SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-26-12, 05:47 PM | #511 | |
中国水兵
Join Date: Jul 2011
Posts: 278
Downloads: 941
Uploads: 0
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05-26-12, 11:53 PM | #512 |
Black Magic
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v1.0.34.0 released. See post #1
You can now add watches Click the watches button to open the watches window. Use Watches-->Add to add watches. Should be pretty self-explanatory Still working on the dumping/reloading of memory Same thing still applies to the kernel32.dll as I haven't gotten around to coding that either. |
05-27-12, 03:43 AM | #513 |
Nub
Join Date: May 2009
Posts: 3
Downloads: 5
Uploads: 0
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Hey TDW! Where can I find the older patches, like the first one? They don't appear to be in the latest patch's files.
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05-27-12, 08:49 AM | #514 | |
Black Magic
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I'm assuming when you say older patches like the first one you are referring to the hydro fix and map color changes. Those can be found in the TDW_SH5_Patches.s5p file. |
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05-27-12, 11:34 AM | #515 |
Black Magic
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v1.0.35.0 released. See post #1
This version adds a new patch to the sh5.exe that fixes the broken resupply system while at sea There's no way I could test for the full impact of this change so you all will have to let me know anything odd. All the change does is remove the check that determines the number of resupplies available (thus allowing you to resupply as long as a resupply point is shown on the map) |
05-27-12, 11:36 AM | #516 |
Ocean Warrior
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It's great! Thanks TDW!
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
05-27-12, 05:22 PM | #517 | |
Nub
Join Date: May 2009
Posts: 3
Downloads: 5
Uploads: 0
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05-27-12, 09:45 PM | #518 |
Ace of the deep .
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Could we have the patcher remember the path to the sh5.exe or is that not allowed . Set path to sh5.exe rather than select path to sh5.exe .
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05-27-12, 10:07 PM | #519 |
Black Magic
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05-27-12, 10:11 PM | #520 |
Ace of the deep .
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06-02-12, 06:31 PM | #521 |
Black Magic
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Finally found the function that adds the kiddy factor to the player's ordered depth so they cannot actually put their sub on the ocean's bottom. I have removed the kiddy factor and now you can order your sub to the bottom (or greater) and it will go to the bottom
Currently the sub will not incur damage if you order depth > ocean bottom so I'm trying to fix that now |
06-02-12, 07:14 PM | #522 |
Watch
Join Date: Jun 2012
Posts: 23
Downloads: 43
Uploads: 0
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Generic Patcher crashes with a big error when opening the s5p files. "Error reading patch file" along with a whole lot of jargon and ends with ''The system cannot find the file specified."
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06-02-12, 07:23 PM | #523 | |
Black Magic
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Sub will now incur damage from the ocean bottom if you ram into it New patch coming here very soon! |
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06-02-12, 07:26 PM | #524 |
Ace of the deep .
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Its like chridtmas .
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06-02-12, 07:45 PM | #525 | |
Watch
Join Date: Jun 2012
Posts: 23
Downloads: 43
Uploads: 0
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http://img198.imageshack.us/img198/9518/46384692.png |
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