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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5176 |
Swabbie
![]() Join Date: Apr 2014
Location: Dallas, Texas
Posts: 12
Downloads: 141
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I don't suppose anybody would happen to know where the music in this mod comes from, do they? I know I've heard it all somewhere before and thought it was one of the Medal of Honor games, but I'm not sure.
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#5177 |
Growing Old Disgracefully
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A Warm Welcome To The Subsim Community > Thackerzod
Subsim <> How To Donate <> See The Benefits <> Support The Community
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
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#5178 | |
Stowaway
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There is a MOD to fix this that I've been using, by Nicolas I think, search for it in DL's, from year 2009, name has TGT to PK Fix for Range, something close to that. It lets you spin the range dial all the way up to 10K yds. Sorry but I don't have a link for it. |
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#5179 | |
Silent Hunter
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FOTRS 0.62 (0.63 came out after i started this campaign/career) d/l on or about Sunday, July 09, 2017 Dell XPS running Win7-64 8G Ram
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5180 | |
I break things
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#5181 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#5182 | |
Ensign
![]() Join Date: Dec 2009
Location: NC
Posts: 228
Downloads: 389
Uploads: 0
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Happy Hunting! Larry
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Win 10 64-bit│AMD Ryzen 3 1200 Quad-Core Processor 16.0GB Ram│ NVIDO GeForce GTX 650 |
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#5183 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#5184 | ||
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#5185 | |
Watch
![]() Join Date: Oct 2011
Location: Bristol, UK
Posts: 22
Downloads: 45
Uploads: 0
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I've also been through every setting in the nVidia drivers and the only thing that fixes it is increasing antialiasing above 4x, which then gives a flat sun as described in the nVidia graphics tweaks thread. Other people reported the same issue waaaay back in that thread but nobody ever listed a fix so I suspect it's not a specific issue to FOTRSU. From what I read in that thread nVidia drivers apply a transparency layer to all objects as a feature for image quality, perhaps SH4 doesn't process transparency normally so it allows the glare through solid objects like ship? The consensus is that it doesn't do antialiasing normally (hence issues above 4x) so it could be feasible, but I'm just guessing here. I did notice in all my testing that when moving about in free camera that any wave action on water 'jiggles' slightly, it stops when you stop moving. Again this wasn't affected by any of my many many settings changes so not sure what's going on there either.
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Hardware: Asus TUF X299 Mark 2, Intel Core i7 7820X with custom watercooling loop, 32GB RAM, nVidia GTX 1060 6GB, Samsung 960 Pro 512GB, Dell 2408WFP Software: Windows 10 64 bit, Large Address Aware, SH4 CMS (D:\SH4\...), FotRSU Public Beta v0.71 @ 1920x1200x60Hz |
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#5186 |
Stowaway
Posts: n/a
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I am not aware of any adverse effect on the Betas. I tried it to fix the "restriction" of entering range as you found, and also used the mod to drag the AoB setting to match the target track. Both of these mods are from TMO, and since FotRS was based on TMO I expected them to work as well on Ultimate, and that has been my experience. But, I will do as Probeanie requests if I come across a problem using FotRS_U beta before reporting it.
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#5187 |
Navy Seal
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So what do I need to get the kamikazes to function properly? They just fly over when put them in TMO RSRD and the model of the plane does not show up, just the cockpit and pilot lol.
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#5188 | |
Ensign
![]() Join Date: Dec 2009
Location: NC
Posts: 228
Downloads: 389
Uploads: 0
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![]() No problem so far with Nicolas's Easy AOB. I did try 'TGT DIALS TO PK FIX' mod, but nothing changed when launching the game. Happy Hunting! Larry
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Win 10 64-bit│AMD Ryzen 3 1200 Quad-Core Processor 16.0GB Ram│ NVIDO GeForce GTX 650 |
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#5189 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#5190 |
CTD - it's not just a job
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It sounds like you don't have all of the files... When I've encountered the kamikazes or the Kates, I've had no issue with them attempting to take me out. They've been successful at it entirely too many times... Did you get all of the equipment files? Also, they can't be too high, or they won't "see" you and attack. Peabody made a kamikaze test mission years ago. See if you can find his old version, and see which height(s) he used. Or look at some of the AOTD_MadMax files for their kamikaze planes. Also, are you referring to the kamikaze plane, or the Ohka / Betty combo?
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"...and bollocks to the naysayers" - Jimbuna |
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