SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-12-09, 05:09 PM | #4906 |
Chief of the Boat
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Quote:
They can often make an 'interesting' adversary
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
11-13-09, 05:48 AM | #4907 |
Planesman
Join Date: Oct 2009
Posts: 194
Downloads: 339
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But it looks so harmless, jimbuna. *famous last words*
As I missed my Type II boat so much, I deleted the Type VII career (Goodbye Peter Hasenberg) and started a new one. On 100% realism settings this time, only the map update is enabled. May I introduce to you: Bert von Zollern, a brother of the famous and deceased Kurt von Zollern. His ship is the U-10 and has the correct "Pig with Umbrella" emblem of the original U-10. I wonder what the story behind that Emblem is... And in case i didn't mention it before: GWX with SH3Commander rocks!
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11-29-09, 09:00 PM | #4908 |
Captain
Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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Map symbols
Does anyone know how to get the ship-shaped map symbols back? Running GWX Gold and they seem to have been removed. I believe they are part of the ship file sets in the SEA folder (xxx_shp.tga perhaps?) but I'd hate to think I'd have to restore and rename each one individually. Is there a mod or some easier way to do this?
Thanks JD |
11-30-09, 06:58 AM | #4909 |
Chief of the Boat
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They should appear when you are within visual range.
If you want the tails and colours back try the 'contact colour' mod available from my GWX3.0 FF account (link below my sig).
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
12-01-09, 04:48 PM | #4910 |
Captain
Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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Ah. They don't. Could it be OLC Gold doing that?
And thanks for the DL link.... JD |
12-01-09, 05:32 PM | #4911 |
Chief of the Boat
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As in the previous post.....time to make a choice
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
12-01-09, 08:25 PM | #4912 |
Captain
Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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12-09-09, 05:11 PM | #4913 |
Watch
Join Date: Dec 2009
Location: Constantza / Romania
Posts: 23
Downloads: 51
Uploads: 0
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Bearing indicator is gone
Hello guys.
After playing many times the official SH3, I've just installed GWX3, which is a fantastic super-mod, but I have a problem there. I can't see the sub's bearing indicator on the map. I mean I can see the small circle around my position, but not that small line that use to show the current direction. Also the ships/planes, no bearing indicator there too. I know I have to replace some .tga files, I've tried to find the ones, but no luck. would you give me a hand please? Thank you very much and good hunting. |
12-09-09, 05:55 PM | #4914 | |
GWX Project Director
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Quote:
You can replace the contact tails with this mod from Melnibonian's FileFront page: http://www.filefront.com/13424066/Co...for_GWX2.0.rar However, I encourage you to run one or two full patrols before you re-enable the contact tails. (Getting tonnage too easily will make you bored with the SH3 and GWX anyway. ) Good hunting. KL |
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12-09-09, 10:43 PM | #4915 |
Stowaway
Posts: n/a
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Help ! Please !
HI, I'm new to sub sim, I've been playing SH3 for a while and I am trying to install GWX 3.0 and I have tried following the instructions to the "T" and keep getting this:
access violation at address 00409942 Write of address 00400000. After uninstalling and installing 5 times I could really use some help. Thanks. John~ |
12-10-09, 01:19 AM | #4916 | |
GWX Project Director
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Quote:
When you would uninstall the game, did you use the disk to uninstall... and following the uninstallation did you reboot your PC? Also, did you download your copy of SH3 or do you have a disk copy? Additionally, is your copy of SH3 already patched to version 1.4? (If it isn't, you will need to patch it.) (PS: It may be tomorrow evening before I can reply again... unless someone beats me to it.) |
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12-10-09, 04:29 AM | #4917 | |
Watch
Join Date: Dec 2009
Location: Constantza / Romania
Posts: 23
Downloads: 51
Uploads: 0
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Quote:
Sorry buddy, I've appplied Contact Lines Mod via JSGME, but it doesn't happened anything. I should install it manually, it's not JSGME ready? I really would like to have that directional tails, not so much for targets, but at least for my own sub. I tried to compare the stock installation with GWX installation just to get that missing trail, but no luck Few years ago I worked for a while on a real military submarine, we had to evaluate and replace the batteries pack. We had the opportunity to make a few tests submerged in order to check the old batteries and the ships around us were identified with course, speed, bearing, just like in stock SH3. Of course, it's a modern sub, Kilo class. Good hunting! |
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12-10-09, 06:44 AM | #4918 |
Watch
Join Date: Dec 2009
Location: Constantza / Romania
Posts: 23
Downloads: 51
Uploads: 0
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Solved. Case closed, thank you.
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12-10-09, 10:24 AM | #4919 |
Torpedoman
Join Date: Jan 2009
Location: Bergen, Norway
Posts: 114
Downloads: 3
Uploads: 0
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For the first time, I've had a career from the beginning of the war to june 44. The snorkel has just been available but I can't afford it. I have looked in the cfg file for a way to reduce the amount of renown needed to buy a snorkel without luck. I'm playing GWX 3.0 gold with SH3 Commander. Please help.
Thanks
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GWX 3.0 with SH3 Commander |
12-10-09, 11:27 AM | #4920 | |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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Quote:
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Irish1958 |
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