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09-07-09, 03:04 PM | #4741 | |
Pacific Aces Dev Team
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Quote:
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One day I will return to sea ... |
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09-08-09, 12:18 PM | #4742 |
Chief of the Boat
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During 39, just west of Scapa or 100km or so out from Loch Ewe.
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
09-11-09, 12:31 PM | #4743 |
Swabbie
Join Date: Jan 2006
Posts: 7
Downloads: 14
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gwx 3.0
Hi
I have made a donation to request GWX 3.0. I have GWX 2 at the moment. Is there a problem obtaining this ? Can you help please? |
09-11-09, 12:39 PM | #4744 |
Swabbie
Join Date: Jan 2006
Posts: 7
Downloads: 14
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gwx 3.0
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09-11-09, 01:27 PM | #4745 |
Chief
Join Date: Jan 2008
Posts: 320
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-Fighting is a lifestyle- |
09-12-09, 05:13 PM | #4746 |
Frogman
Join Date: Sep 2005
Posts: 307
Downloads: 15
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Hey guys,
Does the 16 km atmosphere mod included with GWX 3.0 via JSGME affect OLC's environment mod that is implemented in GWX in any way? |
09-12-09, 08:11 PM | #4747 |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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If I am not mistaken, I think the OLC mod includes a 16 Km mod.
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Irish1958 |
09-12-09, 10:45 PM | #4748 |
Frogman
Join Date: Sep 2005
Posts: 307
Downloads: 15
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Are there any differences between the two?
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09-13-09, 07:53 AM | #4749 |
Ocean Warrior
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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I am not sure; but I think that the OLC mod includes a horizon fix, and the GWX does not.
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Irish1958 |
09-13-09, 10:24 AM | #4750 |
Frogman
Join Date: Sep 2005
Posts: 307
Downloads: 15
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From GWX website:
"Environment improvements:
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09-13-09, 02:24 PM | #4751 |
GWX Project Director
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To all, please read carefully.
CaptainNemo12, The 16km atmosphere optional mod in GWX contains OLC's Environment 2.4.3 mod. Later versions of his work can be placed over the top of GWX without the need to enable the included 16km atmosphere mod included in GWX. HOWEVER, after you enable OLC's latest Environment mod... do not then enable the 16km atmosphere mod included with GWX... or else you'll revert to the default GWX version. (Just enable OLC's latest work last in the sequence.) If this confuses anyone, the default 16km Atmosphere mod included with GWX... containing OLC's earlier work is quite good. If it makes things easier, you can just stick with it. |
09-13-09, 04:14 PM | #4752 |
Frogman
Join Date: Sep 2005
Posts: 307
Downloads: 15
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Thank you!
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09-14-09, 03:48 PM | #4753 |
Bosun
Join Date: Jan 2009
Posts: 63
Downloads: 8
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Hello all, Is there still a shortage of hosting for GWX?
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09-15-09, 10:21 AM | #4754 |
Neptune's daughter
Join Date: Apr 2007
Posts: 325
Downloads: 164
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Advice re: Rules of Engagement
Could someone please tell me where in GWX 3.0 Gold, I can find out what my rules of engagement are?
I've just started a new campaign in 1939 and I'm just transiting thru the English channel - which is very target rich. Should I shoot or what? Should I only target military ships and if so, when does this change? Sorry for the nooby questions - haven't played GWX 3.0 before and have been playing SH4 for the last 18 months so I've kinda forgotten most of my SH3 stuff, and I couldn't find the answer on a couple of searches. Thanks Elphaba |
09-15-09, 11:47 AM | #4755 |
Ace of the Deep
Join Date: May 2005
Location: Florida
Posts: 1,010
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GWX3 does not start like the vanilla version the day before the war but starts weeks ahead.
So, no, you do not start shooting as you are not at war with Britain and/or France. Not yet. They are neutral so you will get a minus renown for sinking them. This extra pre-war time will allow you to take the English Channel short cut without being attacked so you can be positioned in the convoy lanes for that blessed day of blood and cuts flying all over the North Atlantic to the joy of sharks everywhere. Or, you can run out, do your patrol grid, get back to base and improve your crew all before the invasion of Poland This was a good move by GWX3 IMO Wulfmann
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