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Old 11-15-10, 08:49 AM   #5011
Obelix
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New corrected russian translate for v 5.1.1
Edit:
TheDarkWraith, for subsequent versions use this file, the previous does not work correctly.

Do not quite understand:
Quote:
the world time (like GMT time) and the current hour and current minute specify the current local time.
And what time is meant? While in reality or in-game time?
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...

Last edited by Obelix; 11-15-10 at 09:46 AM.
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Old 11-15-10, 09:39 AM   #5012
TheDarkWraith
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Quote:
Originally Posted by Obelix View Post
New corrected russian translate for v 5.1.1

Do not quite understand:

And what time is meant? While in reality or in-game time?
all is in-game time. The hour and minute are like a GMT time (world time). The current hour and current minute are the current time zone time. This allows for quazi time zones in game but not really. The quazi time zone is set at game start but doesn't change as you change lattitude or longitude

And Obelix I have a present coming for you here very soon. Your request for the IO map mod is complete. I'm final testing it now. I couldn't implement all things requested but I was able to do the Dripped and map seal. I also made some modifications to your files. The geometric tools needed to be repositioned and I changed the way the seal is drawn on the map (I made it like I did in my UIs mod). This will allow you to have a feature for disabling nomograph if you want (I included that in the stock version).
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Old 11-15-10, 09:49 AM   #5013
Obelix
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Quote:
Originally Posted by TheDarkWraith View Post
...
And Obelix I have a present coming for you here very soon. Your request for the IO map mod is complete...
Oh! Great news! I can not wait!
Thank you.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
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Old 11-15-10, 11:12 AM   #5014
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v5.1.0 patch 2 released. This patch adds support for Obelix's IO Strategic Map mod project I was working on for him. See post #1 for details
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Old 11-15-10, 12:23 PM   #5015
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How to move ERM, it closes the menu of management of speed of a submarine? I can not seize by edge ERM and move where I want.Pure installation fashion Multiple UIs for SH5 with TDC and NewUIs_TDC_5_1_0_ERM_Reaper7_NightVision
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Old 11-15-10, 04:45 PM   #5016
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Quote:
Originally Posted by NONONO View Post
How to move ERM, it closes the menu of management of speed of a submarine? I can not seize by edge ERM and move where I want.Pure installation fashion Multiple UIs for SH5 with TDC and NewUIs_TDC_5_1_0_ERM_Reaper7_NightVision
The little brown tab sticking off the middle right of the manual is where you click and grab it with the mouse:
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Old 11-15-10, 07:25 PM   #5017
Sepp von Ch.
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I have 2 questions:

I) Whenever I come to periscope or UZO, torpedoes are set for each torpedo tube, but the manual setup below are set to "salvo".

II) If you mark the ship, I see the message "Obs key (tanker or cargo) missing in mastheights" (in english even though I am german menu) with the new version 5.1.0 with patch 2.



I´m doing something wrong?
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Old 11-15-10, 09:02 PM   #5018
Obelix
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Quote:
Originally Posted by Josef von Posorschitz View Post
...
II) If you mark the ship, I see the message "Obs key (tanker or cargo) missing in mastheights" (in english even though I am german menu) with the new version 5.1.0 with patch 2.
...
I´m doing something wrong?
+1
Exactly the same thing happened back in 5.0.0 with the Russian and English versions
http://www.subsim.com/radioroom/show...postcount=4980
Hence the problem remains.
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Speed squadron is the speed of the slowest ship ... but only so long as on the trail of the squadron did not sit submarines ...
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Old 11-15-10, 09:09 PM   #5019
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Quote:
Originally Posted by Josef von Posorschitz View Post
I have 2 questions:

I) Whenever I come to periscope or UZO, torpedoes are set for each torpedo tube, but the manual setup below are set to "salvo".

II) If you mark the ship, I see the message "Obs key (tanker or cargo) missing in mastheights" (in english even though I am german menu) with the new version 5.1.0 with patch 2.



I´m doing something wrong?
does this happen to every ship or just certain ones?
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Old 11-16-10, 03:16 AM   #5020
Sepp von Ch.
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I tested it with 4 different ships (tanker Cimmaron class, C2 cargo, Hog island and Liberty ship) and this happen to every ship TDW.
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Old 11-16-10, 10:48 AM   #5021
TheDarkWraith
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Quote:
Originally Posted by Josef von Posorschitz View Post
I tested it with 4 different ships (tanker Cimmaron class, C2 cargo, Hog island and Liberty ship) and this happen to every ship TDW.
Let's do some troubleshooting #101. Have you disabled every mod except for the UIs mod to see if the problem still exists (including all add-on mods)? I haven't changed anything in that part of the mod since I fixed the mast height problem. So for a problem to suddenly appear would be highly unlikely
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Old 11-16-10, 10:52 AM   #5022
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patch 3 for v5.1.0 released. See post #1 for details

Special thanks to pfeillant for being my testing guinea pig. He helped me figure out why some users were getting the error 'Error determining contact speed'
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Old 11-17-10, 07:02 AM   #5023
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Here are some comments about next upadete.
I don't know why I put it onto other thread...


http://www.subsim.com/radioroom/show...9&postcount=71
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Old 11-17-10, 10:32 AM   #5024
TheDarkWraith
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Here is Reaper7's ERM with Magnum's black skin: http://www.filefront.com/17525852/Ne...Black-Skin.7z/

To install unzip straight to MODS folder. You HAVE to have the add-on mod 'NewUIs_TDC_5_x_x_ERM_Reaper7_NightVision' installed first! Then enable this after the above.
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Old 11-17-10, 05:29 PM   #5025
Sepp von Ch.
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Quote:
Originally Posted by TheDarkWraith View Post
does this happen to every ship or just certain ones?
Thank you for patch 3. Now it´s perfect!
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