SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-22-08, 04:35 AM   #436
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

They are clearly two different games, maybe this will help you:

ACW: unbelievable grand campaign, the best and longest I have ever seen.

Boa2: lots of small to medium campaigns. But the new version will have all AI and gameplay improvements of the two recent games. Devs themselves state that it is more "elegant", which I interpret that it is not as complex but better for beginners.

Mind I have not played Boa 1 or 2 so I am myself looking forward to the impression.

Ageods commitment = outstanding. There forum is also one of those rare places where you can pop in and ask questions directly to the devs.

Yesterday I shelved the idea of buying Conquest of the Agean (Matrix). No campaign = no fun.
__________________

GlobalExplorer is offline   Reply With Quote
Old 06-22-08, 10:21 AM   #437
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

I love to discuss these and other strategy games, but we should from now on discuss in the correct forum / threads.

There were two relevant threads in the games forum that could be resurrected if there are more questions and personal experiences:

http://www.subsim.com/radioroom/show...ighlight=ageod

and

http://www.subsim.com/radioroom/show...ighlight=ageod
__________________

GlobalExplorer is offline   Reply With Quote
Old 06-23-08, 04:33 AM   #438
999-Jay-999
Loader
 
Join Date: Mar 2005
Posts: 89
Downloads: 10
Uploads: 0
Default

Just wanted to say. using this has boosted the game to new heights... it belongs in the hall of greats... with likes of SH3 Commander, SH4 EFFECTS and GWX to name a few..... thanks...
__________________
999-Jay-999 is offline   Reply With Quote
Old 07-28-08, 05:28 PM   #439
Uber Gruber
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

@Global Explorer

Tried getting SH3Gen from your the links you've provided but keep getting the following:

Site was taken temporarily offline due to ASPROX attack.

Regards,

GE

is the site okay ? Is SH3Gen available via FileFront ? If not then could someone upload for us ?

Muchos thankos
  Reply With Quote
Old 07-28-08, 05:56 PM   #440
bert8for3
Ace of the Deep
 
Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
Default

Quote:
Originally Posted by Uber Gruber
@Global Explorer

Tried getting SH3Gen from your the links you've provided but keep getting the following:

Site was taken temporarily offline due to ASPROX attack.

Regards,

GE

is the site okay ? Is SH3Gen available via FileFront ? If not then could someone upload for us ?

Muchos thankos
Here you go ... http://files.filefront.com/Sh3Gen+07.../fileinfo.html
__________________
bert8for3 is offline   Reply With Quote
Old 07-29-08, 07:08 AM   #441
Uber Gruber
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

@bert8for3

I thank you sir, will download this evening
  Reply With Quote
Old 07-29-08, 07:11 AM   #442
bert8for3
Ace of the Deep
 
Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
Default

My pleasure
__________________
bert8for3 is offline   Reply With Quote
Old 07-29-08, 05:38 PM   #443
Uber Gruber
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

You wouldn't have version 0.8.2 would you, it appears from the first post that 0.8.2 was the last version. The files you posted for me are for the 0.7.1 version.

Yes I know, there's no pleasing some people
  Reply With Quote
Old 07-29-08, 06:13 PM   #444
bert8for3
Ace of the Deep
 
Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
Default

Quote:
Originally Posted by Uber Gruber
You wouldn't have version 0.8.2 would you, it appears from the first post that 0.8.2 was the last version. The files you posted for me are for the 0.7.1 version.

Yes I know, there's no pleasing some people
No prob, checking the ol' archive now and coming back in a mom

... edit/add: Yup, sorry about that I had 2 archive folders for sh3Gen. I thought I'd checked both for most recent ver, but I guess not. Am putting it up on FF now and will come back to post link in a min or 2.

... edit/add: ok here it is ... http://files.filefront.com/Sh3Gen+v0.../fileinfo.html . I took the old ver down.
__________________
bert8for3 is offline   Reply With Quote
Old 07-31-08, 12:32 PM   #445
GlobalExplorer
Admiral
 
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
Default

Here is a link to the most recent version:

www.global-explorer.de/Sh3Gen_v082.zip

Sorry for this but a script was sql injected in all my html files. I have no idea how they did it and my provider seems to be under gagging order when it comes to this, this is pretty serious stuff.

As I dont have time to remove the malicious code, there is no way I will upload the pages soon.

And thanks to bert for helping out!
__________________

GlobalExplorer is offline   Reply With Quote
Old 07-31-08, 01:29 PM   #446
bert8for3
Ace of the Deep
 
Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
Default

__________________
bert8for3 is offline   Reply With Quote
Old 07-31-08, 02:10 PM   #447
Myxale
Admiral
 
Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
Default

Kudos mate for the latest Version!

This is still the most important Add to SH3
__________________
SH3+GWX
SH5+WoS
Still Sailing....still Deep

Myxale is offline   Reply With Quote
Old 08-01-08, 08:58 AM   #448
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 181,830
Downloads: 63
Uploads: 13


Default

Danke
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is online   Reply With Quote
Old 08-01-08, 08:40 PM   #449
Reece
CINC Pacific Fleet
 
Reece's Avatar
 
Join Date: Sep 2003
Location: Down Under
Posts: 32,924
Downloads: 171
Uploads: 0
Default

Can someone point me to an explanation of what this mod does, not at post #1?
Also I have .NET 2 does this mod need 1.1?
Do I need TatikGIS viewer, if so can I get it somewhere without having to register? also do I need the latest version of Sh3Gen Tracking Room, whatever this is?
This old fart is totally confused! (Hi Jim!).
__________________

Sub captains go down with their ship!
Reece is online   Reply With Quote
Old 08-02-08, 06:43 AM   #450
bert8for3
Ace of the Deep
 
Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
Default

Quote:
Originally Posted by Reece
Can someone point me to an explanation of what this mod does, not at post #1?
Also I have .NET 2 does this mod need 1.1?
Do I need TatikGIS viewer, if so can I get it somewhere without having to register? also do I need the latest version of Sh3Gen Tracking Room, whatever this is?
This old fart is totally confused! (Hi Jim!).
It's an add-on which generates ship/map intelligence on a one-time basis (ie doesn't run constantly, it's like taking a snapshot of the intel situation) from the underlying data and which then puts the intel on the in-game map, showing convoys, single ships, task forces etc. So in short it adds atmosphere to your in-game map. It also adds a lot of detail to your logbook. You can configure for degree of accuracy. eg I have it set at a relatively lower accuracy, so it gives me an intel report of where things "might" be.

You can run it to taste whenever prior to starting up the game. It won't interfere with any markings you've already put on the map. I tend to run it eg, prior to my starting up after first save out of port (you have to wait until after that first save/exit), then every so often during a patrol (again, prior startup)

Not 100% sure, but I think dotnet 2 is fine.

You can run it with or without the Tatik viewer thing. That comes up as an option after generating the intel. If you prefer, you can just exit out at that point. The Tatik thing has nothing to do with in-game, just lets you see the intel in a separate map (which btw is v nice to look at).

I enjoy it as it adds a nice bit of atmosphere.

I think the readmes set out a good bit of detail as far as I recall.
__________________
bert8for3 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:21 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.