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Old 12-31-10, 12:49 AM   #5701
TheDarkWraith
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v6.1.0 released. See post #1 for details
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Old 12-31-10, 05:54 AM   #5702
col_Kurtz
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Quote:
Originally Posted by SashaKA001 View Post
so in commands.cfg and do not need to prescribe, the N key should be in your unemployment and all, if you have the key N is busy, the script will not work.
and do not get so upset, because you can and the other key is supplied.
N key is free. I`m using SH5 original keyboard and when I look into keymapper N - free, M - map



And again from my script.py (changed to N, because M is for map)
# what is the most fuel efficient speed?
MostFuelEfficientSpeed = 7.5

# the hotkey used to order most fuel efficient speed
# Format:
#
# MostFuelEfficientSpeedHotKey = [ False, None, False ]
# False = disabled
# None = key used
# False = shift required
#
# if you wanted to enable this without shift required:
# MostFuelEfficientSpeedHotKey = [ True, MenuKeyManagerWrapper.Keys.M, False ]
#
# if you wanted to disable this:
# MostFuelEfficientSpeedHotKey = [ False, MenuKeyManagerWrapper.Keys.M, False ]
#
# Note: Keys.M is used by the Navigation Map in the stock game! It was used only as example here. Also the hotkey will only be recognized if the sub is surfaced
#
MostFuelEfficientSpeedHotKey = [ True, MenuKeyManagerWrapper.Keys.N, False ] # change the M to whatever you want. You can't use M!

And as I wrote few days ago. Doesn`t work. Game started, Historical mission: Funnel Smoke by han solo. Surfaced, speed 0 and press key N - speed 0 still.
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Old 12-31-10, 09:27 AM   #5703
raymond6751
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Default New crash point

Quote:
Originally Posted by raymond6751 View Post
Running your automation tutorial on surface, no problem.
Run same submerged. Assigned it to X. Clicked on X and game crashes.
Reloaded with just Nuw UI v6.0 and now added in Real Nav by Darkwraith
Crash came when I tried to edit nav point on map. Clicked right panel, typed three words which vanished. Thought must be on wrong panel. Clicked in left panel = crash.
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Old 12-31-10, 09:30 AM   #5704
TheDarkWraith
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Quote:
Originally Posted by raymond6751 View Post
Reloaded with just Nuw UI v6.0 and now added in Real Nav by Darkwraith
Crash came when I tried to edit nav point on map. Clicked right panel, typed three words which vanished. Thought must be on wrong panel. Clicked in left panel = crash.
I don't understand why you're having so many CTDs with this Lets go back to the Automation tutorial. Which one specifically did this (name)? Can you list the steps in order of what you did that caused the CTD? Are you in campaign or a single mission when doing this? If single mission, which one?
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Old 12-31-10, 10:18 AM   #5705
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Quote:
Originally Posted by Trevally. View Post
Hi TDW

I am getting some errors when going to obs scope -

I have been trying and trying to reproduce this error but can't. Can you tell me what you did, step by step, to get this error to appear? Or any info on when it appears?
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Old 12-31-10, 11:03 AM   #5706
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I was using v6.0 at the time and have not checked again with v6.1

It was when I was testing RAOBF and using a mission I made.
Start mission - goto obs scope - error (during scope auto extend).

I have "MRP 1.3+OPCF light" add on installed

press "Esc" at error and game runs as normal
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Old 12-31-10, 11:06 AM   #5707
TheDarkWraith
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Quote:
Originally Posted by Trevally. View Post
I was using v6.0 at the time and have not checked again with v6.1

It was when I was testing RAOBF and using a mission I made.
Start mission - goto obs scope - error (during scope auto extend).

I have "MRP 1.3+OPCF light" add on installed

press "Esc" at error and game runs as normal
How did you go to obs scope? Teleport or did you click on the obs scope in the game?
Did the torp doors work? I suspect they didn't after that error.
What about the script errors you reported via PM? What are they and what is causing them? When do they happen? Can you give more specific information about each error?
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Old 12-31-10, 11:14 AM   #5708
Trevally.
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Quote:
Originally Posted by TheDarkWraith View Post
How did you go to obs scope? Teleport or did you click on the obs scope in the game?
Did the torp doors work? I suspect they didn't after that error.
What about the script errors you reported via PM? What are they and what is causing them? When do they happen? Can you give more specific information about each error?
I walked and clicked onto the obs scope.
Sorry don't know if torps worked, I was only looking at AOB.

The radio message error was as soon as save game loaded and happened at the start of the next day as well. I was still getting messages in game from your new feature.

I about to go back in game - I will take SS and check torps.
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Old 12-31-10, 11:25 AM   #5709
TheDarkWraith
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Quote:
Originally Posted by Trevally. View Post
I walked and clicked onto the obs scope.
Sorry don't know if torps worked, I was only looking at AOB.

The radio message error was as soon as save game loaded and happened at the start of the next day as well. I was still getting messages in game from your new feature.

I about to go back in game - I will take SS and check torps.
just the information given so far tells me that it sounds like a regional/locale problem with reading the text files for the radio messages. The big clues you gave are save game reloaded and start of next day. At those times the mod is reading the text files to gather up the available radio messages for that day Would explain why I never see the error also.

Does the torp door error happen all the time or intermittently? Once the error happens you'll never see it again until you exit and restart the game.
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Old 12-31-10, 11:38 AM   #5710
Trevally.
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Ok here is the error from message. This was as soon as mission loaded.



And here is what happens to my obs scope.
It happens every time I go there.
Attack scope works.


As you can see I have no UI for torp doors or TDC
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Old 12-31-10, 11:54 AM   #5711
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great feedback. I now know why you're getting the error at game load and date change. It's due to trying to 'read' a date format your OS (due to region/locale) doesn't understand. What I have to do is tell it what kind of date format it is so it'll work. Already coded the change and testing it now on my end. I'll send you the test file here in a few.

As far as the obs scope I'm still investigating it
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Old 12-31-10, 12:00 PM   #5712
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Originally Posted by Trevally. View Post
The sea at this picture looks very good
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Old 12-31-10, 12:00 PM   #5713
Trevally.
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Quote:
Originally Posted by TheDarkWraith View Post
great feedback. I now know why you're getting the error at game load and date change. It's due to trying to 'read' a date format your OS (due to region/locale) doesn't understand. What I have to do is tell it what kind of date format it is so it'll work. Already coded the change and testing it now on my end. I'll send you the test file here in a few.
Thanks TDW

Quote:
As far as the obs scope I'm still investigating it
Sorry I've not used my obs scope for some time. So I don't know how long it's been like that.
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Old 12-31-10, 12:02 PM   #5714
Trevally.
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Quote:
Originally Posted by Antar View Post
The sea at this picture looks very good
Thats from - MRP 1.3+OPCF light
And Sobers wave mod.
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Old 12-31-10, 12:39 PM   #5715
TheDarkWraith
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Quote:
Originally Posted by Trevally. View Post
Thanks TDW

Sorry I've not used my obs scope for some time. So I don't know how long it's been like that.
Sent you something to test for the DateTime errors. Obs scope I don't see anything that would cause the errors you're having Still investigating it
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