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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#496 | ||
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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#497 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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Nice, thanks
![]() So the fuel load and range on the boat is accurate otherwise? |
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#498 |
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
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Hi Mikhayl
Consructive critism I hope..... This mod rocks. I've been following and using it since this thread first appeared. I've now completed 5 patrols in career mode with nothng overly negative to report. IMHO all thats lacking is.... Custom Gui, Latemail's looks great, hope your still working on it mate! Ability to fire AA guns at shipping. (I've tried Privateers fix with no luck) Other than that..... What a mod. You've given us a whole new game. This mod is fantastically playable. Don't listen to those who say the AI needs tweaking. IMHO it's about right. You shouldn't be able to just charge in with impunity. Players only need to reassess their tatics and realise what they are sailing in. Couple of additional ideas for you..... If Latemail's GUI happens, is it possible to get rid of the F6 Attack Map and the F2 Control room? To my mind these serve no purpose with the S Boot style of play. Omitting these could decrease load times. In fact is there any point in being able to access the Sonar and Radioroom? I for one do not even man the Hydrophones. What's the point? Your efforts ARE greatly appreciated, keep up the good work!
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![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#499 | ||
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
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I'm looking foward to whatever comes next. And yes I'm playing S-Boot on top of GWX 2.
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![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#500 | |
Gunner
![]() Join Date: May 2006
Location: Germany
Posts: 92
Downloads: 14
Uploads: 0
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![]() ![]() I just try to fix some size problems, than I will post a new screenshot as promised ..... give me an hour or two ![]() |
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#501 | ||
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
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Take your time dude, I'm sure it'll be worth the wait. That's it, enough hanging around here.... I'm off to sail my shiney,speedy white S-Boot.
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![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#502 |
Navy Seal
![]() Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
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So stealthy they thaught you where a sub!
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#503 |
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
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It's things like this that prove the AI in GWX is fine for S-Boot.
If they didn't detect you, then they react as if there was a U-Boot nearby instead. Seems real enough for me. "Fortune Favours the Fast"... Herman Spedzt (S-Boot Kaleun)
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![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#504 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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#505 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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Well working in the other direction
(though not really on purpose) I took the Sboote out for a spin today and had forgotten to take out uberboot mod. so I decided to have a go at the original uberboot surface combat mission with a few interesting effects. first off the auto evasion worked fine as was without adjustment it didnt throw the lighter boat around to much at all and went smoothly. also while I was on auto evasion for approximately two minutes with five gwx black swans firing at me at 39 kts they scored zero hits in two full minutes plus while I was in range. not that it would have mattered as I found out later I got bombed fairly badly and then took a direct hit from a 4" dg on an AMC right square amidships he got me really really good. and it just bounced off and left a big hole as uberboots zone file was still in (ooops) and since it effects all subs while active the little Sboote had some serious staying power. I got some great polaroids of me a bunch of great action screenies and one of me doing 39kts upside down in the water after a bomb hit.:rotfl: at first I didnt realize what was happening I thought you guys had uberized it. M |
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#506 | ||
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
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If it ain't broke, don't fix it!
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![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#507 | |
Gunner
![]() Join Date: May 2006
Location: Germany
Posts: 92
Downloads: 14
Uploads: 0
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OK, late again, but not so much ![]() ..... that´s how the SBoot-GUI looks like at the moment (dials and buttons fully functional, graphics have to be sized and polished a bit ![]() ![]() ![]() Problems to solve: - single click sound when game starts up - cockpit interfere with the OLC-panel for manuel torpedo settings - cockpit-background is still a trial version - small buttons are too small - the starting cam-position of the Kaleun should be set some degree downwards (like on the screenshots), otherwise the cockpit covers too much of the foredeck (my opinion) Comments and suggestions are welcome, I clean up the files a bit, then I will release a beta version for some test-missions ............. CU and n8 |
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#508 | ||
Grey Wolf
![]() Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
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Lookin real good... Keep it going guys. "Fortune Favours the Fast"... Herman Spedzt _
__________________
![]() Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
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#509 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
Uploads: 0
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Great to see the new GUI taking shape!
![]() @ Mikhayl, just a question, what's happened to the green bars that show at what capacity a station is filled in the crew management screen? |
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#510 | |
Gunner
![]() Join Date: May 2006
Location: Germany
Posts: 92
Downloads: 14
Uploads: 0
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no, it is where OLC put it in his mod ..... at the bottom ..... at present under the cockpit ...... but I´ve an idea, I will try this and made a screenshot as suggestion .... :hmm: or would you prefer the TDC on the left side, where the OLC-dials were positioned before?
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![]() ______________________________________ finished OLC1.1.4/1.2.1-Sale-Kombimod for Stock (Thread) OLC1.2.1-Sale-Kombimod for GWX 2.0 (Thread) OLC1.2.3-Sale-Kombimod for GWX 2.0 (Thread) working on Modding-Tutorial for menu_1024_768.ini (Thread, presently only german) Last edited by latemail; 02-17-08 at 10:04 PM. |
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