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Old 02-15-08, 05:54 AM   #526
Pisces
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Quote:
Originally Posted by ryanwigginton
(Without haveing to read all 500+ posts) ...any screenies that show us how close this is getting to SH4 visuals?

Have we got transparent water yet... or is that a tall order? Or even the underwater graphics would be great ie. colours, plankton and ripples.
Ehm, have you noticed that the pages of topic contain less messages when someone posts full size screendumps in their message. So let's make it grow another 25 pages or so. Nahh, counterproductive.

Take a deep breath and dive in it. Screenies are hard to miss.
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Old 02-15-08, 06:29 AM   #527
ryanwigginton
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Quote:
Originally Posted by Pisces
Quote:
Originally Posted by ryanwigginton
(Without haveing to read all 500+ posts) ...any screenies that show us how close this is getting to SH4 visuals?

Have we got transparent water yet... or is that a tall order? Or even the underwater graphics would be great ie. colours, plankton and ripples.
Ehm, have you noticed that the pages of topic contain less messages when someone posts full size screendumps in their message. So let's make it grow another 25 pages or so. Nahh, counterproductive.

Take a deep breath and dive in it. Screenies are hard to miss.
I have a 7KB/s connection here. Flicking through the pages isn't exactly fast. What about my other questions?
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Old 02-15-08, 06:42 AM   #528
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By the way, anyone try place RB's SH4 effects 2.2 over GWX Enhanced damage mod? I did it yesterday and I recieve some sort of "groovie unplayable satanism":rotfl: which end with crush of game. One hit and heres multipled with every second wall of debris and flame! Its not playable but its looks like Armageddon!
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Old 02-15-08, 06:46 AM   #529
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Quote:
Originally Posted by rod_oil
One hit and heres multipled with every second wall of debris and flame! Its not playable but its looks like Armageddon!
:rotfl:
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Old 02-15-08, 08:14 AM   #530
LordNeuro"Serbia"
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I m heving problems to run this mod too. I put it in the jsmg and it is not working. What i need too change to make it work. I read it on same post too rename smothing or what. Plz same help will be wery usfol. Thx and sorry for offol english.
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Old 02-15-08, 08:45 AM   #531
Pisces
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Quote:
Originally Posted by ryanwigginton
Quote:
Originally Posted by Pisces
Quote:
Originally Posted by ryanwigginton
(Without haveing to read all 500+ posts) ...any screenies that show us how close this is getting to SH4 visuals?

Have we got transparent water yet... or is that a tall order? Or even the underwater graphics would be great ie. colours, plankton and ripples.
Ehm, have you noticed that the pages of topic contain less messages when someone posts full size screendumps in their message. So let's make it grow another 25 pages or so. Nahh, counterproductive.

Take a deep breath and dive in it. Screenies are hard to miss.
I have a 7KB/s connection here. Flicking through the pages isn't exactly fast. What about my other questions?
Sorry, can't answer about the water yet. As I have installed the mod, but not tried it yet. In any event, Racerboys first message says nothing about transparent water. Alot of other things though.

As for your 7kb/s connection. I know the feeling. Some 8-9 years ago I had to do with 1KB/s through my mobilephone. Man that cost me, ... money, grievance and patience! I made sure my browser only downloaded the text parts, not images unless I wanted them.
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Old 02-15-08, 08:48 AM   #532
Pisces
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Quote:
Originally Posted by LordNeuro"Serbia"
I m heving problems to run this mod too. I put it in the jsmg and it is not working. What i need too change to make it work. I read it on same post too rename smothing or what. Plz same help will be wery usfol. Thx and sorry for offol english.
What does the JSGME folder for this mod look like on your computer? There's not much help we can give based on what you told sofar.
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Old 02-15-08, 12:08 PM   #533
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Solution to all heartaches , worries , and woes related to the SH4 Effects For SH3 mod: Wait for Racerboy to release a GWX 2.x compatible version.

Now go and rack up some tonnage....

Happy Hunting,

Voyd
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Old 02-15-08, 12:10 PM   #534
miner1436
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Racerboy come back
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Old 02-18-08, 09:04 AM   #535
rod_oil
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Quote:
Originally Posted by miner1436
Racerboy come back
Where is he? I think even Michael Jackson in early 90's was not so awaiting person on musical award ceremonies, like RB here on subsim:rotfl:
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Old 02-18-08, 01:23 PM   #536
sh3rules
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He might be working on something else, or maybe just waiting until the 2.1 update comes out :hmm:
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Old 02-18-08, 01:25 PM   #537
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Quote:
Originally Posted by sh3rules
He might be working on something else, or maybe just waiting until the 2.1 update comes out :hmm:

No reason for just saying hello i am still alive!
Kind regards
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Old 02-18-08, 01:25 PM   #538
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Give it a little time, I am sure he will be back soon enough


RDP
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Old 02-18-08, 04:27 PM   #539
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Quote:
Originally Posted by ryanwigginton
Have we got transparent water yet... or is that a tall order?
If I recall correctly, the water in SH3 is transparent to some degree, but only one way, from the underside looking up. I don't know if it (the water surface) can be flipped over somehow, and if it can, will we lose the surface "windswept" looking water textures?
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Old 02-18-08, 05:08 PM   #540
LordNeuro"Serbia"
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I put the Racerboy SH4 effects in the mods folder in 2 variants. 1 is MODS\Racerboy_SH4_Effects_for_SH3_2_03\data and the 2 is Ubisoft\SilentHunterIII\data\MODS\SH4 efects and in the 2 is data and all the files from data from folder in just SH4 efects. Sorry for my bad english. I see the Sh4 effects on pic and it gr8. But i dont now how too make it work. This is the list of mods i m using
Natural Sinking Mechanics 3.3 Classic, LIBRARY FOR SH3, TEXTURES FOR SH3, Thomsen's No Instant DeathScreen Mod V1.1, TypeVII_Open_Hatch, TypeVII_Open_Hatch_HiRes, TypeVII_OpenHatch_Peri_Stock, U-Boat 1.2 For SHIII 1.4b,Undersea_Mod.
Same of those mod r not working too, like open hatch, undersea mod, and U boat r not working in full. Same thing r there and same r not.
DD_VisibleMines_V1.0 and thise i didnt sow, so is not working too maybe. If sombady have idea or a way too make thise noob hapy and mods working i bee more thean heepy. Thx aloot.:rotfl:
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