SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-23-11, 01:21 PM | #5776 | |
Chief
Join Date: Aug 2010
Location: Rivoli (Italy)
Posts: 310
Downloads: 162
Uploads: 0
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Quote:
I'm reading the Manual...till now I haven't encounterd any dolphin or whale |
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01-23-11, 04:11 PM | #5777 | |
Chief of the Boat
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Quote:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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01-23-11, 05:33 PM | #5778 |
Nub
Join Date: Jan 2011
Posts: 2
Downloads: 1
Uploads: 0
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01-24-11, 02:17 AM | #5779 |
Chief
Join Date: Aug 2010
Location: Rivoli (Italy)
Posts: 310
Downloads: 162
Uploads: 0
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My mods
GWX3 Gold GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 GWX - Axis Mediterranean Aircraft Skins GWX - Enhanced Damage Effects GWX - Integrated Orders GWX - Late War Sensors Snorkel Antennas GWX - Main movie - 'Das Boot' GWX - No Medals on Crew GWX - Open Hatch Mod LifeBoats&Debris_v2_A M.E.P v3 M.E.P v3-Patch MEP v3 VisualSensors for gwx3 SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default) FlatSunFix for M.E.P v3 Sobers 3D waves WideScreen_SH3_V1 Loading Screens Mod 2 MFM-Interim-Beta MFM-v3-Neutral-Skins-1940 MFM-v3-US+UK_Skins19400201 MFMBeta-EnglishNames MFM-EnglishNames SH3MoonMod After 7 patrols starting 9/1/39 I think that - escorts are little effective (maybe my attack-evading tactics is at best) - merchants are unarmed so you can sink them by shelling Is this realistic?....my tonnage after 7 patrols is 200.000 tons - no event camera unchecked - no nav map updating unchecked |
01-24-11, 12:05 PM | #5780 | |
Eternal Patrol
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Quote:
http://uboat.net/men/aces/top.htm On the other hand the game makes it much easier to find and sink ships, and no mod made has changed that.
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“Never do anything you can't take back.” —Rocky Russo |
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01-29-11, 10:28 PM | #5781 |
Swabbie
Join Date: Oct 2008
Posts: 8
Downloads: 1
Uploads: 0
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Hi there,
I was looking around for a topic regarding whether or not the mod works with the ImpulseDriven download of the game or not? I own a copy of the DVD, but don't feel like mucking around with getting it to work with Windows 7, so I went ahead and downloaded it in Impulse. I also hope to get a friend of mine to do so sometime soon as well, so if anyone can confirm or deny if this mod works with the Impulse version of SH3, I'd greatly appreciate it.
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My SH3 Rig: Intel Wolfsdale 3.16GHz Dual Core nVidia 260 GTX 8188MB of RAM |
01-30-11, 12:18 AM | #5782 | |
Lucky Sailor
Join Date: Oct 2010
Location: Rome
Posts: 4,272
Downloads: 81
Uploads: 0
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Quote:
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01-30-11, 07:30 AM | #5783 | |
Chief of the Boat
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Quote:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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01-30-11, 11:51 AM | #5784 |
Swabbie
Join Date: Oct 2008
Posts: 8
Downloads: 1
Uploads: 0
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Excellent, I tried it last night before the posts and it did work for me, so thank you for your replies
__________________
My SH3 Rig: Intel Wolfsdale 3.16GHz Dual Core nVidia 260 GTX 8188MB of RAM |
01-31-11, 01:11 PM | #5785 |
Seaman
Join Date: Mar 2010
Posts: 37
Downloads: 62
Uploads: 0
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Hello All
I have decided to reinstall SH3 GWX3, and as i lost some of my personal modifications, i need to redone them with small improvement. Concerning the fatigue, i don't want to eliminate it totally but simply lower the effect I had modified some parameter and i am not very sure of my mod because i did not see so effects: Lowering [FatigueStep] number for each seamen and rising the negative [Fatigue_coef] for the the "compartment rest" will accelerate the rest and decrease the effect of fatigue. Right? @+ |
01-31-11, 01:58 PM | #5786 |
Chief of the Boat
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SINK EM ALL!!
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
01-31-11, 01:59 PM | #5787 | |
Chief of the Boat
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Quote:
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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01-31-11, 02:31 PM | #5788 |
Seaman
Join Date: Mar 2010
Posts: 37
Downloads: 62
Uploads: 0
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Oki np
Seen the decreasing of the effect of the fatigue i put each installation, it will probably finish by a no-fatigue modd |
01-31-11, 07:25 PM | #5789 |
Chief of the Boat
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Way to go
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
02-01-11, 01:46 AM | #5790 |
Swabbie
Join Date: Oct 2008
Posts: 8
Downloads: 1
Uploads: 0
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Hmm, I actually am having some random/odd issues all of a sudden.
Never had these problems before on XP 64-bit, running Windows 7 Professional 64-bit now and this is essentially what is happening. I am receiving random crashes/game lockups, usually when I surface and try to auto position crew for the situation. It's only happening on my second career, starting in 1940 in the 2nd Flotilla with an IXB class U-boat. The first time I noticed it happen, I was making my way to Greenland to resupply, found a British destroyer escorting two Auxiliary Cruisers, I torpedoed the middle cruiser and dived to 80 meters. I made my escape and as soon as I surfaced I tried to set up my crew with the auto button for surface cruise and the game froze. I restarted the same career since I forgot to save any games, made plenty of saves this time. Went all the way up to Portland, sent two torpedo into the harbor, sank a freighter, made a desperate escape, then came in contact with an Empire-type Freighter, wasn't going to pass that up. Torpedoed it 3 times and it was still afloat, so I surfaced to finish it off, continued on my merry way before running into a large tugboat. I dove again in order to sneak up on it only to surface when I got closer to take it out with my deck gun. Problem was, the game crashed to desktop when I tried positioning my men on the deck gun. I went back to reload my saves and none of them are there, only a "phantom" save (it's not visible but is selected by default), saying I am dead. I didn't die in that career, heck, I barely started. I never had these problems in my first career in the 2nd Flotilla in 1939, nor did I have these problems when I was on XP. Anyone have any possible solution?
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My SH3 Rig: Intel Wolfsdale 3.16GHz Dual Core nVidia 260 GTX 8188MB of RAM |
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