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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4561 |
Watch Officer
![]() Join Date: Feb 2003
Location: a nice little room with padded walls...
Posts: 342
Downloads: 0
Uploads: 0
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All been working smoothly so far.
Mining Turtle code V6 Code:
function mForward() while not turtle.forward() do turtle.dig() end end local tArgs = {...} if #tArgs ~= 3 then print("Requires length, width, height") return end local x = tonumber(tArgs[1]) - 1 local y = tonumber(tArgs[2]) local z = tonumber(tArgs[3]) if x == nil or y == nil or z == nil then print("Invalid dimensions") return end if x < 0 or y < 0 or z < 0 then print("Invalid (negative) dimensions") return end local fuel = turtle.getFuelLevel() local roomSize = (x * y * z) + 100 while fuel < roomSize do if not turtle.refuel(1) then print("Not enough fuel") return end fuel = turtle.getFuelLevel() end local direction = true for i = 1, z do for j = 1, y do for k = 1, x do turtle.dig() mForward() end if y ~= 1 then if j < y then if direction then turtle.turnRight() turtle.dig() mForward() turtle.turnRight() direction = false else turtle.turnLeft() turtle.dig() mForward() turtle.turnLeft() direction = true end end end end if i < z then turtle.digUp() while not turtle.up() do turtle.digUp() end turtle.turnRight() turtle.turnRight() end end if z % 2 ~= 0 then if y % 2 == 0 then turtle.turnRight() for i = 1, y do mForward() end turtle.turnRight() else turtle.turnLeft() for i = 1, y - 1 do mForward() end turtle.turnLeft() for i = 1, x do mForward() end end end turtle.turnRight() turtle.turnRight() for i = 1, z - 1 do turtle.down() end |
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#4562 |
Navy Seal
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BTN inc.
Public announcement ![]() With the discovery of the Nether and the energy potential of the creature called as the Blaze, our engineers and R&D specialists have begun the planning phase of a ''blaze farm'' |
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#4563 |
Navy Seal
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the nether is brutal, died 7 times just to retrieve my belongings
![]() Is there any way to tone it down a notch or ten ?? |
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#4564 |
Engineer
![]() Join Date: Jul 2010
Location: England
Posts: 215
Downloads: 34
Uploads: 0
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Don't go in without at least nano armour and a good sword. Even I die with nano armour.
__________________
![]() The victorious strategist only seeks battle, after the victory has been won. Also known as Brandenburger and Zirran elsewhere. |
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#4565 |
Navy Seal
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Nano wont be hard to make.
I'm thinking of making a stone tube to the spawner. Delays delays |
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#4566 |
Lucky Jack
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I'll be just east of spawn, +29 +228-ish.
Oh and FTB balls'd it up: http://forum.feed-the-beast.com/thre...-needed.28103/ Last edited by Dowly; 08-04-13 at 06:35 AM. |
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#4567 |
Lucky Jack
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Yeah, I saw about the balls up, at the moment the vote is going the way of a rebuild that'll require a new world. So, unless something major breaks down in this one, I'd say that we'd best stay on this patch, I mean, I haven't seen anything broken yet.
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#4568 |
Lucky Jack
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Dragon's dead, follow the light path to the portal.
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#4569 |
Stowaway
Posts: n/a
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I'm getting this message:
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#4570 |
Navy Seal
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When prompted to update... update
![]() You should have Direwolf20 1.5 (v1.1.2) |
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#4571 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Wait, 1.1.2? Server is on 1.1.1.
There was some upheaval about mismatching configs, basically they screwed up the upload. I'd really advice getting 1.1.1; we've had some issues with configs on clients being different from what's on the server.
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Contritium praecedit superbia. |
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#4572 |
Navy Seal
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That's weird. I'm running 1.1.2 with no problems whatsoever
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#4573 |
Stowaway
Posts: n/a
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I've updated it before and it still didn't work.
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#4574 |
Navy Seal
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clean reinstall ??
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#4575 |
Stowaway
Posts: n/a
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I did, still doesn't work...
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Tags |
minecraft |
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