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#466 |
Frogman
![]() Join Date: Apr 2006
Location: England
Posts: 300
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I have been getting close and shooting on a fine angle, but no luck, maybe it's a statistical glitch, I'll give it one more patrol.
I often wonder how many failed torpedo shots were put down to dud torpedoes when in fact it was human error? There are a lot of things that can go wrong or be forgotten, even elite subs, like Unbroken, were capable of firing a torpedo with the propeller stop still in place!
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"Pitt was the greatest fool who ever lived to encourage a mode of war which they who commanded the seas did not want, and which, if successful, would deprive them of it." Earl St.Vincent (allegedly) |
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#467 | |
Frogman
![]() Join Date: Apr 2006
Location: England
Posts: 300
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"Pitt was the greatest fool who ever lived to encourage a mode of war which they who commanded the seas did not want, and which, if successful, would deprive them of it." Earl St.Vincent (allegedly) |
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#468 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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I get about 50% bad torpedoes in my tests so far. A few go wide, some go clunk on the ship's side, some go under the ship, the rest hit and go boom. When I first fired up the new mod I got a lot of duds, but it must have been just luck because since then it's calmed down.
What do people think of the new menu titles and the 'Roll of Honor'? Any comments? By the way, in the next version I've rewritten the crew names file. It will have 2500 names, all based on the most common first and last names in the US, and no "Luke Skywalker" or "Brad Pitt".
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#469 | |
Engineer
![]() Join Date: Dec 2001
Posts: 214
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As it is, I fire ALL my deck gun ammo (HE + AP) on any ship larger than say 3000 tons and most of them don't even begin to smoke. That I think is simply too much. Is there any evidence of the submarine that fired 200+ shells on a target without even producing visible damage (let alone sinking)? |
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#470 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Find me solid evidence and I'll be glad to adjust the gun.
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#471 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
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2 comments.
I like the new/redone training missions. Well done ![]() Doing the artillery training mission, I sank a large sampan, 74 tons, with about 12 shots of HE. The 2nd shot started a fire, the 10th blew off a sail, and the 12th hit the ship as she was going down. Several misses that went right over or maybe even through the top of the ship, couldn't tell. Not a big deal though. The ship may have sunk after about 6 or 7 shots as it looked to be flooding. I sank the small merchant, 2500 tons roughly, with about 50 to 60 shells nearly all below the water line. The scenario started at 11 am, and the merchant went down at 11:49. I spent about 10 minutes on the sampan, so about 40 minutes of firing on the merchant. The AI missed maybe 5 to 10 shots at close range. I took over firing for the last 20 minutes or so hitting the same spot over and over below the water line with AP shells. I noticed the merchant sinking right after when I took over. It slowly lowered in the water and then rolled over. I'm not sure if it would have eventually sunk from flooding if I had stopped firing, but it was a great sight to see the water line on the ship slowly rising until it started to roll over in the course of about 10 minutes. |
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#472 | |
Frogman
![]() Join Date: Apr 2006
Location: England
Posts: 300
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On the other hand it took Wahoo 60 rounds to sink a 2,650 ton coaster and 50 rounds to sink a 1,000 ton ship. A 900 ton ship escaped damaged, after several 4" hits, 700 20mm hits and 4 Molotov Cocktails!!! I found no evidence of any US sub carrying more than 200 rounds of 4". 95 rounds appears to have been the norm. Most ships engaged with gunfire were less than 700 tons, often a lot less. Gunfire seems to have started fires in about 25% of the actions I read about.
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"Pitt was the greatest fool who ever lived to encourage a mode of war which they who commanded the seas did not want, and which, if successful, would deprive them of it." Earl St.Vincent (allegedly) |
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#473 | ||
Eternal Patrol
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Still a remarkable record. On the other hand he fired 900 rounds from his deck gun. I doubt it carried that many, which means that he had to replenish; does that still count as a single patrol?
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“Never do anything you can't take back.” —Rocky Russo |
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#474 | |
Engineer
![]() Join Date: Dec 2001
Posts: 214
Downloads: 7
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I really don't want this to be too easy (obviously, otherwise I would not be playing sub sims, let alone RFB mod) but expending ALL ammo on one target without even starting some smoke seems just too much. Since I don't hunt sampans and fishermen (mix of being too lazy and thinking that they are just inncoent civvies) I might as well remove the deck gun and trade it for some renown. Besides, I think deck gun damage should be VERY variable. Say, if the ship is carrying ammo it should be much more vulnerable to gun shells. Can this be modded? Back with the stock "death ray" gun I remember killing ships in just a couple shots if there was right combination of cargo and hit placement, but since I started playing RFB it never happened. |
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#475 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
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How many hits were you getting when you shot 200+ rounds? Where were you hitting? It seems like you need to concentrate on hitting one spot, but that may just be coincidence in the sinkings I've gotten in the training missions. |
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#476 |
Engineer
![]() Join Date: Dec 2001
Posts: 214
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This page:
http://en.wikipedia.org/wiki/USS_Cod_(SS-224) sayz: Cod also destroyed another five ships, 24 junks and 11 floating mines as "sunk by gun fire". Cod's deck guns fired 117 rounds of 4-inch, 50-caliber; 117 rounds of 5-inch, 25-caliber, 1,404 rounds of 40 mm, 200 rounds of 20 mm, and 1,450 rounds of .50-caliber machine gun ammo. So, apparently, if we discount 40mm ammo and smaller vs ships, that's 234 rounds of deck gun ammo for "5 ships" (no exact tonnage is given) averaging ~45 shells per ship. We might reasonably assume some of those shells were used vs mentioned 24 junks which would put the average number of shells used to sink "5 ships" even lower. |
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#477 |
Engineer
![]() Join Date: Dec 2001
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"Two days later, the hunter-killer group headed for the Yellow Sea. On 7 January 1945, Spot sank two small trawlers with her deck gun. Four days later, she destroyed a small freighter by gunfire. On the 13th off Shanghai, the submarine sank two trawlers by shellfire, and she repeated the feat the next day. In a night sweep through the Elliott Islands on 18 and 19 January, Spot torpedoed a cargo ship and a tanker."
If I count right this is six trawlers + small cargo ship, all sunk by gunfire on the same patrol. While the ships are not big, apparently they were all sunk by what ammo sub had on board. |
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#478 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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However, according to 'Subs Against the Rising Sun' USS Spot only ever claimed four ships on that patrol and none were confirmed.
__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#479 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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__________________
"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#480 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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Hehe, here's an interesting post. Check this out: http://forums.ubi.com/eve/forums/a/t...065#5581046065
About the most perfect example of a guy who seemed to have a pretty good argument for fast deck gun reloads... but then again, maybe not. ![]() Why do I feel like I'm constantly beating my head up against a brick wall on this issue? ![]()
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. Last edited by Beery; 05-20-07 at 08:28 PM. |
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