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Old 08-29-22, 02:29 AM   #466
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Originally Posted by torpille View Post
It's pt boats , AN 55 , Dec 1939 .
Hope this is enought for you .
Thanks will look at this…

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Old 08-29-22, 02:51 AM   #467
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Originally Posted by Fifi View Post
Thanks will look at this…

An other ?
small merchant 2500t , AN 55 , 02/02/1940.
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Old 08-31-22, 02:52 AM   #468
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Nobody ever noticed there is NO turret & guns reflection in SH3??
Here stock Southampton with no turret reflection:



After library guns modification, turrets are magicaly appearing





Now have to revise ALL guns reflection for ALL ships! ...

Thanks to Romanian devs

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Old 08-31-22, 07:52 AM   #469
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Silly me, I thought it was just a limitation of SH3 game engine.

Anyway, thanks for the fix. Look forward to seeing the results.
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Old 08-31-22, 10:24 AM   #470
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Originally Posted by FUBAR295 View Post
Silly me, I thought it was just a limitation of SH3 game engine.

Anyway, thanks for the fix. Look forward to seeing the results.
No game limitations! Only human errors

Plenty reflection controller had reflection set to 0 … AND plenty guns doesn’t have any reflection node !!
Have a look into ALL your guns.dat, and you’ll see what I mean…

No need to say reflection values were not set correctly for NYGM standard …

Now ALL guns reflection is fixed for next update (as well as ALL ships reflection)
Long work but DONE
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Old 08-31-22, 01:04 PM   #471
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Quote:
Originally Posted by Fifi View Post
Nobody ever noticed there is NO turret & guns reflection in SH3??


Now have to revise ALL guns reflection for ALL ships! ...

Thanks to Romanian devs

Really, really interesting!

Best regards,
Vd
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Old 09-01-22, 03:42 AM   #472
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While i'm at water reflection revision... have you ever noticed our U Boats never had deck crew reflection?...always empty conning tower water reflection?

Can tell you it is IMPOSSIBLE to get our deck crew water reflection!...BUT...
There is always a turn around!
Compromise, always compromise...to simulate what we want

Now we have deck crew water reflection!!





Soluce is top secret...

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Old 09-01-22, 04:58 AM   #473
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Also... with deck crew, conning tower emblems are now reflecting too!



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Old 09-01-22, 05:08 AM   #474
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Old 09-01-22, 07:15 AM   #475
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Quote:
Originally Posted by Fifi View Post
While i'm at water reflection revision... have you ever noticed our U Boats never had deck crew reflection?...always empty conning tower water reflection?

Can tell you it is IMPOSSIBLE to get our deck crew water reflection!...BUT...
There is always a turn around!
Compromise, always compromise...to simulate what we want

Now we have deck crew water reflection!!
And all this time I thought the watch crew where vampires. Shows what I know.
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Old 09-01-22, 08:11 AM   #476
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Originally Posted by FUBAR295 View Post
And all this time I thought the watch crew where vampires. Shows what I know.
As I said, it’s not really our crew reflecting on water… cause it’s impossible to get SH3 animated deck crew water reflection (game is always crashing)
To turn this issue around, creating hidden static crew with correct reflection gives the illusion of our deck crew reflection

2 bad sides:

- the crew reflecting is not moving - not that important, cause with water motion we can’t see if moving or not. With little more waves, it’s hard to see them anyway …

- when dive is ordered, regular deck crew is disappearing before U Boat submerged, but … crew reflection (of hidden crew giving illusion) is still there few seconds until U Boat underwater.
We have to compromise always
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Old 09-01-22, 03:04 PM   #477
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Quote:
Originally Posted by Fifi View Post
As I said, it’s not really our crew reflecting on water… cause it’s impossible to get SH3 animated deck crew water reflection (game is always crashing)
To turn this issue around, creating hidden static crew with correct reflection gives the illusion of our deck crew reflection

2 bad sides:

- the crew reflecting is not moving - not that important, cause with water motion we can’t see if moving or not. With little more waves, it’s hard to see them anyway …

- when dive is ordered, regular deck crew is disappearing before U Boat submerged, but … crew reflection (of hidden crew giving illusion) is still there few seconds until U Boat underwater.
We have to compromise always


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Old 09-01-22, 03:41 PM   #478
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Quote:
Originally Posted by Fifi View Post
As I said, it’s not really our crew reflecting on water… cause it’s impossible to get SH3 animated deck crew water reflection (game is always crashing)
To turn this issue around, creating hidden static crew with correct reflection gives the illusion of our deck crew reflection

2 bad sides:

- the crew reflecting is not moving - not that important, cause with water motion we can’t see if moving or not. With little more waves, it’s hard to see them anyway …

- when dive is ordered, regular deck crew is disappearing before U Boat submerged, but … crew reflection (of hidden crew giving illusion) is still there few seconds until U Boat underwater.
We have to compromise always
I can live with both of those small details.
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Old 09-02-22, 01:20 AM   #479
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Other « detail » I discovered, and my old brain wasn’t thinking of…
I forgot that the crew can sometimes wear rain coats!… and my water reflection still shows regular uniforms
It’s becoming very complicated to me. For the moment I can’t make the reflection changing in regard of the weather …
I think best is I will keep this feature aside until I find a solution …
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Old 09-02-22, 08:06 AM   #480
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That is most likely the reason it was omitted.
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