![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#5356 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
|
![]() Quote:
50 sec game time at 1x TC. So is no reason to check it much often than 1 minute. My proposal is 5 minutes because it is rarely situation when player use max speed with EW direction and needs extremal accuracy GMT time. So, each 5-10 minutes? But the question: What kind of time is this "every 0.25 seconds, every minute, every 5 minutes"? It is game time or system time? So, if we have current time and GMT time let's think about longitude measurement... ![]()
__________________
![]() Last edited by PL_Andrev; 12-12-10 at 05:24 AM. |
|
![]() |
![]() |
![]() |
#5357 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
|
![]()
Cut your screen:
![]() 1) Why do you have three different times? Clock time: 18.49 GMT: 18.46 Local time: 17.46 2) Navigator speak with error: Long is 17°14' W, not Lattitude (maybe only position is: 17°14' E, 41°33' N) 3) Why do you have 17 minutes and 14 seconds (17' 14") ? 4) The GMT time is a little incorrect, it should be: 1° = 4 min 17° = 68 min = 1h 8 min (at real the 14' = 1 min more, but calculates with degree only) Local = GMT - 1h8m GMT = Local + 1h8m GMT = 17.46 + 1.08 = 18.54 Of course, maybe I'm wrong...
__________________
![]() |
![]() |
![]() |
![]() |
#5358 |
Mate
![]() Join Date: Nov 2008
Posts: 51
Downloads: 151
Uploads: 0
|
![]()
I have a little bit problem with ERM since SOAN appeared in TDW UI. Images in ERM are the same size as in SOAN and therefore I have just one half of image of the ship in ERM. It is starnge, that when I use default RM images are OK. Does anyone knows what couses this issue?
|
![]() |
![]() |
![]() |
#5359 | |
Watch
![]() Join Date: Feb 2008
Posts: 20
Downloads: 254
Uploads: 0
|
![]() Quote:
![]() ![]() Except that the elements of te current mission are no longer implemented, I mean no enemy vessel(s) in the vicinity as it is with the default starting location. It would be far better ! Too diificult to develop/apply, I guess ? |
|
![]() |
![]() |
![]() |
#5360 |
Planesman
![]() Join Date: Apr 2005
Location: Con dos cojones, ESPAÑA
Posts: 190
Downloads: 126
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#5361 | |
Grey Wolf
![]() Join Date: Jun 2006
Posts: 769
Downloads: 200
Uploads: 0
|
![]()
HI to you
TDW can you comment on the below - I still have the graphics issue I describe and wondering what might be the cause - only seems to have happened since I installed Multiple UI mod See below Quote:
|
|
![]() |
![]() |
![]() |
#5362 |
XO
![]() Join Date: Mar 2008
Posts: 424
Downloads: 341
Uploads: 0
|
![]()
Ok... In other words. Can someone tell me how fast this reload should be, and next, most important - how to change that to "more" real loading
![]() ![]() I`m not sure... but maybe about 5-6 shells per minute? Maybe it should increased with crew`s skills to 7-8 per minute? |
![]() |
![]() |
![]() |
#5363 | |
Black Magic
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5364 | |
Black Magic
![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5365 | |
Black Magic
![]() |
![]() Quote:
Since there's really no harm in updating it every 0.25 seconds (with the clock) I'll leave it as I have it now on the HPT ![]() |
|
![]() |
![]() |
![]() |
#5366 |
Black Magic
![]() |
![]()
In the game Options-->Graphics settings try setting Particles Density to a lower value. It appears your system can't handle the amount of particles and all being rendered at that time. I have an AMD X4 965BE OC'd to 3.9GHz on an Asus Crosshair Formula III MB with 8GB ram with an EVGA GTX480 and have no problems at all (and I have everything cranked to max with a 1920 X 1200 screen res in windowed mode). I constantly get 60fps (v-sync enabled).
|
![]() |
![]() |
![]() |
#5367 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44´N 129°40´E
Posts: 665
Downloads: 124
Uploads: 7
|
![]()
__________________
Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
![]() |
![]() |
![]() |
#5368 |
Black Magic
![]() |
![]()
from some feedback from Antar I've decided how I'll show the countries and dates of service of the unit. If the unit hasn't entered into service at the current game date and time then no country flag or dates of service information will be shown for it. For instace, take below:
Notice that it doesn't have any country information or dates of service info because the ship didn't exist at the current game date and time. Now if the ship entered into service before the current game date and time then the From: property will be populated. If the ship's end of service date is before the curent game's date and time then the To: property will be populated. If not, the To: property will say 'Unknown'. As this is a reference document it should reflect the current intel of the time. These changes will accomplish this. If we wanted to be really accurate I could disable showing of ships that didn't exist at the current game date and time (i.e. in this example the Evarts Destroyer Escort wouldn't show up in SOAN until it entered into service). What do you all think about that? ![]() I've also made the From: and To: dates regional independant and thus the date will show according to your regional settings (i.e. the date will show as month/day/year for US but will show differently for European countries) |
![]() |
![]() |
![]() |
#5369 |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
|
![]()
better not turn off. and write when it comes into operation, so I think it would be better, and all some can be. for example, the papers do not have one and he now he is.
![]() лучше не надо отключать. а написать когда он выйдет в строй, я думаю так лучше будет, а то все кое может быть. например по бумагам его еще нет а он вот он есть. ![]() |
![]() |
![]() |
![]() |
#5370 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
|
![]() ![]() Hmm... I have another idea: Is possible to put next filter as 'in service' ? In service only: with this filter all ships will be shown if they are still in service (current date is between entry and exit date) with description 'from' only. Or without 'from' comment - only flags (more flags possible at this same area). For example: the "Town Land-Lease DD" at 9/10/1940 will exists at 'in service' but with British flag only. All ships: with three sub-filters: old: 'from-to' current / in service: 'from' futured (on project / on build) if the entry data is older than current. I think that the description like "to: unknown" still looks not good. The better one is "still in service" or no description... But this is only proposal, of course... ![]() Is possible to match the filters background to page color? Did you use original data\Menu\Gui\RecManual\RecManualXO.dds file? Which one? (there are 4 symbols for this same filter's buttons) Quote:
But I'm sure that US citizens cay say these same worlds about EU system... ![]()
__________________
![]() Last edited by PL_Andrev; 12-13-10 at 11:27 AM. |
|
![]() |
![]() |
![]() |
Tags |
dbrn, favorite, new ui |
|
|