SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-14-10, 06:45 AM | #571 | |
Engineer
Join Date: Mar 2007
Location: Midlands, UK
Posts: 210
Downloads: 17
Uploads: 0
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Anyway, hope you have managed to get past that point now! |
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03-14-10, 12:32 PM | #572 |
Rear Admiral
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Seems even though its Dec 40 and Holland is well under the jackboot the brave ports of Rotterdam and Amsterdam hang in there
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03-14-10, 01:39 PM | #573 |
Loader
Join Date: May 2007
Posts: 86
Downloads: 42
Uploads: 0
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Login server down, ubi's site down. Ain't that a glitch:/ On Sunday.. riiight
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03-14-10, 01:43 PM | #574 | |
Ace of the Deep
Join Date: Jul 2008
Location: Athens, the original one.
Posts: 1,226
Downloads: 9
Uploads: 0
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Don't play on weekends!!!
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- Oh God! They're all over the place! CRASH DIVE!!! - Ehm... we can't honey. We're in the car right now. - What?... er right... Doesn't matter! We'll give it a try anyway! |
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03-14-10, 04:12 PM | #575 |
Watch
Join Date: Apr 2009
Posts: 29
Downloads: 56
Uploads: 0
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up again finally!
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03-14-10, 04:20 PM | #576 |
Gunner
Join Date: Oct 2006
Location: Auckland, New Zealand
Posts: 91
Downloads: 99
Uploads: 0
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Gonna post this here as It has come up quite abit lately. Where are you guys from with all these issues with not being able to connect to UBI etc???
I am in New Zealand and have had the game since the 5 Merch and have played it without ANY issues with connection EVER! I am not bragging but wonder if it is another reason? I have been able to load up and play saved games no problem no matter what day it is or time. I have however turned off the option to store saves online, maybe thats the differance? |
03-14-10, 06:04 PM | #577 |
Sparky
Join Date: May 2005
Location: Austin, Texas
Posts: 151
Downloads: 142
Uploads: 0
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The auto-targeting (lock click shoot) is still not functioning for me. No I don't want to do manual - thanks. I usually waste 90 percent of my torpedoes unless on stationary targets. Fixing the auto-targeting is a critical fix in my mind.
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"The people who are the most bigoted are the people who have no convictions at all." G.K. Chesterton |
03-15-10, 12:11 AM | #578 |
Watch
Join Date: Apr 2009
Posts: 29
Downloads: 56
Uploads: 0
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Med Missions Task force A and H
Ok so I have sunk several task forces in the proper zones but all had heavy cruisers instead of BB at their center. Is this a bug? Has anyone sunk a BB there and gotten credit? Even in the major ports all there is are Heavy and light cruisers
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03-15-10, 12:16 AM | #579 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Can you make some screenshots of how it's not working for you? Better yet, a video? AutoTargetting works just fine, as does manual, but if you're doing something wrong that could explain it. Just need to figure out what that thing is.
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03-15-10, 02:47 AM | #580 |
Swabbie
Join Date: Mar 2010
Posts: 14
Downloads: 6
Uploads: 0
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03-15-10, 03:23 AM | #581 |
Watch
Join Date: Nov 2007
Location: Finland
Posts: 23
Downloads: 69
Uploads: 0
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Hi.About the difficulty settings in game .When i choose custom difficult and then start career,is there chance to chance difficulties harder middle of the career ?.And when i choose custom and start new career,it is impossible to choose it,there is only easy,medium,hard and realistic levels .Am i right or what ?
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03-15-10, 05:02 AM | #582 |
Loader
Join Date: May 2007
Posts: 86
Downloads: 42
Uploads: 0
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@Parkera
I've had first problem starting game after login ("probably internet connection isseu"-no, it was not). Nothing serious - on the third reload of game it started. And yesterday - total down of login server. @tennozan No real auto shot in SH5. You need to use 'connect dots' method and gyro angle conneted to periscope. My advice - not shoot when dots are aligned. Shoot later. I got used to this method and it's quite fun. Another thing - you also need to manually identify your target to use efective under keel magnetic torpedoes. @Surfrider - you can change the realism option when you're in port. Choice before campaign should be removed - it makes you do the tutorial missions with unwanted settings. EDIT: After server rebooted I finished one of the patrol but during this I've got 3 blue screens. Every one when entering or leaving periscope/o periscope station. Last edited by flymar; 03-15-10 at 05:17 AM. |
03-15-10, 05:43 AM | #583 | |
Planesman
Join Date: Aug 2007
Location: Russia
Posts: 187
Downloads: 182
Uploads: 4
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1) lock the target; 2) identify the target, set the torpedo speed and detonator; 3) unlock the target (that's important!); (notice the trajectory on TAI map changes after unlocking) 4) use periscope/UZO, choose where to hit (just like in SH3); 5) shoot. PS. When using this method, you can hit the target ship at any distance. |
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03-15-10, 06:00 AM | #584 |
A-ganger
Join Date: Apr 2005
Location: No(r)way
Posts: 74
Downloads: 30
Uploads: 0
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Think this was mentioned in another thread here that if you upgrade the torpedmans skills he makes them go faster and longer. The auto targeting don't calculate the new speed and range.
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03-15-10, 06:08 AM | #585 | |
Loader
Join Date: May 2007
Posts: 86
Downloads: 42
Uploads: 0
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Quote:
2) ID by visuals using TDC or some other method? 4) in SH3/SH4 persiscope/UZO was stuck at the center of target. I could change part of target only by changing gyro angle (or there's something I do not know). |
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