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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5191 | |
Black Magic
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Explain the true bearing. What does it give and how does it work/supposed to work? What are you wanting true bearing of? |
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#5192 | ||
Navy Seal
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So what im thinking is that with no map contacts the sonar man will call a bearing to a sound contact as a relitive bearing. When you plot that on the map you must follow the sound line. If you use the rule to draw the line, your map aid compass is a true bearing. There would be no locked target to get info from but would a "Follow Sound Contact" do instead. As this would only be used to inform user how to draw a line that they can see - it might not be that important. (unless there are other uses I have not thought of yet) |
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#5193 | |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
Downloads: 124
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Probably my mistake, try now to look. But apparently I left something extra from the previous version and reinstall to no longer have time. A proposal to increase the time required to determine the position of the navigator to 45 minutes. One of the former sailors wrote that they took so much time: measurements, validation of the tables. This ensured the accuracy of 1,5 km.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#5194 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
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Yes, I corrected it. Not worth paying attention to it. I've been doing the wrong actions. Now the mod is working correctly.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#5195 | |
Black Magic
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45 minutes will be the base time then. I'm going to add a random amount of time though - somewhere between 0.5 to 1.5 * basetime of 45. Sometimes navigator might determine fix fast, sometimes slow. Do you think this is too much? Should I go with 0.75 to 1.25 * basetime of 45? So we want an accuracy of 1.5km? To me that seems a little far-fetched. How about between 0 and 8.0km (or more)? This way I can use a Random function to set this. It would be set independently for lat and long. |
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#5196 | |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#5197 | |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
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![]() In general, currently available configuration works without errors. Only the navigator sometimes all still very wrong.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#5198 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
Posts: 665
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Without real navigation mod Navigator gives the following figures of latitude and longitude:
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#5199 |
Black Magic
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#5200 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
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TheDarkWraith, do you plan to version 5.4.0 has any changes in the files page navigation map? And then I had already prepared IO_Strategic_map for 5.4.0
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#5201 | |
Black Magic
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#5202 | |
Grey Wolf
![]() Join Date: Feb 2009
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I have other proposal: At options longitude and latitude as: - meters - degrees (see that at the mission editor are both values) To fast calculate degress to full angle use: 60.313 deg = 60 deg minutes of arc: remainder of division: 0.313 * 60; x = 18.78 -> 18' seconds of arc: remainder of division: 0.78 * 60; x=46.8 = 47" 60.313° = 60°18'47"
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#5203 |
Seasoned Skipper
![]() Join Date: Aug 2010
Location: 49°44ŽN 129°40ŽE
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Downloads: 124
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I found a little cheat: during a campaign in the message box periodically to display information about the current state of affairs (the batteries, fuel quantity, weather) and, among other things written about the position of the boat.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ... ![]() |
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#5204 | |
Black Magic
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#5205 |
Navy Seal
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While you are looking a Navigation, is there any thing you could do about parallel lines.
With the ruler we can grab a line at either end and adjust. X------------X If there could be a way to grab the whole line, say from an extra point in the centre and drag it keeping the same bearing. X-----X-----X Possible? |
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Tags |
dbrn, favorite, new ui |
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