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Old 03-14-10, 09:31 AM   #451
Mystique
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Many thanks for 1.3.1
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Old 03-14-10, 10:02 AM   #452
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Thank you, please do not forget to consider "No lock" option
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Old 03-14-10, 02:35 PM   #453
John Channing
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Quote:
Originally Posted by TheDarkWraith View Post
what was the final conclusion?

and did the dials and all stop showing up when you do sub upgrades or whatever the problem was with the dials still showing?

Sorry.. I should have gotten back to you earlier but I have been having such a blast I lost track.

Stadimeter works fine. It was a hardware problem (the wingnut behind the keyboard was at fault). In fact eveything works fine.

JCC
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Old 03-14-10, 06:26 PM   #454
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Default Can't even get 1.1 to work

Heres the chronology. Down load the latest JSGME, load it up, no problem. Get SHV, load it, patch it, play it. Having spent a ton of hours with SHIII & SH IV initially disappointed. Miss the dials. get the mod, download it extract the whole thing into the MODS folder. Get back into port, get out of game, Go To JSGME activate mod. Continue campaign and no dials. Using Vista, this is the tree, C/UBI/SH5/ForMODSFolder/OldStyle1.1/data menu/gui. Under the gui have 2 DDS files Dials.dds which is 1.366kb and Hud.dds which is 2,049kb. Am I supposed to copy other dial and hud files instead of these? Have read post #1 and about 20 pages of this post and still don;t know what I'm doing wrong. Have been away from these SIMs and JSGME for a while so probably missing a step in the whole process. Any help would be appreciated.
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Old 03-14-10, 06:51 PM   #455
TheDarkWraith
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Quote:
Originally Posted by StorageSteve View Post
Heres the chronology. Down load the latest JSGME, load it up, no problem. Get SHV, load it, patch it, play it. Having spent a ton of hours with SHIII & SH IV initially disappointed. Miss the dials. get the mod, download it extract the whole thing into the MODS folder. Get back into port, get out of game, Go To JSGME activate mod. Continue campaign and no dials. Using Vista, this is the tree, C/UBI/SH5/ForMODSFolder/OldStyle1.1/data menu/gui. Under the gui have 2 DDS files Dials.dds which is 1.366kb and Hud.dds which is 2,049kb. Am I supposed to copy other dial and hud files instead of these? Have read post #1 and about 20 pages of this post and still don;t know what I'm doing wrong. Have been away from these SIMs and JSGME for a while so probably missing a step in the whole process. Any help would be appreciated.
tree should look like this:

c\Ubisoft\Silent Hunter 5\MODS\OldStyle1.1\data\......

just looked again and are you using the latest version (1.3.1)? I ask because latest version did away with 'forMODSfolder' and just had a MODS folder that you copied directly to your \c\Ubi\SH5\ folder.
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Old 03-15-10, 05:27 AM   #456
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Quote:
Originally Posted by TheDarkWraith View Post
tree should look like this:

c\Ubisoft\Silent Hunter 5\MODS\OldStyle1.1\data\......

just looked again and are you using the latest version (1.3.1)? I ask because latest version did away with 'forMODSfolder' and just had a MODS folder that you copied directly to your \c\Ubi\SH5\ folder.
Haven't tried 1.3 yet. Was hoping to get 1.1 working. If I do go to 1.3 do i need to delete anything in the root file or just disable it in JSGME?
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Old 03-15-10, 05:48 AM   #457
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maybe you should use another image hoster...darky...



"bandwith exceeded"...
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Old 03-15-10, 09:56 AM   #458
Indietro
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Hi DarkWriath, I just wanted to make sure you are aware about a problem when using your TDC and Stadimeter. On every input of stadimeter AOB and Speed dials ar being reset to 0. Hopefully you will fix it
 
Old 03-15-10, 10:17 AM   #459
Silent Steel
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Quote:
Originally Posted by StorageSteve View Post
Haven't tried 1.3 yet. Was hoping to get 1.1 working. If I do go to 1.3 do i need to delete anything in the root file or just disable it in JSGME?

Hi Steve





Hopefully you have activated your 1.1 with JSGME. If "yes" you don't have to delete anything. Just do this:
  1. Deactivate the 1.1
  2. Download the 1.3.1 (and put into C:\Ubisoft\Silent Hunter 5\MODS) Structure should be: C:\Ubisoft\Silent Hunter 5\MODS\OldStyleSHControls_1_3_1_byTheDarkWraith\da ta\....
  3. Activate the 1.3.1 with JSGME.
That's it.

Rgds





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Old 03-15-10, 10:56 AM   #460
TheDarkWraith
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Quote:
Originally Posted by Indietro View Post
Hi DarkWriath, I just wanted to make sure you are aware about a problem when using your TDC and Stadimeter. On every input of stadimeter AOB and Speed dials ar being reset to 0. Hopefully you will fix it
it's been noted. Looking for solution currently.
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Old 03-15-10, 01:41 PM   #461
Onkel Neal
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DarkWraith, try making an album here for your images.
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Old 03-15-10, 01:43 PM   #462
TheDarkWraith
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Quote:
Originally Posted by Neal Stevens View Post
DarkWraith, try making an album here for your images.
explain please. Not following you.
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Old 03-15-10, 01:48 PM   #463
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He's saying you should host your screenshots on subsim.com so that you won't get that pesky "bandwidth exceeded" notice.
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Old 03-15-10, 07:48 PM   #464
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Yet again great work Darkwraith. I currently prefer this to your beta UI simply because most visible functions work properly.

Have you seen the "hidden" features here:

http://www.subsim.com/radioroom/showthread.php?t=164798

Maybe worth you looking into doing a hybrid UI?
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Old 03-15-10, 07:52 PM   #465
TheDarkWraith
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okay been working on swapping dial faces to get this correct. Does this look correct? AOB now has a fine dial (needs a new .dds for it though) and the bearing indicator lost it's fine dial. Tried adding the track angle dial but it's not functional (didn't register anything - tried firing torpedoes at all different angles to the ships hull to see if it would register and it didn't)

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