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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#526 | |
Commander
![]() Join Date: Apr 2013
Location: Buenos Aires
Posts: 456
Downloads: 159
Uploads: 0
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Fifi, dont forget the WAC 5, unestable as WO in a storm but with the most refined scr all the time with alllll the id imcompatible with any other mod. But i must to admit i intercept a british carrier in norway campaing and then i was catched... so is interesting to play not to do a campaing.
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Having a HARD TIME with CONSOLIDATE GRANMA MOD... |
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#527 | |
Commodore
![]() Join Date: Aug 2008
Location: U-30
Posts: 600
Downloads: 917
Uploads: 12
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() |
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#528 |
Stowaway
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This is my second day with the game and mods. I have GWX3 and played last night with low resolution and no problems. Today I've added TMTv2 with EFS, OLC Gold MkIIc+MkIId and finally Ahnenerbe WideGui 1920 x 1080. Everything is smooth except one thing. On the map screen, where I'm a circle and others are squares, there used to appear a live compass (bearing thingy) around my circle when I zoomed in to my sub, which also turned my circle into an arrow. Now when I zoom in to the compass appearing level, the compass doesn't appear, and the circle and the squares disappear from the map, leaving only the drawings or course plot on the map if there are any. Is this known or is there anything I can do to fix it? Thanks
Last edited by mckennascole; 06-09-20 at 03:26 PM. |
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#529 |
Bilge Rat
![]() Join Date: Jun 2020
Posts: 1
Downloads: 12
Uploads: 0
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Hi, i am trying to get your mod (Ahnenerbe widescreen) to work, I like the features it has but when I try to start a career game, the load screen crashes just prior to in game and this is the 3rd PC I have tried it on.
Is there a solution I am playing on a 15 inch screen Alienware laptop |
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#530 | |
Navy Seal
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#531 |
Nub
![]() Join Date: Mar 2017
Posts: 2
Downloads: 533
Uploads: 0
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Thank You so much! Game looks amazing now.
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#532 |
Gefallen Engel U-666
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5stonedmonkeys!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#533 |
Swabbie
![]() Join Date: Nov 2020
Location: United States
Posts: 7
Downloads: 3
Uploads: 0
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I got a question, its not really in regards to this mod, but does the 1360x768 resolution mod mentioned in this mods description still exist? I'm asking because my computer resolution is too small for this 1920x1080 resolution mod.
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#534 | |
Ocean Warrior
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If you can do 1366/768 I highly recommend this one. It states its for GWX or NYGM but can easily be adapted for any install. Otherwise, there are numerous 1360 guis, i.e, https://www.subsim.com/radioroom/sho...d.php?t=195402 https://www.subsim.com/radioroom/sho...83&postcount=2 May be others via google. Not sure about the one you mention.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#535 | |
Swabbie
![]() Join Date: Nov 2020
Location: United States
Posts: 7
Downloads: 3
Uploads: 0
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#536 |
Swabbie
![]() Join Date: Jun 2020
Location: England
Posts: 8
Downloads: 17
Uploads: 0
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#537 |
Ocean Warrior
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If you know the pictures .tga file name, search for it in the menu.ini file. Then simply swap its name for the one you want, correctly sized, etc.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#538 |
Swabbie
![]() Join Date: Jun 2020
Location: England
Posts: 8
Downloads: 17
Uploads: 0
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#539 |
Nub
![]() Join Date: Apr 2016
Posts: 2
Downloads: 36
Uploads: 0
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It doesn't work... running it on win 10 with GWX3.0
installed 4gb patch tried running in in compatibility mode for win XP, 7 and 8 even installed the h.sie patch at some point naval academy works just the campaign and single missions crash after 30 secs after being stuck at 100% loading I've been struggling with this for over a week now and can't figure it out ![]() |
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#540 |
GWX - KC Crash Test Dummy
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Hi VelvetCake Re Ahnenerbe WideGui 1920 x 1080
Active it last in your JSGME that should sort it post an update if that works if your still having trouble post your activated mod list then we can see any conficts you may have.
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Someone Had to Make the Tea |
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