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Old 05-19-11, 09:27 PM   #451
Stormfly
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...some screens of the current progress (Passenger/Hospitalship by AOTD|MadMax)

Passenger Ship

...all damage is working and showing, sinking without a problem, effect sounds for explosions and fires are missing at current.



sim file reworked (mass and CG hight)... maybe Stoianm have to review it... added SH5 bow/stern ship wakes.



added TDW`s advised alpha and Oxx.dds setting using photoshop... not shure if the effect is strong enough.



reworked textures a bit (they are a bit low in res) exchanged wood deck, added rust bumps to some areas, added crew spotlights and aa-guns.




...the Hospital-Ship will be next, have to figure how to lighten them (nav & window lights).
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Last edited by Stormfly; 05-20-11 at 03:43 AM.
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Old 05-19-11, 11:30 PM   #452
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This is really great, thanks to these great masters, this simulator becomes more interesting.

I do not regret buying this game ...
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Old 05-20-11, 03:35 AM   #453
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yes, it is getting interesting...
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Old 05-20-11, 04:21 AM   #454
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I visit this site every day and always there is something very nice and new. Heil to the modders!
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Old 05-20-11, 04:37 AM   #455
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Looking good
I agree that the lack of transpancy and reflections, and splitting up damage is a shame - but its a small price to pay for having more ships.
Now some great things can really start to happen for SHV.
Kudos to all those involved
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Old 05-20-11, 05:52 AM   #456
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Quote:
Originally Posted by Sbygneus View Post
I visit this site every day and always there is something very nice and new. Heil to the modders!
a normal THX instead of "Heil" would be very kind
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Old 05-20-11, 06:20 AM   #457
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Stormfly, is that a sh3 ship or just the texture quality is bad?
If you plan to do this a hospital ship, pls place the cfg into a RedCross folder. Is what Im using for the campaign.
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Old 05-20-11, 06:38 AM   #458
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Quote:
Originally Posted by Zedi View Post
Stormfly, is that a sh3 ship or just the texture quality is bad?
If you plan to do this a hospital ship, pls place the cfg into a RedCross folder. Is what Im using for the campaign.
its just the texture size (i see a difference only on very close range, for that i added those rust bumps), but workable... regarding RedCross, this is allready done

...but the missing FX sounds giving me some fear, did you guys have sounds of burning fire, explosions (not shell impact) on the new imported vessels
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Old 05-20-11, 07:19 AM   #459
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Quote:
Originally Posted by Stormfly View Post
a normal THX instead of "Heil" would be very kind
I didnt mean to abuse any feelings with "Heil" (it sounded quite innocent to me as an ancient Germanic greetings or something like that). And ofcourse THX!!!

Last edited by Sbygneus; 05-23-11 at 09:35 AM.
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Old 05-20-11, 07:22 AM   #460
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Quote:
Originally Posted by Stormfly View Post
a normal THX instead of "Heil" would be very kind
Hey Stormy.. why you imported a red cross ship?.... because you are ''pacifist'' in general?... or because you hoped that on red cross ships you will see some nurses?
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Old 05-20-11, 09:13 AM   #461
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Quote:
Originally Posted by Sbygneus View Post
I didnt mind to abuse any feelings with "Heil" (it sounded quite innocent to me as an ancient Germanic greetings or something like that). And ofcourse THX!!!
no one but Nazis use this greeting here in germany, and its fine that this "ppl" are very rare to find.

find a nice interview here ("mein kleines braunes Häschen")

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Old 05-20-11, 10:22 AM   #462
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Quote:
Originally Posted by stoianm View Post
Hey Stormy.. why you imported a red cross ship?.... because you are ''pacifist'' in general?... or because you hoped that on red cross ships you will see some nurses?
we have enough nurses here, see the link above
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Old 05-20-11, 10:59 AM   #463
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Quote:
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we have enough nurses here, see the link above
he he... nice nurse
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Old 05-20-11, 12:48 PM   #464
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Quote:
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he he... nice nurse
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Old 05-20-11, 08:05 PM   #465
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while trying to rise the textures a bit, this old lady get more and more rust, there is also some kind of wet effect noticable (bow). It may be that you have to rise your displays brightness to see the additional rust layer.



...seams that i cant do much more for the textures, but she also got a much better wood deck, new crates, some other things and new live boat textures. ...some minor fixes, after that i try to get the fx sounds working.
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