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Old 06-18-06, 09:13 AM   #31
Seminole
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Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Seminole
For what it is worth... installing this mod crashed my game. It would load all the way up to final initializing screen then ....ctd.

Fortunately JSGME allowed it to be easily removed and the game then returned to normal.
Look Above.
Try to delete my EnglishNames.cfg.

That worked...thanks!
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Old 06-20-06, 01:26 PM   #32
SquareSteelBar
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Hi Anvart,

sorry for my late THX for answering

Quote:
Originally Posted by Anvart
...But I think, that flickering it is not too badly.
I think so, too. Can live with it.

Greetz,
SSB
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Old 11-27-06, 06:31 PM   #33
dean_acheson
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does this mod still exist? none of the links still work.
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Old 11-27-06, 06:40 PM   #34
bigboywooly
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Quote:
Originally Posted by dean_acheson
does this mod still exist? none of the links still work.
The bulk of Anvarts ships are here

http://files.filefront.com/Anvarts_l.../fileinfo.html

If you have GW1.1A you can use the whole JSGME package which will give you lit ships for the nuetral countries and the countries that later went to war - they have the lit ships while neutral

If not just take the ships out of the sea folder and use them
Dont forget the .cfg in the roster folders too

Edit

Or you can get them all from his own site

http://hosted.filefront.com/Anvart/1872165
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Old 11-27-06, 08:02 PM   #35
AG124
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Quote:
Originally Posted by bigboywooly
Just found the same in the NLUS
in the en.log it was ~44,000 which the game read as -44,000 ,and the de.log was -20,000
Cant remember who did that ship
I don't know if it is too late to respond to this, but the NLUS (Cunard Liner) was made by UBOAT234. If anyone wants to get it, you can find a link to his fileshare site through my own firleshare site, the link of which is at the bottom of my signature.
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Old 11-28-06, 04:49 PM   #36
AG124
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Now that Anvart has sorted out his files, I think they are actually easier to locate. I would do the same on my page, but all of my mods fall under pretty much the same category. Might be an idea for someone else, although I can't think of anyone in particular.
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Old 11-28-06, 05:45 PM   #37
bigboywooly
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Me for one lol
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Old 11-29-06, 11:20 AM   #38
Jmack
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wait wait !!!!


ok ... can i install this over GW ? does it require some editing ?

will all the ships have the lights on ?

will convoy ships have the lights on ?

are the lights on only at night ?

will the lights stay on after the ships is hit by torpedo or spoted enemy ?


eeerrr ... wich one is the correct link for download ?

the link to the skins doesnt work also
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Last edited by Jmack; 11-29-06 at 11:32 AM.
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Old 11-29-06, 11:35 AM   #39
bigboywooly
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Quote:
Originally Posted by Jmack
wait wait !!!!


ok ... can i install this over GW ? does it require some editing ?

will all the ships have the lights on ?

will convoy ships have the lights on ?

are the lights on only at night ?

will the lights stay on after the ships is hit by torpedo or spoted enemy ?


eeerrr ... wich one is the correct link for download ?

the link to the skins doesnt work also
This is compatable for GW1.1A

http://files.filefront.com/Anvarts_l.../fileinfo.html
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Old 11-29-06, 03:29 PM   #40
bigboywooly
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While you are at it this file

http://files.filefront.com/Lightship.../fileinfo.html

Is compatable too with GW and contains AG124's lightship and placings
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