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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Commander
![]() Join Date: Sep 2001
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just a thought here... the reason why there is so much attention to the 'amount' of action, as opposed to the 'intensity' of the action... probably lies in the fact that there needs to be a lil more first person immersion in the game (uuhh, sorry, sim
![]() i mean, if you were 'there' instead of being on top of it all with a god's eye perspective, zooming around in fast time, searching for convoys... if you had more sub 'stuff' to do... controlling the sub, standing watch, actually fixing damage and stuff... plus... as i remember it, there was a lot of pacific action in those movies i saw as a kid... Clark Gable and Burt Lancaster sure seemed to have their hands full... ![]() and Cary Grant and crew also saw some action as sailed toward Destination Tokyo... ![]() Glenn Ford and Ernest Bornine also did their thing in the pacific in Torpedo Run... ![]() and don't let 'The Duke' hear ya say that there weren't no action during his tour of duty in Operation Pacific... ![]() finally... who would not want to experience the voyage of the SS Sea Tiger as they participated in Operation Petticoat... ![]() the pacific sub war... hey, it's got a lot to offer ![]() Mike |
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#32 | |
Pacific Thunder
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Silent Victory, Clay Blair, Jr. Clear the Bridge! and Wahoo Richard O'Kane Thunder Below! Eugene Fluckey Run Silent, Run Deep Edward L. Beach Take Her Deep! I.J. Galantin Shinano! Joseph Enright Silent Running James Calvert The Last Patrol Harry Holmes The Bravest Man William Tuohy Pigboat Bobette Gugliotta These are just a few Art Anker |
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#33 | |
Sonar Guy
![]() Join Date: Feb 2003
Location: Central Florida, USA
Posts: 377
Downloads: 38
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The TDC didn't even come out until the fleet boats. But by the time you do get your fleet boat you had a kick ass killing machine. And those japs where no slouches either. Anybody ever look at a topo of the bottom of the pacific. A lot shallower around the east coast of Japan and the Alutians than the Atlantic. Your not going to "Take her Deep!!" to many times in the Pacific. You run like hell and take a beating the whole way. Get yourself stuck inside those Island chains in shallow water with a bunch of destroyers on point and see how will you are to say "Here I am!" with a torpedo shot. Oh and lets not forget all those torpedo problems they had in the beggining. Even in the fleet boats using a TDC you still had over a 50% chance of getting a dud or even worse premature explosions. If I am not mistaken our problems with torpedos was even worse than the germans had. |
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#34 |
Stowaway
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I hope you didn't misunderstand me; my point is the same as yours. When I said "the same ground" I meant it would be silly to do another U-boat sim with the same engine. I want my 'S' boats too. At least they had a deck gun, and no having to wait for calm weather to load external torpedoes.
American torpedo faults were almost exactly the same as the Germans'. The difference was US high command refused to believe it, and it wasn't until Admiral Lockwood took over in 1943 that he started to conduct tests which finally led to a solution. |
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#35 | ||
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
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#36 | |
Born to Run Silent
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#37 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
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And I wanna be an american again... It's been a while since I was an american in WWII...
IL2FBA (russian, german) SH3 (german) well, aside from Pacific Fighters...
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#38 | |
Nub
![]() Join Date: Feb 2006
Location: Pearl Harbor, Hawaii
Posts: 4
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Here here!
![]() Don't get me wrong, I have fun playing as a German U-Boat commander, but there is nothing like allying yourself with the good ol' US Navy! <salute> <grin> This is probably a worn-out topic by now, but I have longed to command a US sub in WW2 again, since it is very difficult to advance the cause of the Nazis.... (Hope I am not opening a can of worms here.) Then again, it is only a game and so I did not take my victories and many defeats too seriously. - Tim Quote:
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- Tim Radar service terminated, squawk and maintain VFR, frequency change approved! |
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#39 | |
Seaman
![]() Join Date: Dec 2005
Posts: 42
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#40 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
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Agreed.
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#41 |
Seaman
![]() Join Date: Oct 2005
Location: CA, USA
Posts: 41
Downloads: 15
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how bout an all encompassing game including both atlantic and pacific theaters. but i will agree that i am more into the atlantic side of the war; just something cool about the cold frigid waters of the atlantic.
ps. they should also add detroyers/merchants that will linger around to pick up survivors. and really HUGE convoys, and i mean 80-100 ships. then imagine about 20-25 subs all descending on them ![]() |
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#42 |
Machinist's Mate
![]() Join Date: Sep 2002
Location: hamburg
Posts: 122
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well.... im deffo looking forward to another sh game, and being in the pto will of course have its own flavor. no doubt.
my "problem" with seing sh4 developed now, is why oh why they just couldnt do that sh3 finishing add on. i mean, there must be be some left over content on ther hd´s. its so obvious imho, that it even hurts. they must have some sort of uboat+bdu beta ai somewhere hidden, if not, they would have to develope that anyway for sh4, so whats the deal of implementing that into an addon for sh3? plus i find the limited amount of different merchant shipping avail in sh3 a bit "uninspiring". all the things that are labeling sh3 as unfinsihed, is needed for a good s4. |
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#43 |
Stowaway
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I agree. While I want to run a U.S. boat again, I really love SHIII, and I hope that anything that is upgraded or fixed for SHIV will be retrofitted to SHIII. I would gladly pay for an SHIII Expansion Pack that includes everything repaired including a proper wolf pack and milk cow function.
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#44 |
XO
![]() Join Date: Mar 2002
Location: Spain
Posts: 431
Downloads: 22
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A question... is not possible a game where you can choose side and/or theatre?
The are many games that allow you that. Also, is not possible to implement as well the posibility of choosing a destroyer?
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Hay dos tipos de buques: los submarinos... y los blancos. There are two types of ships: the subs... and the targets. |
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#45 | |
Soundman
![]() Join Date: Aug 2005
Posts: 144
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Basically you have asked Ubisoft to develop 4 games and sell them for the price of one. USN subsim Jap subsim USN destroyer sim Jap destroyer sim all have very different requirements and would be a virtual 'from scratch' effort. it can be done, but would cost about 3x as much as doing just one game (allowing for some common work between the 4 games). |
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