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Old 06-22-10, 04:46 PM   #541
SteelViking
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Thanks for the info Ragtag. This is going way out on a limb, but could you do a favor for me? Could you run everything the way you have it including the Env mod, but without Free Cam Tweak 1.1 - Regular. I am wondering if it is some unseen conflict between Env and certain cameras.cam setups. Like I said this is unlikely, but we can use all the help we can get in narrowing this down. Also, does TDW's UI modify the cameras.cam file (I use reaper7's so I can't just look without downloading it).
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Old 06-22-10, 05:04 PM   #542
TheDarkWraith
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Quote:
Originally Posted by SteelViking View Post
Also, does TDW's UI modify the cameras.cam file (I use reaper7's so I can't just look without downloading it).
no I don't
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Old 06-22-10, 05:46 PM   #543
SteelViking
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Quote:
Originally Posted by TheDarkWraith View Post
no I don't
Thanks for the info TDW.
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Old 06-22-10, 05:55 PM   #544
Capt Jack Harkness
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Would it be possible in future versions to get the underwater brightness and fog distances cut? It's kinda silly being able to ships cruising on the surface over 1 km away...
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Old 06-22-10, 10:08 PM   #545
W_clear
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Quote:
Originally Posted by Capt Jack Harkness View Post
Would it be possible in future versions to get the underwater brightness and fog distances cut? It's kinda silly being able to ships cruising on the surface over 1 km away...

Has no time to adjust underwater part. But I hope that my work is to be more realistic.

You can try to change the value of the green part to large、

Silent Hunter 5\data\Env\FogDistances.cfg

Quote:
[FogDistances 0]
ObjectsRelativeZMin=0.000000
ObjectsRelativeZMax=0.800000
UnderwaterObjectsRelativeZMin=-0.050000
UnderwaterObjectsRelativeZMax=0.035000
CloudsRelativeZMin=0.880000
CloudsRelativeZMax=0.880500
SkyYMin=-50.000000
SkyYMax=75.000000
SeaRelativeZMin=0.000000
SeaRelativeZMax=0.230000
YFogScale=0.010000
[FogDistances 1]
ObjectsRelativeZMin=-0.001000
ObjectsRelativeZMax=0.300000
UnderwaterObjectsRelativeZMin=-0.004000
UnderwaterObjectsRelativeZMax=0.020000
CloudsRelativeZMin=0.880000
CloudsRelativeZMax=0.880500
SkyYMin=-10.000000
SkyYMax=90.000000
SeaRelativeZMin=0.000000
SeaRelativeZMax=0.200000
YFogScale=0.000000
[FogDistances 2]
ObjectsRelativeZMin=-0.005000
ObjectsRelativeZMax=0.100000
UnderwaterObjectsRelativeZMin=-0.004000
UnderwaterObjectsRelativeZMax=0.010000
CloudsRelativeZMin=0.830000
CloudsRelativeZMax=0.880500
SkyYMin=0.000000
SkyYMax=3000.000000
SeaRelativeZMin=0.000000
SeaRelativeZMax=0.150000
YFogScale=0.000000

[FogDistances 3]
ObjectsRelativeZMin=-0.005000
ObjectsRelativeZMax=0.050000
UnderwaterObjectsRelativeZMin=-0.004000
UnderwaterObjectsRelativeZMax=0.006000
CloudsRelativeZMin=0.830000
CloudsRelativeZMax=0.880500
SkyYMin=0.00000
SkyYMax=3000.000000
SeaRelativeZMin=0.000000
SeaRelativeZMax=0.015000
YFogScale=0.000000

Last edited by W_clear; 06-23-10 at 02:45 AM.
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Old 06-23-10, 01:42 AM   #546
Capt Jack Harkness
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Quote:
Originally Posted by W_clear View Post
Has no time to adjust underwater part. But I hope that my work is to be more realistic.

You can try to change the value of the green part to large、

Silent Hunter 5\data\Env\FogDistances.cfg
So making those numbers larger decreases the view distance?
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Old 06-25-10, 07:57 PM   #547
SteelViking
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Here is Env 2.5 prepackaged and ready to install, all fixes included. I meant to do this sooner, but I got kind of caught up with my mod and forgot, sorry.

Link: http://www.filefront.com/16867405/En...t%20MOD_2.5.7z
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Old 06-25-10, 10:20 PM   #548
stoppro
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I have just returned from patrol using W_clear 2.4-and abssal depths mod.I had no problems.Isaw the new version of 2.5 so I took out 2.4 and abssal depths mods and installed 2.5 then steel viking new interior mod. ctd while crossing the north sea. so now I will try 2.5 then abssal depth then s.v's new mod I will let you know how that goes when i head out tomorrow.there is something funky going on here but i will get something to work. just thought you would want to know. these mods look great thanks for all yours and w_clears work
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Old 06-26-10, 01:38 AM   #549
dougandtoni
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Quote:
Originally Posted by SteelViking View Post
Here is Env 2.5 prepackaged and ready to install, all fixes included. I meant to do this sooner, but I got kind of caught up with my mod and forgot, sorry.

Link: http://www.filefront.com/16867405/En...t%20MOD_2.5.7z
You are a champion. Cheers
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Old 06-26-10, 06:16 AM   #550
W_clear
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Quote:
Originally Posted by SteelViking View Post
Here is Env 2.5 prepackaged and ready to install, all fixes included. I meant to do this sooner, but I got kind of caught up with my mod and forgot, sorry.

Link: http://www.filefront.com/16867405/En...t%20MOD_2.5.7z
I do not understand, why do not you put me through I agree with my MOD into your download
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Old 06-26-10, 06:29 AM   #551
W_clear
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New results。There are foam from the 5m. Some work needs to do.However, I consider whether to release the MOD

Screenshot is 6 meters and 5 meters

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Old 06-26-10, 09:24 AM   #552
TheBeast
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Quote:
Originally Posted by W_clear View Post
New results。There are foam from the 5m. Some work needs to do.However, I consider whether to release the MOD
Are your saying. more sea foam on slightly calmer sea? if so I luv it.
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Old 06-26-10, 09:39 AM   #553
jaxa
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Looks really good
You should continue your work, it's a must have addon for SH5. Don't stop it.
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Old 06-26-10, 10:22 AM   #554
SteelViking
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Quote:
Originally Posted by W_clear View Post
I do not understand, why do not you put me through I agree with my MOD into your download
The link I have posted here is just your full mod with your latest update 2.5 already in it so that it is easier for people to install. I made no changes to it other than putting all of your stuff together. I hope that you don't mind me doing that, I am just trying to help people enjoy your mod.
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Old 06-26-10, 07:27 PM   #555
rsvette12
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I for one Viking am glad you did it, getting very confusing, thanks and huge thanks to w_clear.

Rich
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