpedo can never intended ... this in easy mode. what are the settings to change the file py? |
01-08-11, 11:10 AM | #5938 |
Black Magic
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you have to lock onto the target first before those become available.
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01-08-11, 11:21 AM | #5939 |
Officer
Join Date: Mar 2010
Location: In France dept 26
Posts: 243
Downloads: 434
Uploads: 0
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yes but by locking the line of fire hangs over the ship and no torpedoes will reach it unless it is stopped
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01-08-11, 12:33 PM | #5940 | |
Captain
Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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Quote:
By the way, I just reinstalled both Environment Mod 5 (from W_Clear) and the latest UI Mod from TDW version 6.3.2 and I got no conflict messages.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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Tags |
dbrn, favorite, new ui |
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