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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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Hello Beery,
Sure, I'm the same as Pascal... my work is open. I would love to see this mod included in RuB. ![]() Cheers, OneTinSoldier
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#32 | ||
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
Downloads: 0
Uploads: 0
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in menu_1024_768.ini change: [G3F I237] Name=&Weather Type=1032;Button ItemID=0x3F250006 ParentID=0x3F0A0000 Pos=162,-1,26,26 Materials=4 Display=2;Linear Mat 0=data/menu/gui/layout/MainOrders.tga Crop 0=0.527344,0,1,1 Mat 1=data/menu/gui/layout/MainOrders.tga Crop 1=0.527344,0,1,1 Mat 2=data/menu/gui/layout/MainOrders.tga Crop 2=0.527344,0,1,1 Mat 3=data/menu/gui/layout/MainOrders.tga Crop 3=0.527344,0,1,1 MatFlags=0x1 TexFmt=0x9 Font=1 TextFlags=0x0 StatesColors=0xB0B0B0FF, 0xFF, 0xFFFFFFFF, 0xFFFFFFFF ToolTipText=2851 ToolTipBox=0x3F030007, 0x0 This switches over the weather report to the WO so that you can only get weather reports when surfaced. The button doesn't show up properly, but it does work.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#33 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
Uploads: 0
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Great Beery!
Haven't seen that mod before. Only read about it as a wish for mod. |
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#34 | ||
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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Hello Pascal and rulle34, I updated the download and screenshot of the mod to v1.1 on here to include the latest changes you guys made to the CE Gauges. Cheers ![]() ------------------------------------------------------ Terrapin, If you happen to read this you are welcome to delete the old version and replace it with this one on your site if you like. OneTinSoldier
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#35 | |
Medic
![]() Join Date: Feb 2003
Location: 20 Meter von einer Wasserbombe
Posts: 169
Downloads: 0
Uploads: 0
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Getting underwater weather reports from the NavSat broadcast was gettin a bit old... Cordialement, Duke of Earl
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U-627.... das \'Wabo-Magnet\' |
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#36 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Just downloaded the latest version. I've been using Pascal's Dials1.tga since the first release. Brilliant work.
Curiously though, how come the latest version has a cream "smudge" running down the right hand side of the fuel level gauge (it can be seen in the first dials image on the previous page of this thread)? It doesn't look right. Is it deliberate? The second dials image on page one is much better. It sounds pedantic, but it's what has been stopping me from using the latest version ![]() |
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#37 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Paris
Posts: 588
Downloads: 574
Uploads: 0
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#38 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Aaaahh brilliant!
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#39 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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Bump for Version 1.2.
![]() ![]() ![]() Cheers, OneTinSoldier
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#40 |
Soundman
![]() Join Date: Mar 2001
Posts: 148
Downloads: 83
Uploads: 0
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I just downloaded...it is still version 1.1 not 1.2.
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#41 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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Please try it again. At first I accidentally still had it linked to v1.1, but I corrected it soon thereafter. Just let me know if it's still giving you v.1.1. It shouldn't though, it should be giving you v1.2 now.
Sorry about the mix-up. Regards, OneTinSoldier
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#42 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
Uploads: 0
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Nice work OneTinSoldier
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#43 |
GWX Project Director
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#44 |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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Hey thanks Kpt. Lehmann and rulle34. I'm glad you like it.
![]() Cheers, OTS
__________________
"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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