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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4531 |
The Old Man
![]() Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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OK that's a relief. I don't care much for the mouse overs so I disabled them.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. ![]() My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" ![]() A P-400 is a P-40 with a Zero after it. ![]() A proud member of the Wikipedia Haters Club |
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#4532 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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I had a bug, not sure if it was reported/fixed.
when in the navmap, using mouseover to show the area that includes the map tools, (protractor pencil and such) sometimes you would mouse away and back in and the tool icons would be missing, even though the full grey border that holds them was visible and maximized. To regain map tools in the nav map, you'd have to open the TAI, which automaticly opens the tools. then you could switch back to navmap and use tools. |
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#4533 | |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
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#4534 | |
Black Magic
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#4535 | ||
Nub
![]() Join Date: May 2005
Posts: 3
Downloads: 25
Uploads: 0
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Great job, TDW, you're fantastic. i just bought the stock game but wanted to throw it right away until i stumbled across your UI - thanks a lot.
Regarding the stadimeter and AOB, i dont get it. I even read the 300+ posts to find a guide but didn't find anything Quote:
Quote:
![]() Should i avoid to use the xO dialog box for entering the AOB / using the stadimeter? In what order do i need to press the red buttons so that the AOB value does persist ? sorry for my noob questions ![]() |
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#4536 | |
Black Magic
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#4537 |
Ace of the deep .
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Link to v4.5.2 patch 2 is dead .
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#4538 |
Black Magic
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that's correct because patch 3 is out:
v4.5.2 patch 3: http://www.filefront.com/17359453/Ne...-2-Patch-3.7z/ patch 3 fixes the following bugs: - fixed bugs in UI Styles SH3 and SH4 when EssentialControlsScroll is Enabled (True) - fixed bug in OfficersToRender user option where it would sometimes display officers that weren't supposed to be displayed. Also fixed some centering bugs of the officer's order bars and order categories when OfficersToRender is a value other than 0x3F (all officers) - if EssentialControlsScroll is enabled (True) and UIStyle is SH5Enhanced and the SH5 Enhanced Heading/Rudder dial is visible then it will also scroll out of view when not in use. When you mouse into it's area it will become visible again and when you mouse out it will scroll out of view in EssentialControlsHideTD seconds - if EssentialControlsScroll is enabled (True): fixed bug of map tools sometimes not being visible when the nav map station is set Experiencing some big problems with the subsim website lately. Can't update post #1 of this thread because when I try I keep getting a forbidden error. This happened on my home system and now my home system can't access subsim anymore. It appears the website is blocking my home's IP address. I'm relagated to my laptop now ![]() |
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#4539 |
Sea Lord
![]() Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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After your patch Nr. 3 when I give the command "surface", I´m in deep 8 m and I can not open the hatch.
And whenever I click on a depth gauge, triggered "alarm"-submersion...
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U-552 Tiger IDF |
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#4540 |
Black Magic
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if that's so then v4.5.2 by itself should do the same...which it doesn't so it's a mod conflict somewhere. Trying disabling all mods except for the core UI mod and see if you get the same results.
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#4541 |
Watch
![]() Join Date: Dec 2007
Posts: 22
Downloads: 101
Uploads: 0
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#4542 | |
Black Magic
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# Do the top right bars hide when you mouse out and show when you mouse in? TopRightBarsScroll = False # do the essential controls (depth, heading, etc.) hide when moused out and show when moused in? EssentialControlsScroll = False # does the messagebox show when moused in and hide when moused out? MessageBoxScrolls = False # do the order categories scroll down when moused out and scroll up when moused in? # set to True to have the order categories scroll # change below to either True or False OrderCategoriesScroll = False # do the officers scroll down when moused out and scroll up when moused in? # change below to either True or False OfficersScroll = False |
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#4543 |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
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And I like
![]() ![]() THANK TheDarkWraith. ![]() ![]() ![]() And once again putting your fashion, in particular those FX_Update_0_0_3_ByTheDarkWraith NewUIs_TDC_4_5_2_ByTheDarkWraith and IRAI_0_0_26_ByTheDarkWraith, saw that the ship lets flares of red, and then it was gone, how to get this beauty, or it will be added in next version. Mods are in the order as written, how to put them. THANK YOU. |
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#4544 |
中国水兵
![]() Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
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#4545 |
Watch
![]() Join Date: Dec 2007
Posts: 22
Downloads: 101
Uploads: 0
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Thank U for such quick reply
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Tags |
dbrn, favorite, new ui |
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