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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#511 | |
Seabed Comber
Join Date: Aug 2005
Location: NorthEast
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#512 |
Admiral
![]() Join Date: Apr 2005
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#513 |
Seaman
![]() Join Date: Aug 2009
Posts: 33
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I assume you are using JSGME if so go to entry #83 Goldorak has a great description how to install. If you have RA already installed, then you must delete the RA folder in MODS before you put in the new one DO NOT overwrite.
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#514 |
Seaman
![]() Join Date: Aug 2009
Posts: 33
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When enemy pings i can see it on active intercept but cant hear it. All audio is on. Hear pinging in Lwami but not RA, did i forget to do something. Same with incoming torps.
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#515 | |
Admiral
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![]() Thats really strange, I don't know what to tell you. If a see a signal on active intercept (either active ping by surface ship or torpedos) I can hear them as well. |
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#516 |
Seaman
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Did more testing launched a stallion and an asw-27 from akula stallion at 000 deg rng 5nm and asw-27 90 deg rng 5nm and neither one showed up on actuve intercept or audio. Played a quick multi player against a friend and he has the same problem cant here incoming torps i launched a stallion at him it landed within 3 nm and he never heard it he recieved a TIW and could see it on active intercept but no audio. He also tested and said he could hear low freq pinging 3300, but no high freq 14000. Can you check this goldorak and see if you get the same it was a helo he couldnt hear. I tested with a ship and i could hear and see pinging at 3300 freq but couldnt hear helo pinging.
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#517 | ||
Admiral
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#518 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
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Even with the new doctrine AI subs are blind and stupid. I pinged away at them and they act like targets.
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#519 |
Sea Lord
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#520 | |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
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Grrr!!!! Like right at 6 minutes into the engagement they fire away. Do you mean that AI subs are held back from firing for 6 minutes even if they detect me?! Is this ALL THE TIME in "quick mission"?!
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-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#521 | |
Seaman
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#522 |
Admiral
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#523 | |
Admiral
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If you launch beyond those values, you won't hear anything as there is a baffle in the active intercept. Quite a big baffle actually (I don't remember the baffle being so big in the beta). |
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#524 |
Seabed Comber
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Thanks, but.....
I'd like to know that too.
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#525 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
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German(DE) Type 212 towed array sonar display would freeze after a few minutes.
The modders have done great job on this but they probably have done too much ![]()
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reinforce alert |
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