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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Torpedoman
![]() Join Date: Apr 2006
Location: Coquitlam, BC Canada
Posts: 117
Downloads: 5
Uploads: 0
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I'm thinking of giving SH3 Commander 2.5 a go as I've had a good experience with this program in the past when it first came out.
I have a couple of questions to ask about this program. 1) Does it work well with any of the super mods out there like Greywolves and IUB103 specifically the ability to adjust the water clarity since IUB103's water rendering is very dark and I've tried a clear water mod to change it but ran in to a conflict 2) If I were to not use the crew awards/promotions section of the program and do that from the in base options would that have an adverse affect on Commander or would it be able to pick up the changes made and display them Thanks for the answers in advance, |
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#32 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#33 | ||
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#34 |
Torpedoman
![]() Join Date: Apr 2006
Location: Coquitlam, BC Canada
Posts: 117
Downloads: 5
Uploads: 0
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Thanks for your help,
I'm glad someone like you has taken the time to make a program like this as it fleshes out the profile really well and with the added features like you've mentioned in the readme it's over the top. ![]() Keep up the great work!! ![]() Regards, |
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#35 |
Planesman
![]() Join Date: Oct 2005
Location: USA Carson City, NV
Posts: 182
Downloads: 0
Uploads: 0
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Thanks a million, JScones...
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__________________
Quit farting around reading the forums and sink some ships! ![]() |
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#36 |
Stowaway
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I just asking my self how can i missed that awesome program
![]() ![]() Well at least now a have it and love it :rotfl: ![]() ![]() ![]() |
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#37 |
Gunner
![]() Join Date: Apr 2005
Posts: 93
Downloads: 5
Uploads: 0
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EXCELLENT work. Very, very grateful to you.
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#38 |
Stowaway
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I looked through the files last night and the Ship Names section looks the same as in 2.4. Did I miss something?
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#39 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#40 |
Stowaway
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Cool. Even more new features. I can't wait.
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#41 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
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Thanks Jscones
I now have a new copy of sh3 (my third version) to play with. ![]()
__________________
My Mods Gouldjg's Crew Ability Balancing Mod for SH5 1.2 http://www.subsim.com/radioroom/showthread.php?t=169630 |
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#42 |
Torpedoman
![]() Join Date: Apr 2006
Location: Coquitlam, BC Canada
Posts: 117
Downloads: 5
Uploads: 0
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Hi JScones,
I just ran Commander 2.5 for the first time with an existing career and found I had no officer voices. I deleted the career rolled back Commander and started a fresh career still no voices. I know there was a fix for this mentioned for 2.4, is it the same or what exactly do I need to do to sort this out? Thanks in advance, ![]() |
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#43 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Read the SH3Cmdr FAQ.html file - Q: Since using SH3 Commander I can no longer hear speech or most sound effects. What sound files does SH3 Commander overwrite?
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#44 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
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I am not at all familar with the SH3 Commander but from the comments I've read it is an "essential."
So let me ask a simple question... I have the following mods installed with JSGME: Grey Wolves Tonnage War Mod v1.03 Tonnage War Mod v1.03 Terrain Add-In Extend Unified Campaign (GW+NYGM) GWNS Add-On So...can I install SH3 Commander on top of these and continue in the career I have already started without totally screwing the installation up? |
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#45 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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SH3Cmdr isn't a mod per se, it's a third party addon - you can install it anytime as it does not reside within SH3. Whilst not essential, I do recommend installing only when in base.
If you follow the instructions, you'll have no problems. ![]() |
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