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Old 07-27-13, 02:49 PM   #4546
Betonov
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Someone should lower the dificulty, a zombie took me out in only 2 blows
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Old 07-27-13, 03:25 PM   #4547
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Natura adds a bunch of tougher mods IIRC.
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Old 07-29-13, 08:54 AM   #4548
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City XX will be located at:

-252, +244

That is all.
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Old 07-29-13, 09:51 AM   #4549
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Roger.

I'll start relocating my colony into the nearby mountain and the industry zone will be built underneath it. Just like on the prevous server
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Old 07-29-13, 11:26 AM   #4550
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Instead of reading this first, I went on a scouting mission. Did a circuit of around 600-700 blocks away from the spawn outpost / City location.

My basic criteria were, flat land that wasn't snow or desert.

I did find a nice plains Biome next to some extreme hills, but I do think the lakeside location near the spawn is nicer, and this one is quite a distance from the spawn.

Anyway the coordinates were: X: -759 Z: -301

Personally I think I'll relocate back to the spawn lake.
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Old 07-30-13, 09:30 PM   #4551
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IMPORTANT

Today I created a Nether portal...or, well I tried to.
The flint and steel is a bit bugged at the moment and decides that it doesn't want to light on occasion. To get around this I hax'd a portal in, however on doing a spot of reading I've found a possible solution. It is thus:

Quote:
To fix this go into railcraft config and find block.rchidden (default id 473) and change it to 0
So I recommend that Arclight and everyone joining the server do the same.

I have no idea if the more recent version of the Direwolf pack has fixed this.

If Arc could post on here when he's done the switcheroo, so I know when to do so.
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Old 07-31-13, 02:07 AM   #4552
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Quote:
Originally Posted by Oberon View Post
block.rchidden
Does not exist. Did find
Code:
 
I:block.hidden=473
which seems similar enough to assume it's the intended value.

Soo, fixed. Possibly.
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Old 07-31-13, 06:26 AM   #4553
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Just a heads up, the DW20 1.5 pack has gone public. It takes out one mod (OpenCC sensors),
so unless you guys are planning to stick to the beta pack, it might be a good idea
to update to the public pack before anyone starts using OpenCC.

Direwolf's quick look on what's new:


Change log:

Quote:
Modpack pushed to public release.

Extra Utilities updated from 0.2.4c to 0.2.4f
Forge Multipart added (Multiblock API, allows for vanilla multiblocks)
Magic Bees updated from 2.0.2 to 2.1.0
Logistics Pipes added (This is the forked version by TheZorro and Davbueki)
OpenCCsensors removed (no longer being updated)
Open Peripherals 0.1.9 added
Tinkers Construct updated from 1.4.1.5 to 1.4.1.7
Wireless Redstone Chickenbones edition added.
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Old 07-31-13, 06:29 AM   #4554
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I concur, update would probably be a good idea.
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Old 07-31-13, 11:42 AM   #4555
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To quote Arthur Dent:

WHAT THE HELL ARE THOSE THINGS !!!!!!!!!


A pink creeper attacked me in the nether
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Old 07-31-13, 11:46 AM   #4556
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One of those damn things shut the nether portal down, so I'm stuck in the nether

Some notifiy me here when it's back on line, thank you
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Old 07-31-13, 12:11 PM   #4557
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Ah yes, I should have warned you about that...yes, the Nether has been 'upgraded' too. There are 'Nitro Creepers', some random sort of spider, and a pig that walks but isn't a zombie pigman...oh, and bats that attack you...whilst on fire.

There are also new trees in there, and some sort of 'sulphur cloud' which contrary to all expectations, doesn't kill you on contact.

I'll pop on and fire the gate up again.

EDIT: Huh, odd, it's created another gate, right next to the already active gate...random. Anyway, should be up now. Oh, just watch out, one of those angry zombies went through it, so he might be wandering around the other side looking a bit confused...and angry.
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Old 07-31-13, 02:36 PM   #4558
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*Edit*

I read the above as us having updated to the main pack. I guess not...
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Old 07-31-13, 03:02 PM   #4559
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Quote:
Originally Posted by Nagy View Post
*Edit*

I read the above as us having updated to the main pack. I guess not...
Heh, yeah same here.
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Old 08-02-13, 03:29 PM   #4560
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Pushed the update through, pack version 1.1.1 according to launcher.
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