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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5206 |
Watch
![]() Join Date: Mar 2010
Posts: 22
Downloads: 22
Uploads: 0
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truly LOVE the mod, eveything is 10X better than the original.
![]() but i'm having a strange bug i think. i started in the 2nd flotilla in 1939 but i got to go and patrol grid BF10, but it doesn't show on the map? sorry for all my (stupid) questions ![]() |
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#5207 | |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
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![]() Quote:
http://www.subsim.com/radioroom/down...o=file&id=1181
__________________
"I would rather have questions that can't be answered than answers which can't be questioned." - Richard P. Feynman [1918/1988] "I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed." - Michael Jordan "You don't even care. That's how much an impact the three-point shot has and it's evidenced by how everybody plays... There's no basketball anymore, there's no beauty in it. It's pretty boring. But it is what it is and you need to work with it." - Greg Popovich Mods for SH3 |
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#5208 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Yes I do have that mod in it & the configurations of the mod are the same in the submarine configurations in the game & I still have poor fuel economy.
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#5209 | |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
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![]() Quote:
Would you mind checking the value for 'AheadSlow'? It should be 0,30. Disable the mod and look at: ...\WB's Fuel Economy\data\Submarine\NSS_Uboat9d2\NSS_Uboat9d2
__________________
"I would rather have questions that can't be answered than answers which can't be questioned." - Richard P. Feynman [1918/1988] "I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed." - Michael Jordan "You don't even care. That's how much an impact the three-point shot has and it's evidenced by how everybody plays... There's no basketball anymore, there's no beauty in it. It's pretty boring. But it is what it is and you need to work with it." - Greg Popovich Mods for SH3 |
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#5210 |
Navy Seal
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stimy, The BF10 patrol grid assignment is caused by a error in the Flottille.cfg file. Since GWX removes the renoun for reaching and patrolling assigned grids, just ignore it and patrol where you want.
No question is stupid.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#5211 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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The configuration on the mod say .30 & your statement says ,30 The game says .30
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#5212 |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
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WB's ''fuel economy'' mod is known to be incompatible only with the mod that alters the ''crash dive'' depth. I don't know the name of this particular mod. Do you also have this mod enabled? Other than this, i don't have a clue. As a last resort open a thread where you'll be addressing the problem. There is a high probability that WB or anyone else who knows better will show up to assist you.
__________________
"I would rather have questions that can't be answered than answers which can't be questioned." - Richard P. Feynman [1918/1988] "I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed." - Michael Jordan "You don't even care. That's how much an impact the three-point shot has and it's evidenced by how everybody plays... There's no basketball anymore, there's no beauty in it. It's pretty boring. But it is what it is and you need to work with it." - Greg Popovich Mods for SH3 |
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#5213 | |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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#5214 | |
Grey Wolf
![]() Join Date: Jan 2008
Location: CK7662
Posts: 918
Downloads: 178
Uploads: 4
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![]() Quote:
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__________________
"I would rather have questions that can't be answered than answers which can't be questioned." - Richard P. Feynman [1918/1988] "I've missed more than 9000 shots in my career. I've lost almost 300 games. 26 times, I've been trusted to take the game winning shot and missed. I've failed over and over and over again in my life. And that is why I succeed." - Michael Jordan "You don't even care. That's how much an impact the three-point shot has and it's evidenced by how everybody plays... There's no basketball anymore, there's no beauty in it. It's pretty boring. But it is what it is and you need to work with it." - Greg Popovich Mods for SH3 |
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#5215 |
Chief of the Boat
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@thehiredgun
I have responded to your email. |
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#5216 |
Sonar Guy
![]() Join Date: Jan 2005
Location: United States
Posts: 376
Downloads: 19
Uploads: 0
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Hey guys since the terrible release of the blasphemous "SHV" which thankfully I have not purchased I was though looking to get back underway in the Atlantic after quite a while away. If I remember correctly GWX was still in the 1 stage lol.
Anyways my main question is what is the recommended level of realism to play at? I normally play at 100% but that doesn't give map updates that the crew should be able to perform. So what do the GWX devs suggest or anyone that has played it an extended period of time? Thanks for the input!
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\"Ask Not What Your Country Can Do For You, Ask What You Can Do For Your Country.\" President John F. Kennedy ![]() |
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#5217 |
Chief of the Boat
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I'd suggest you play it at around 25% then up it a little as you get used to it and more proficient.
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#5218 |
Watch
![]() Join Date: Mar 2010
Posts: 22
Downloads: 22
Uploads: 0
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i got a report that a steamer was taken as a prize by a sub.
is this possible to do by me or just sink every enemy ship? i got this as a message from another U-boat how do i derive where he is somewhere, as the grids only have 2 numbers? and what do the other 3 things mean? grid BE 3451. W 7. Sea 7. MB 34 thx |
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#5219 |
Watch
![]() Join Date: May 2005
Posts: 24
Downloads: 119
Uploads: 0
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Hi,
Location grid BE 3451 is : Grid BE34 then subdivised in 1-2-3 4-5-6 7-8-9 So 5 is just the middle, Then subdivised again in the same way, so 1 top left corner.
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MikiBzh |
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#5220 |
Eternal Patrol
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Wind 7 meters per second.
Sea State (Beaufort Scale) 7 (which means waves averaging 4-5 meters in height, but then the wind should be 14-17 m/s). Mean Barometer (or Mercury Barometer - I'm not sure about the German) 34 (inches? millimeters? millibars? I'm not sure on that one).
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“Never do anything you can't take back.” —Rocky Russo |
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