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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Which version of TSWSM are you looking forward to? | |||
Version 1 |
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156 | 20.72% |
Version 2 |
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79 | 10.49% |
Version 3 |
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29 | 3.85% |
Version 4 |
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77 | 10.23% |
All of them |
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490 | 65.07% |
Multiple Choice Poll. Voters: 753. You may not vote on this poll |
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#511 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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#512 |
Mate
![]() Join Date: Sep 2008
Posts: 55
Downloads: 10
Uploads: 0
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It's still a WIP guys
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Running silent,running deep,we are your final prayer Warriors in secret sleep,a merchantman's nightmare A silent death lies waiting, for all of you below Running silent,running deep,sink into your silent sleep |
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#513 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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yes, this is many true
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#514 |
Mate
![]() Join Date: Sep 2008
Posts: 55
Downloads: 10
Uploads: 0
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After playing the battlestations pacific demo, I came up with a question.
Will it be possible to launch spotterplanes in this mod ![]()
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Running silent,running deep,we are your final prayer Warriors in secret sleep,a merchantman's nightmare A silent death lies waiting, for all of you below Running silent,running deep,sink into your silent sleep |
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#515 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Good question !
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#516 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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This is hard, we try
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#517 |
Mate
![]() Join Date: Sep 2008
Posts: 55
Downloads: 10
Uploads: 0
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It could be done more easy maybe by just making an animation, and and after that just make the number of contacts on the map increase for a while?
But then again I have no modding experience whatsoever so:P
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Running silent,running deep,we are your final prayer Warriors in secret sleep,a merchantman's nightmare A silent death lies waiting, for all of you below Running silent,running deep,sink into your silent sleep |
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#518 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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First off, nice to see your in the Dutch Navy! I respect you!
Second off, making an animation would be very hard. I was thinking about the second thing. Maybe have a button that when hit, the map contacts increase for a while. The same thing you said but with out the animation. Thoughts? |
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#519 |
Weps
![]() Join Date: Sep 2005
Posts: 359
Downloads: 43
Uploads: 0
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Don't think it would provide the desired results - the game does not present any units beyond 40km from your ship. If we could expand this limit some, it may make it worth trying.
One way to do it may be through a special ability. I was alos thinking of trying to fire an airplane out of a gun i.e. make the guns shell the hex id of a plane. I'll maybe give this a go later in the week. |
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#520 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
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You are in the right place... and no ROTFL , we were all NOOBS once (ago ago ago)
![]() what are exactly you looking for?
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Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#521 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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A ability would be great!
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#522 |
Planesman
![]() Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
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The moving airbase always seemed the best idea but no one managed to get it working
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#523 |
The Old Man
![]() Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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I guess so.
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#524 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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I'd be happy with just a button that spawns the aircraft out of nowhere for now. I really appreciate your guys work. Seriously. This is the only game I'm looking forward to besides navy field 2.
God speed you guys. I'm running out of drool. ![]() |
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#525 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,908
Downloads: 287
Uploads: 0
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Drool on fellow droolkadett!
Ivan, anything for me?
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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