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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#466 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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![]() DL'n now, at 66% ![]()
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#467 |
Weps
![]() Join Date: Jul 2006
Location: Panzer barracks, Germany
Posts: 363
Downloads: 82
Uploads: 0
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Im at 85% we must have some good sat connection tonight, oh nevermind its 620 in the morning here, my sleep schedule is all messedup.
Leo i hear ya about how dogs can change ur life, thiers nothing more true to the statement, "Mans Best Friend" I feel ur pain in a diff way, as u know my Black Lab Sage, two days ago, dissapeared, my wife left her outside, ![]() ![]() Dogs, they know u better than urselves at times. I hope Molly gets well soon, and ya leo that would kill me, to have and sit thier with my hands tied, while she goes through that. Get well soon. Oh im at 92% Jonesy
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![]() The mother ship,Coolermaster HAF, I7 intel overclock 4ghz, , 6gb mem, 5870 crossfire, soundblaster Xfi titanium , Oh and 52 inch samsung 750 120hz. 7.1 onkyo 1200 wattss system ![]() |
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#468 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Sage will come home after she see's enough wild life that keeps her running! Franky is a good one to wonder around but he knows where food and home is and I am shure she will do the same thing especialy in your neck of the woods where, no pun intended, it is dogy dog in finding food.
BTW thanks sqk7744 might be cool for some people to help with performance but on my end have ton's of stuff watching my PC resorces like a hawk and a registry booster program that keeps my registry running as well as the Defrag does the hard drives and so forth and so on. Your registry for the games and files can get just as screwy as a hard drive and slow down the PC as well. So I defrag both the hard drives and that. It is just a RAM problem as the game dosn't release it and or XP dosn't so eventualy after a long time playing the game it just keeps building up the amount of ram it uses. I don;t have slow down problems for the most part because my PC can save all the working game data of all the Islands and land masses for long amounts of time. It is only after 50% of my Physicle ram is used by the game that my PC starts to say hey hold on a second here with all the other stuff running in the back ground. When I am testing stuff for others to use that I am making I add an extra monitor to the PC and run a second game in the background that is super PC intensive on resorces to see what the FPS rate drops down to in my test run's for the mod work. Last edited by leovampire; 09-20-07 at 09:51 PM. |
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#469 |
Weps
![]() Join Date: Jul 2006
Location: Panzer barracks, Germany
Posts: 363
Downloads: 82
Uploads: 0
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Just loaded up the Mod package and Super smooth sailing, looks Awesome and runs awesome, very easy and its great u made it modular!!! U guys are going to poo ur pants very soon!!!!!!!!.
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![]() The mother ship,Coolermaster HAF, I7 intel overclock 4ghz, , 6gb mem, 5870 crossfire, soundblaster Xfi titanium , Oh and 52 inch samsung 750 120hz. 7.1 onkyo 1200 wattss system ![]() |
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#470 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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Just AMAZING!!!! First Class MOD - Take a bow Gents ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#471 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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from the guys that tested the download's for the mod. Thanks AVGWarhawk, sqk7744, rcjonessnp175 for getting back to me on it.
Now to set it up LOL as a nice presentation and fix a couple of things that bug me. There is an awsome HTML readme that comes with the mod so no need for the read me files in the manual download section files. Little BS stuff like that. |
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#472 |
Weps
![]() Join Date: Jul 2006
Location: Panzer barracks, Germany
Posts: 363
Downloads: 82
Uploads: 0
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TO leo and the crew, if i could id buy u guys a round of Guiness. A big thankyou for letting me test even though ive been quite busy. And for the future ill always be here if u need a guinepig. haha Super job
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__________________
![]() The mother ship,Coolermaster HAF, I7 intel overclock 4ghz, , 6gb mem, 5870 crossfire, soundblaster Xfi titanium , Oh and 52 inch samsung 750 120hz. 7.1 onkyo 1200 wattss system ![]() |
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#473 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
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Cant wait! Tell me about the new sounds pretty please????
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#474 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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< runs > Thanks rcjonessnp175 ![]() ![]() ![]()
__________________
All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#475 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Matched them up in the right parts and found a couple of things that were missing.
So testers when the mod is posted you should do a new download and install due to missing parts. And to make AVGWarhawk happy the sounds are in play in the Alpha VS so enjoy it when you download it again from the [REL] Page soon comming. Now the only read me is the main HTML one that is in the main section. I also made sure the main file names all match the games original folder name set up's perfectly to make sure no problems happen and no double folders are created. So each of the files have to be added to your JSGME Mod folder then start JSGME and activate them. Anyways I will post all of this in the new thread in about an hour or 2. It is almost 1 am here I am staying up to get it posted but I am off to bed the second it is up for download so don;t expect any reply's from me till I get back up guys lator in the day okay?! |
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#476 |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
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Nice, I guess I'll stay up for this too
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#477 |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
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Hmmmm.... I've done some searching, and I have a question for leovampire: how do you open .uha files? WinRAR? I'm in the process of downloading a very, shall we say, "suspicious" file right now, with that particular extension
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#478 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
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__________________
All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#479 |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
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Thanks! Extracting now. sqk7744, if you were one of the testers, I think I can say that I was the first non-tester to install this mod! Yay!!!
Btw, excellent readme guys. This is definately quality work.
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#480 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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