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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#481 |
The Old Man
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There is a post in this thread that explains what to do to disable Halo's and Bubble's. It was very easy to do.
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#482 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
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for some reason my nights have all of a sudden become like this....
![]() By furbs9999 at 2010-06-15 im sure they wasnt before...checked and rechecked my mods. im using the lighter nights version 2.2 patched. any idea whats causing it and can anyone help? |
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#483 | |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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#484 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() It is just that, some people would prefer to do it with only mods, and would rather not mess with the files themselves.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#485 |
Sonar Guy
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Ok i'm ready to go I've got nauticalwolf inteior-2.2-2.3-astradeas climate.I hope this works.I got to get out of total germany sometime.
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#486 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#487 | |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
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#488 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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Sometimes my nights are that dark too, depends on the location and moon phase really. That's using 2.2 Lighter Nights.
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#489 |
Loader
![]() Join Date: May 2010
Posts: 87
Downloads: 188
Uploads: 0
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Would be awesome if you would change the water color to greenish like in real life. Like a darkgreen or something. WOuld be a cool add on
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#490 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Do you mean the underwater color?
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#491 |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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ddrgn did a mod called North Atlantic Green which changes the underwater color to a nice green. I use it, looks nice.
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#492 |
Loader
![]() Join Date: May 2010
Posts: 87
Downloads: 188
Uploads: 0
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Yup the underwater color. Would be a very nice option in my opinion
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#493 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Links: Here is green water http://www.subsim.com/radioroom/down...o=file&id=1728 Here is the Impurity mod http://www.shmods.ailantd.com/index....on=AilImpurity On a side note, Ailantd has a lot of other interesting mods at the site I just provided a link for. In case you have not seen them(they have been buried in the forum) you should check them out too.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#494 | |
The Old Man
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![]() One problem, it is not linked to ClimateZones so the underwater color is always green no matter where I am. ![]() |
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#495 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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W_clear, I went ahead and redid your ClimateZones.tga again. I have changed all land colors in it to referenced ones. If you want it, I will gladly send it to you.
I know that astradeus' climate zones mod fixes the CTD problem, but I figured you might want the original ClimateZones.tga to be error free anyway. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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