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Old 10-02-05, 03:55 PM   #31
OneTinSoldier
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Hello Beery,

Sure, I'm the same as Pascal... my work is open. I would love to see this mod included in RuB.

Cheers,

OneTinSoldier
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day.
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Old 10-02-05, 04:33 PM   #32
Beery
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Quote:
Originally Posted by Duke of Earl
Quote:
Originally Posted by Beery
....and also Heretic's/Timetraveller's WO weather reports...
@Beery... Can you point me to the mod or thread in this reference?... forum search is not very helpful... curiousity...

Cordialement, Duke of Earl
It's only partially finished, and the info is only available on the SH3 Mod Team forum. I hope I'm not stepping on any toes by reposting it here. This is Heretic's mod with Timetraveller's adjustment:

in menu_1024_768.ini

change:

[G3F I237]
Name=&Weather
Type=1032;Button
ItemID=0x3F250006
ParentID=0x3F0A0000
Pos=162,-1,26,26

Materials=4
Display=2;Linear
Mat 0=data/menu/gui/layout/MainOrders.tga
Crop 0=0.527344,0,1,1
Mat 1=data/menu/gui/layout/MainOrders.tga
Crop 1=0.527344,0,1,1
Mat 2=data/menu/gui/layout/MainOrders.tga
Crop 2=0.527344,0,1,1
Mat 3=data/menu/gui/layout/MainOrders.tga
Crop 3=0.527344,0,1,1

MatFlags=0x1
TexFmt=0x9
Font=1
TextFlags=0x0
StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF
ToolTipText=2851
ToolTipBox=0x3F030007, 0x0

This switches over the weather report to the WO so that you can only get weather reports when surfaced. The button doesn't show up properly, but it does work.
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Old 10-02-05, 04:48 PM   #33
rulle34
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Great Beery!
Haven't seen that mod before. Only read about it as a wish for mod.
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Old 10-02-05, 05:37 PM   #34
OneTinSoldier
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Quote:
Originally Posted by rulle34

I have made the changes of removing the "s" in the Ampere meter. I can sent it to you if you want to update the mod (with Pascals permission of course)?

And it's right to have a Amp meter!
Quote:
Originally Posted by Pascal

Thank you, it"s ready with the help of Pablo
Dial1.zip password players

Hello Pascal and rulle34,

I updated the download and screenshot of the mod to v1.1 on here to include the latest changes you guys made to the CE Gauges.

Cheers

------------------------------------------------------

Terrapin,

If you happen to read this you are welcome to delete the old version and replace it with this one on your site if you like.

OneTinSoldier
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day.
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Old 10-02-05, 10:55 PM   #35
Duke of Earl
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Quote:
Originally Posted by Beery
It's only partially finished, and the info is only available on the SH3 Mod Team forum. I hope I'm not stepping on any toes by reposting it here. This is Heretic's mod with Timetraveller's adjustment.
Thanks Beery.... I'll try this out after my next patrol is finished and I can mod it in at base... and a thank-you to Heretic and TimeTraveller too...

Getting underwater weather reports from the NavSat broadcast was gettin a bit old...

Cordialement, Duke of Earl
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Old 10-03-05, 05:23 AM   #36
JScones
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Just downloaded the latest version. I've been using Pascal's Dials1.tga since the first release. Brilliant work.

Curiously though, how come the latest version has a cream "smudge" running down the right hand side of the fuel level gauge (it can be seen in the first dials image on the previous page of this thread)? It doesn't look right. Is it deliberate? The second dials image on page one is much better.

It sounds pedantic, but it's what has been stopping me from using the latest version
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Old 10-03-05, 07:37 AM   #37
Pascal
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New version with fuel level gauge as the first version:

http://www.1me.jp/hp/Startup56
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Old 10-04-05, 02:20 AM   #38
JScones
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Aaaahh brilliant!
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Old 10-11-05, 09:42 AM   #39
OneTinSoldier
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Bump for Version 1.2.









Cheers,

OneTinSoldier
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day.
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Old 10-11-05, 10:24 AM   #40
Flybywire
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I just downloaded...it is still version 1.1 not 1.2.
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Old 10-11-05, 10:54 AM   #41
OneTinSoldier
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Please try it again. At first I accidentally still had it linked to v1.1, but I corrected it soon thereafter. Just let me know if it's still giving you v.1.1. It shouldn't though, it should be giving you v1.2 now.

Sorry about the mix-up.

Regards,

OneTinSoldier
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day.
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Old 10-11-05, 11:00 AM   #42
rulle34
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Nice work OneTinSoldier
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Old 10-11-05, 12:05 PM   #43
Kpt. Lehmann
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Old 10-11-05, 12:30 PM   #44
OneTinSoldier
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Hey thanks Kpt. Lehmann and rulle34. I'm glad you like it.


Cheers,

OTS
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day.
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