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Old 10-19-05, 05:52 AM   #31
SubChief
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Quote:
Originally Posted by U-552Erich-Topp
Welcome aboard Subchief. I have no doubt that you will be a good tactial player in Silent Hunter III. See you on the high seas and good hunting, Erich Topp U-552
Thank you Erich Topp...im sure you will become a successful commander and hunt down a lot of prey out there too

Well i guess Twitchy is right, after all...this sim is just a computer game, and the important point here is to have fun with it. I know a few things about uboat performance, naval tactics and so on since i have served on a real uboat for several years. Now im gonna put SH3 with the mods to the ultimate test, to see how it handles some of this...but im not gonna bash the sim if it fails, just for fun
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Old 10-19-05, 06:29 AM   #32
joea
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Quote:
Originally Posted by SubChief
Quote:
Originally Posted by U-552Erich-Topp
Welcome aboard Subchief. I have no doubt that you will be a good tactial player in Silent Hunter III. See you on the high seas and good hunting, Erich Topp U-552
Thank you Erich Topp...im sure you will become a successful commander and hunt down a lot of prey out there too

Well i guess Twitchy is right, after all...this sim is just a computer game, and the important point here is to have fun with it. I know a few things about uboat performance, naval tactics and so on since i have served on a real uboat for several years. Now im gonna put SH3 with the mods to the ultimate test, to see how it handles some of this...but im not gonna bash the sim if it fails, just for fun
Really which boats did you serve on?
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Old 10-19-05, 06:49 PM   #33
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Originally Posted by caspofungin
i play in an empty steel 50 gallon drum. when i get depth-charged, i get my girlfriend to sledgehammer the drum -- gives that realistic deafening concussion sort of effect. EAX 5.0, i call it.
Say, that added to my "I get a five gallon bucket, fill it with water, mix some salt and ice into it and then sit at the computer. While the boat is surfaced, I get a scoop and splash my face with the mixture every 30-45 seconds. Realism, yea!" would really make realism go up a notch!

If you then could weld the ends of the drum, get about 6 months worth of food and then 40 other friends to hang out with you....

Its just a game... its just a game... its just a game...
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Old 10-20-05, 07:08 AM   #34
SubChief
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Originally Posted by joea
Really which boats did you serve on?
Hi joea

Served on two different types in the Norwegian navy, later years on the diesel/electric Ula-class (shown below). This boat has a speed of 20 knots submerged, 14 torpedoes and a crew of 30.

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Old 10-20-05, 08:28 AM   #35
Mike 'Red Ocktober' Hense
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hey... what is the mission of those Ula class subs, 'Chief...

getting back to the thread topic... i just wanted to interject a lil perspective... back not too long ago before SH3 was out, we would've all stood in line all night at the local software hut for something like this...

noone has made a submarine sim/game of this calibre to date... i consider us really fortunate to have it...

even with some of the complaints i have with it, i definitely would rather have experienced it than not experienced it...

--Mike
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Old 10-20-05, 09:58 AM   #36
Kpt. Lehmann
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Quote:
Originally Posted by Mike 'Red Ocktober' Hense
hey... what is the mission of those Ula class subs, 'Chief...

getting back to the thread topic... i just wanted to interject a lil perspective... back not too long ago before SH3 was out, we would've all stood in line all night at the local software hut for something like this...

noone has made a submarine sim/game of this calibre to date... i consider us really fortunate to have it...

even with some of the complaints i have with it, i definitely would rather have experienced it than not experienced it...

--Mike
Agreed... Furthermore this game, even WITHOUT the SDK... is extremely moddable.

If an SDK was released today it would set us back MONTHS!

If you don't like how things are in this game... chances are there is a downloadable mod to suit your taste... or you can tap the pool of knowledge found in the mods workshop.

I mean SERIOUSLY look what the devs DID bring us under great pressure. I'm sure they know that it was released with flaws and had to balance "must" fixes with "if we have time" fixes.

Who else/ what other company do you see picking up the WWII U-boat simulator idea and running with it?
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Old 10-20-05, 10:34 AM   #37
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I agree with you Mike on that, waited a long time for the release of SH3 with the delay just to make it even better. Its a great subsim as entertainment, and with the mods its ok when it comes to realism as well

You asked a question about that sub (Ula-class). Here is some info: http://en.wikipedia.org/wiki/Ula_class_submarine
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Old 10-20-05, 10:49 AM   #38
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I was addicted to SH3 before I even knew there were any mods available. Then I found the mods, and I was born again
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