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Old 11-09-05, 04:41 PM   #31
rulle34
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Is it possible to have the sub in the other way in the pen? I mean so you have to back out first?
Don't shoot me now, but this was the normal procedure as I have read in the books, and it'll give some immersion to the game. Best would have been if you could have done this with e-machinen, and then switch to diesels well out of port, but this is what I know impossible. But how about having the sub in th opposite direction in the pen?
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Old 11-09-05, 09:19 PM   #32
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rulle34,

I understand that your question is about the front of the sub facing the back of the sub pen ( or even the back of the open dock?), rigth?

Yes, it is easily possible...but it's strange for a game, no? What do you think? :hmm:


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Old 11-10-05, 02:17 AM   #33
rulle34
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Hello Rubini
Yes you understood me right. It's not a big deal, but as they often did like this according to the books I have read, it could be nice for immersion. I don't know how to do it, but if it's a simple thing to do, then I could do it myself for my own use.
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Old 11-10-05, 05:26 AM   #34
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Is it possible to move the band and the onlooker so that they are near your pen?

And how about the scene in Das Boot where they are pulling out of the pen but they have a long dock on either side. Which port was that and is it modelled like that in the game?
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Old 11-10-05, 09:38 AM   #35
Rubini
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rulle34,

-Just open your LND layer with the Mission Editor and change the heading of the German naval base 180 degrees. Only this. But I saw Das Boot again yesterday and they don't leave the subpen backwards...



P_Funk,

-I saw Das Boot again yesterday too. And after all these months with SH3 it's a pleasure to watch and notice some new details. So I also notice that moment. In the game you have the same point in Kiel, where you depart on a subpen and have that long dock after that.

For the nurses and band I guess that nobody have modded this yet. Perhaps it's possible. :hmm:

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Old 11-10-05, 12:45 PM   #36
rulle34
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Thank's Rubini I'll for sure try that. And you're right about Das Boot, but there is also a scen in Das Boot when you first see the sub The line "Unsere boot" is said, there it lays with her stern to the opening
I just thought it could be nice to manouver the sub a little in the harbour. :P
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Old 11-10-05, 01:25 PM   #37
Rubini
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rulle34,

I like to do some maneuvers with my sub too. But I have made this when I will dock at a milk cow unit (ship or uboat) what is really a nice thing to do.

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Old 11-10-05, 04:09 PM   #38
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Is there a specific version of Harbor Traffic that I need to get? Have RuB 1.45 so would like to get the version that doesn't cause any conflicts. Have had enough problems as it is.
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Old 11-10-05, 05:07 PM   #39
Rubini
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Zinmar,

For now, HT 1.46 is yet compatible with RUB 1.45.

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Old 11-10-05, 06:08 PM   #40
rulle34
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@Rubini
In RUb 1.45 read me it say lke this: 051102: All new Campaign_SCR.mis file added.

HT mod is primarly based on the Campaign_SCR.mis file. Are they the same in HT 1,46 and RUb 1,45?
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Old 11-10-05, 06:32 PM   #41
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Hi rulle34,

The HT mod for RUB never used the same SCR of RUB. I already use a special Ops mod SCR by CCIP that was never used by Beery anyway. In that time this were the most advance OPs SCR. I guess that now Teddy Bar & Stiebler have done a good job here with the new minefields. So the conclusion is: HT1.46 will run without any problem with RUB 1.45, but I will release in a week or two a new version totally compatible with RUB 1.45 with more few goodies.

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Old 11-10-05, 07:29 PM   #42
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Awesome!! I will hold out for your latest and greatest collection. I guess when RuB maxes out this Christmas you won't be to far behind?
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Old 11-11-05, 03:32 AM   #43
rulle34
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Quote:
Originally Posted by Rubini
Hi rulle34,

The HT mod for RUB never used the same SCR of RUB. I already use a special Ops mod SCR by CCIP that was never used by Beery anyway. In that time this were the most advance OPs SCR. I guess that now Teddy Bar & Stiebler have done a good job here with the new minefields. So the conclusion is: HT1.46 will run without any problem with RUB 1.45, but I will release in a week or two a new version totally compatible with RUB 1.45 with more few goodies.

Rubini.
That's really great Rubini
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