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Old 07-26-05, 11:32 PM   #31
Jeffisaie
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Default SONAR trouble - TYPE XXI light trouble

The SO crew man still is active when hydrophone is broken ... telling contacts.

He's active too when i'm turning myself the hydrophone.

And i notice that battery charge is endless on XXI type and very very long in lasts percents, perhaps one entire day to get few higher at the very end of battery charge ; but it never stops charging ...

And also nice work all Dev team cause i'm on the mission editor that i find really great, also the way you made the campaign, all that i say is nothing much cause it's maybe awesome work to do this game ...

But please ear me when i ask you to add steep dive, or maybe manual controlof dive and raise in a next patch,... plz.

Bye. Jeff.
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Old 07-28-05, 06:36 AM   #32
jason210
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Don't know how long this has been around or if it's been mentioned before, but on the 7c at least, the battery never completely runs out. It goes halfway into the red and stays there, and this seems to run the boat at 2 knots perpetually.
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Old 08-08-05, 01:35 AM   #33
GrayWolf3rd
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Default Re: CTD 1.4b

Quote:
Originally Posted by tycho102
Quote:
Originally Posted by cappy70
77.72 drivers on my 6800 Ultra and 2 gig PQI 3200 ram mem, AMD 64 bit 3400.
I have a similar system and I get the hard-lockups just like you do. I also get savefile corruption (not too often, but enough to make me save like I was playing a RPG), forcing me to revert to earlier saves. I use the "high performance" setting, and turn on all the optimizations. I also use a bunch of the texture mods.

What has been working for me, consistently, is exiting out of the game every hour. I check my watch when I start up a game, or I look at the task manager's record of CPU time, and I just exit out of the game and start it right back up. I've actually been able to complete several patrols with the expectation of being able to complete them. This single tactic has made the game playable for me.

I watercool my video card, and I find that letting the card warmup for a little while, on the menu screen, makes a lot of difference on the lockup issue. If I just go straight into a save game, it'll usually lockup as soon as the control room loads; if I let it warm up for 5 minutes, the game is less prone to lockup. Keeping vsync on also helps me out with other bugs that I've reported.

? to this post In every since of the word how the hell are you able to run your saved games after exiting the crear you know save/exit and still beable to use um? I got Dead and have to use the one inport seemes that even after it was completed it was still liseted as dead and totaly unusable.

Either way This needs to be addressed ASAP!
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Old 08-08-05, 04:26 AM   #34
Ula Jolly
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This has probably been mentioned, but you can still hear sound contacts through landmass.
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Old 08-16-05, 04:46 AM   #35
Suttu
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One more bug to report:
IXD2-class sub is stuck in a sub pen in Bordeaux (12th flotilla base) harbor.
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Old 08-16-05, 05:41 AM   #36
GrayWolf3rdXO
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I uninstaled 3 to 4 times still the same cant ued saved games.
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Old 08-21-05, 10:11 AM   #37
Rhodes
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Hello,I'm new here,but I think that this is a bug of the 1.04b. I was in patrol,near Gibraltar, and when the year turn to 1942( it was not a very good new year party because "we" didin't saw any ship to attack,and my u-boat was low on drinks...), and when it was day,I went to see my weapons management and SURPRISE: 4 acoustic torpedos G5u-type V I think were in the reserves and 1 in the tube 3.
Possibly a milk cow or what? :hmm:
When I'm in the base, in the "torpedo menu" insted of having the type 3 to load, I have the type 5, witch apper much latter. Bug or xmas before time???
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Old 08-22-05, 05:51 AM   #38
Rhodes
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Just to apologize for the mistake above. This thread is for the bugs still present,not any bugs that happend in the game.
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Old 08-22-05, 09:42 AM   #39
GrayWolf3rdXO
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Save bug was in 1.3 as well.

1.2 was good though Im strongly thingking of goin back to it or at least not patch at all.
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Old 08-29-05, 11:29 AM   #40
GrayWolf3rdXO
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I sugest reinstaling the whole game and use 1.1 till the saved game and what ever bugs ther are need fixin.

I am using 1.1 or what ever and got no problems what so ever.

My men go to staions on submerg and surface excluding the wach officer, when diving he leavs the tower as he should but resrfucing you need to readd him. No big deal least you dont have to move intier crew to move.

Also when exiting the game all files are reloadable for contiuation of all missions you wish to use unlike 1.3 to 1.4.

All in all no complaints except the fact none of thes are fixed ore made worse, like the fackt you need to move evry person from deaaile to bataries between divin and serfacin or you dont move. And also notbein able to continue any mission you saved befor exiting game.

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Old 08-30-05, 07:43 AM   #41
Detritus
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What the hell is happening with my torpedos? Currently at January, 1943 and about to leave for patrol. Select the loadout of mostly T1's, some T3's,a couple of FaT's and the rest T2's.Head out to the sea and all of the sudden almost all the torps are T3's, a couple of T1's and no FaT's. I tried reloading through 'In base after/before mission' several times with same results. I really am not happy with this.
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Old 08-30-05, 11:34 AM   #42
GrayWolf3rdXO
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Hmmm I aint noticed that in 1.1 or 1.2 cause I made it to the 1940s since 1.3 im lucky if i get at least 2 monts in casue of the saved game thing.
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Old 08-31-05, 10:30 PM   #43
WolfyBrandon
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When I have my crew man the Deck Gun, then Alt Tab out of the game, and then go back into it they look like this...



Windows XP Pro
Geforce FX 5200 256mb
Realtek AC'97 Audio Onboard Sound
1 Gig of Rosewell Ram
Direct X 9.0c

Wolfy
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Old 09-01-05, 01:31 AM   #44
Drebbel
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Quote:
Originally Posted by Savages_Wolf
When I have my crew man the Deck Gun, then Alt Tab out of the game, and then go back into it they look like this...



Windows XP Pro
Geforce FX 5200 256mb
Realtek AC'97 Audio Onboard Sound
1 Gig of Rosewell Ram
Direct X 9.0c

Wolfy
That a videocard problem, seen it with my old one as well.

But what where you thinking anyway.

A good captain never will leave his post when crew is at battlestations !
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Old 09-10-05, 08:56 AM   #45
devastat
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Is there still going to be a 1.5 patch?
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