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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4591 |
Lucky Jack
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If you use golden pipes, might want to check your system, I was missing two golden pipes from both my treefarms.
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#4592 |
Navy Seal
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Gold has a fondness of dissapearing
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#4593 |
Ocean Warrior
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Don't even think about it...
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#4594 |
Navy Seal
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just killed a king slime. Dropped a shovel
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#4595 |
Navy Seal
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Oberon, your portal gun still working ??
I'd like to build a cow pen and if you could zap some cows into it. The nearest are where we found the village in the beginning |
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#4596 |
Watch Officer
![]() Join Date: Feb 2003
Location: a nice little room with padded walls...
Posts: 342
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Has anybody found any Mystcraft pages yet?
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#4597 |
Watch Officer
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Location: a nice little room with padded walls...
Posts: 342
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FFFFFFFFFFFFFFF! Spent two days coding a turtle to quarry for me, hadn't backed up the code as it was still a test run. Somehow the turtle vanished. Completely gone!
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#4598 |
Watch Officer
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Location: a nice little room with padded walls...
Posts: 342
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Continuing my streak of posts here.
Betenov, if you're worried about lag from lava pumping, investigate the Ender-Thermic pump. |
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#4599 |
Watch Officer
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Location: a nice little room with padded walls...
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And one more. Why not.
Zirran and I made a random Mystcraft age to explore. It's got long days, massive trees and a lot of mobs. The skies are black in the day and blue at night. There are tendrils of netherrack everywhere. But you might like to explore it. Because it only has two biome types. The trees and Desert Oil Fields. So basically a tonne of free Oil. The book is on a stand in my base. Which is now quite easy to get to. Feel free to use the Mystcraft blocks in the far corner to make yourself some linking books to get home again. Or indeed to use the pages we found to make your own descriptive books. All I ask in return is that you let me copy any pages you find while on your travels. In the end I hope to amass a good library so that I can make custom ages for people. I'm sure Betenov would like an age with lava oceans and no Ghasts. |
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#4600 |
Navy Seal
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The GEO-core from the nether should keep me well suplied until my nuclear program is complete.
You should team up with gagoslav, he's into mystcraft |
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#4601 |
Watch Officer
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Location: a nice little room with padded walls...
Posts: 342
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Keab Turtle Mining Inc presents a Beginners Guide to Turtle Quarries
Notes: The range of the turtle will depend on the area that is chunk loaded. A person standing by the chests should be loading at least 64 blocks in each direction. As such the maximum dimensions for the quarry are potentially 128 64 (the turtle is set to mine equal numbers either side of the starting chest) As the turtle runs it will return to the chest to deposit it's load and refuel if necessary. Please ensure that the upper chest always has room for the turtle to deposit into and that the lower chest has a constant supply of fuel. Ender chests might make your life easier here. If you need to stop the turtle before it has finished the quarrying run (especially useful if you've set it to auto-resume) wait until the turtle is unloading, right click on the interface and hold Ctrl + T to terminate the program. If you do terminate the turtle and want it to resume where it left off, simply run the command again and it will resume the quarrying in the right place. If you have moved the turtle and want to start again, run the setupQuarry command again to reset the Turtle's progress. If you have to rescue a turtle you have two options. You can run the Quarry command again from it's current location and as with the auto-resume option it should continue mining from it's current position. If you choose to rescue it and return it to the starting chests, you'll need to re-run setupQuarry as the turtle will no longer know where it is. I do plan to release a version of this that uses GPS once I've had chance to build a GPS array and test it. For now this uses relative coordinates to it's starting position. This is why you need to make sure you use setupQuarry if you've moved the turtle. Zirran, the copy of code I gave to you contains some bugs. You should grab the latest version. You'll need to run rm Quarry and rm setupQuarry to delete the current versions before copying the new code across. *Keab Turtle Mining Inc takes no responsibility for any ecological disasters resulting from your use of this program. |
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#4602 |
Lucky Jack
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So, guess who went off to a Mystcraft world without an overworld link book with them?
Anyone fancy rescuing me from the 'Boon' world? And, also, perhaps explaining to me why they named a world after a pretty cool 1980s TV series? |
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#4603 |
Navy Seal
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Playing right now.
Just tell me how to get there with the book |
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#4604 |
Lucky Jack
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I'm there. You'll need to get a link book to the overworld, and a stand to put the book on. Head to Keabs place and find the stand without a sign above it and go to that world. It should be a snowy biome with a frozen sea all around you, deploy the stand and put the book on it.
MAKE SURE THE BOOK IS LINKED TO THE OVERWORLD BEFORE YOU TRAVEL! Or you'll get stuck there too... |
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#4605 |
Navy Seal
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Which one is keabs place again ??
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minecraft |
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