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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
GWX Project Director
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[quote="Syxx_Killer"]
Quote:
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#2 |
A-ganger
![]() Join Date: Oct 2003
Location: Sweden
Posts: 75
Downloads: 16
Uploads: 0
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I think you broke the quote there Lehmann, I wasn't the one who said that. :P
Anyway Seeadler, i've taken 2 screenshots of the glitch i'm talking about but they're dark and it's hard to see anything, I don't have any program with which to make them brighter although I'm sure you do so i'll give them to you anyway. It's much more visible ingame though. Be warned, I saved these as bmp's in order to not lose any quality so they are about 2 megs each. The first one is a shot of the whole sky and the second is a closeup of one of the big pixels in the sky using the binoculars. http://web.telia.com/~u50021417/SH3I..._2.21.0_62.bmp http://web.telia.com/~u50021417/SH3I....21.11_218.bmp |
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#3 |
GWX Project Director
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Roger... typo I guess. I was hoping to quote Syxx Killer.
Darkseed, I guess I just don't see what you are seeing in those screenshots. They look pretty normal to me. Maybe the glitches you refer to just didn't carry on the screenies somehow. Cheers m8! |
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#4 |
A-ganger
![]() Join Date: Oct 2003
Location: Sweden
Posts: 75
Downloads: 16
Uploads: 0
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No they definately did, but like I said it's pretty hard to see in the shots since they're so dark. Just brighten them up a bit or look really close and you'll see it.
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#5 | |
Pacific Aces Dev Team
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![]() It is related to the night texture stored in \data\Env\EnvColors_Atl.dat + SkyColors_Atl.dat and can be fixed by including a new night texture in pure black or dark blue |
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#6 |
A-ganger
![]() Join Date: Oct 2003
Location: Sweden
Posts: 75
Downloads: 16
Uploads: 0
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Yep that's what i'm talking about. I had them before I got RuB too but they weren't anywhere near as visible as now. Do you know where I can get a black sky that goes well along with RuB? Or is there any other way I can fix it? Every other RuB-user surely can't have the exact same thing?
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