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Old 03-01-10, 11:56 AM   #5131
Cyberus
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Originally Posted by melnibonian View Post
Most of the GWX messages are historicaly correct but are not corellated with actual ship movements. In other words don't spend too much time looking for ships based on messages.

Tnx for respond. So i wont bother to spend time looking for them. Just hope will find some juicy task force somewhere .
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Old 03-01-10, 02:37 PM   #5132
Wreford-Brown
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Originally Posted by Deputy View Post
Excellent! That did the trick!!! Thank you sir!
Now what I need is to be able to select any boat without paying the renown cost as in the Type XX1 mod, and to have all U-Boat upgrades available in 1939. I can sure wait until you are done with your current project for that, though. Can't thank you enough for this. Am really looking forward to taking some of these modern boats out earlier in the war.

Dep
Two more fairly easy ones:
1. Change the Renown=### and Renown#=### to Renown=0 or Renown#=0 through the basic.cfg file and you've got free upgrades.
2. Keep searching through basic.cfg for more Year#= and change them all to Year#=1939 (including those for the equipment).

You now have free upgrades and all upgrades are available from the beginning of the war.

Quote:
Originally Posted by Cyberus View Post
Tnx for respond. So i wont bother to spend time looking for them. Just hope will find some juicy task force somewhere .
Rule of thumb: if you receive a location by radio that gives latitude and longitude then it is for immersion. If you receive a grid (e.g. AM52) then you should check it out. The rule isn't 100% accurate but it's close enough for my liking.
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Old 03-01-10, 04:06 PM   #5133
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Originally Posted by Cyberus View Post
Tnx for respond. So i wont bother to spend time looking for them. Just hope will find some juicy task force somewhere .
Stick the SpySat mod in and watch them live.
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Old 03-01-10, 07:56 PM   #5134
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Originally Posted by Kpt. Lehmann View Post
Hi, thisdougsforu. Welcome to Subsim.

This post should answer your question:
http://www.subsim.com/radioroom/show...postcount=5115
Thanks for the welcome!

Unfortunately this didn't solve the problem, or perhaps im a fool! I tried installing it everywhere and it keeps giving me the error. I've uninstalled and reinstalled the game 3 times now!

edit - Finally solved it, there was indeed an error with steam's install folder. Thanks!

Last edited by thisdougsforu; 03-01-10 at 11:32 PM.
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Old 03-02-10, 11:22 AM   #5135
Cyberus
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Originally Posted by jimbuna View Post
Stick the SpySat mod in and watch them live.
Well could use that one but wont be so fun anymore.

Anyway my patiance is paid off. Just before i got contact report on aproching convoi in grid Am 61 from NW to AM 64 sector i picked also on hydro multieply war ships aproching from behind.

Visibility is poor about 1-1,5 km though i calculated the path of task force and get what 30 minets ltr i got HMS Hood and Revenge Class in my periscoop view with another.

Both are lying down in deep see and third one is heavy damaged and making away at 1 knot.

I managed to reload 1 tube but still was not able to get on periscoop depth since i have about 9 destroyers trying depth charge me for about 2 hours now.

So i'm slovly crawling almost at the bottom of the see in the direction where my last target to sink it but i'm starting to think that i probably will meet same desteny as the HMS Hood since those destroyers dont plan leave me alone so long i'm alive .

Meaby it will be easyer if the others destroyers from convoi did not join the fray to sink me.

Anyway.... i'm still here and still alive and we will see who is goin win this cat and mouse game. Just only hope they will run out of depth charges soon.

Regards Cyb.
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Old 03-02-10, 05:00 PM   #5136
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Hello Jimbuna,

some posts above you talked about radio messages. Are all those messages for immersion only or are there also messages that are directly related with my mission? If so, how can one distinguish the important messages from the unimportant ones?

Thank you!
h.sie
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Old 03-02-10, 05:03 PM   #5137
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Originally Posted by h.sie View Post
Hello Jimbuna,

some posts above you talked about radio messages. Are all those messages for immersion only or are there also messages that are directly related with my mission? If so, how can one distinguish the important messages from the unimportant ones?

Thank you!
h.sie
usually the ones giving lat and long are for immersion but a lot can depend on any radio message mods you may have installed.
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Old 03-02-10, 05:14 PM   #5138
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Hello Jimbuna,

this is really instant support. Great.

I have no radio mods installed. My question is regarding the default messages contained in GWX3, which come from WB if I remember correctly.

So if I understand you correctly, I can ignore those messages which containg longitude and latitude.

But what about the GWX3-messages which do not contain long and lat?

h.sie
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Old 03-02-10, 05:29 PM   #5139
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Download the WB messages lite mod (available from both WB and my FF account) and all the messages will be perinent to events that are scripted into the game.
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Old 03-03-10, 06:18 AM   #5140
Wreford-Brown
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Quote:
Originally Posted by h.sie View Post
Hello Jimbuna,

this is really instant support. Great.

I have no radio mods installed. My question is regarding the default messages contained in GWX3, which come from WB if I remember correctly.

So if I understand you correctly, I can ignore those messages which containg longitude and latitude.

But what about the GWX3-messages which do not contain long and lat?

h.sie
I revamped the GWX messages as well as adding to them, so if you follow jim's advice and ignore lat/long and react to grids you won't go far wrong. You could also download the lite version as jim suggested.

If it is immersion that you're after then I heartily recommend danurve's radio message mods. He researched all of his messages so they are as close as he can get to the messages sent by u-boats and BdU during WW2 without actually being there.
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Last edited by Wreford-Brown; 03-03-10 at 10:21 AM.
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Old 03-03-10, 08:54 AM   #5141
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Allot of us are not going to play Sh5 for several reasons. I one love SH3 GWX 3.0. I would like to know if someone might consider making a mod for SH3 GWX to view the engine & captains room like they did for SH5?
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Old 03-03-10, 10:05 AM   #5142
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Originally Posted by thehiredgun View Post
Allot of us are not going to play Sh5 for several reasons. I one love SH3 GWX 3.0. I would like to know if someone might consider making a mod for SH3 GWX to view the engine & captains room like they did for SH5?
Its been done... http://www.subsim.com/radioroom/showthread.php?t=162631
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Old 03-03-10, 11:01 AM   #5143
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Thank You Much
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Old 03-03-10, 12:26 PM   #5144
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How do I make this mod to use with an IXD2 & XXI & IXC42? What do I change in the configurations?
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Old 03-03-10, 02:35 PM   #5145
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What's up with the sky in GWX 3? It's 13:21 in the game and the sky looks like it's night for days now.
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