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03-22-10, 01:11 PM | #466 | ||
XO
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03-22-10, 01:16 PM | #467 | |
Swabbie
Join Date: May 2006
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However, I believe you can control the AA gun manually without any seamen in the slots without ill effects. You're probably better off doing this anyway since your crew are lousy shots. |
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03-22-10, 01:27 PM | #468 |
Pacific Aces Dev Team
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OK, here is version 1.0 of the revised sensors and environment for RFB. I sent it also to Luke for including in the next patch, but I make it available here directly so you guy don't have to wait and start putting pressure on Luke
Drop into JGSME and enable. AND READ THE README!!!! Link: http://www.mediafire.com/?10kwm3zcm2e
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One day I will return to sea ... |
03-22-10, 01:47 PM | #469 |
Swabbie
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Same question here, my boat sounds like a Prius, I miss the grumble of the diesels and the whine of the electric motors when submerged...
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03-22-10, 03:04 PM | #470 | |
XO
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Many thanks Hitman for your work. The patch shouldn't be long now, I hope.
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EDIT: Just ran few single player missions with the revised sensors and environment mod. It seems that now the crew sees less than the last beta. I tested it in three missions and got the same results. Waiting for the patch so I can see how this plays in career. But so far I have to say that I liked better earlier versions. Or it just might be my bright monitor... Last edited by TH0R; 03-22-10 at 06:15 PM. |
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03-22-10, 08:33 PM | #471 | ||
SH4 Mod Team
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__________________
Thanks for everyone's encouragement and support. The RFB team is an open group and our work is open to anyone. Although we have a separate forum for development and testing, it is not a private forum, so you can drop in and see what's going on or contribute. The forum is open to other developers that need a place to exchange ideas too. http://forum.kickinbak.com/index.php...647a9120c08614 |
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03-23-10, 02:11 AM | #472 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
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BLIND ????
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03-23-10, 03:28 AM | #473 |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
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spotted by crew but can't be seen through binoculars nor TBT ???? visible on screen 20 ' later... dive dive dive ! didn't know you had to click on GSP to get the range etc... what does it stand for ? how do you turn off manual targeting ? thought I did that in the main menu before I started the campaign, but now even with the GSP enabled, my shots all went to the starboard side when the enemy ship was to port !!!! keltos |
03-23-10, 03:32 AM | #474 |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
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GyroSPindles. Basically, it's saying that the TDC is feeding the torpedoes with firing solution data.
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ROW Sound Effects Contributor RFB Team Leader |
03-23-10, 03:52 AM | #475 | |
Silent Hunter
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ok thanks, how do you get the speed to show ? I've id the tanker, range shows if you set the GSP on, then what do I need to do ? kindo a noob at this (playing I mean) k |
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03-23-10, 04:31 AM | #476 |
Silent Hunter
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The dial for inputting speed is in the upper right-hand corner.
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ROW Sound Effects Contributor RFB Team Leader |
03-23-10, 04:52 AM | #477 |
SH4 Mod Team
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All,
Something is indeed wrong with the diesel engine sound. It'll be fixed in the next patch.
__________________
Thanks for everyone's encouragement and support. The RFB team is an open group and our work is open to anyone. Although we have a separate forum for development and testing, it is not a private forum, so you can drop in and see what's going on or contribute. The forum is open to other developers that need a place to exchange ideas too. http://forum.kickinbak.com/index.php...647a9120c08614 |
03-23-10, 06:52 AM | #478 |
Engineer
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03-23-10, 09:05 AM | #479 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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03-23-10, 10:20 AM | #480 | |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
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I did now.. nice mod that is ! awful torpedoes compared to our IJN ones hope the sinking mechanics help keltos |
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