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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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I have never seen that. I will attempt to duplicate when I get home. Mission? Or Campaign?
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Salvo Regards, LTJG Beam |
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#32 |
Mate
![]() Join Date: Jun 2017
Posts: 57
Downloads: 38
Uploads: 0
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campaign
although, as of 5 minutes ago it didnt do it strange |
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#33 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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Mod Update # 4a: Date:08/22/2017 Hot Fix to resolve an intermittent crash when attempting to classify SIERRA II in the Campaign. Thanks to ChaosphereIX for reporting this. Also renamed the Mod to 2004 Campaign (NATO and RUSSIAN). The mod started out as Seawolf, Los Angeles Flt II & Flt III and grew from there. The Title had gotten long and confusing. Link: http://www.subsim.com/radioroom/down...o=file&id=5258
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Salvo Regards, LTJG Beam Last edited by LTJGBeam; 08-22-17 at 10:58 PM. |
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#34 |
Mate
![]() Join Date: Jun 2017
Posts: 57
Downloads: 38
Uploads: 0
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another issue - game freezes on post battle screen. Happened more than once.
First mission on Russian side in a new campaign, sank the Ula. Left battle. Then screen with no text or images. Nothing. Game froze. I find this is a problem in both 2004 and Captain's More Subs mod. Russian side campaigns are just broken in this regard, I dunno what the problem is. Have encountered it many times in both mods. NATO campaigns seem to be fine. |
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#35 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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I will see if I can duplicate this as well. Maybe there is some thing changed in 1.07c that I missed sync'ing.
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Salvo Regards, LTJG Beam |
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#36 |
Nub
![]() Join Date: Aug 2017
Posts: 2
Downloads: 6
Uploads: 0
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having probs with 2004 mod downloaded it and cant get the game to work at all now ive deleted the game and reinstalled it but still cant get it to run any ideas
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#37 |
Sailor man
![]() Join Date: Jun 2017
Posts: 47
Downloads: 14
Uploads: 0
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Glad to see some of the duct work and such working for you.
I recently added that little ramp to the Virginia and Seawolf sail. It is pretty sweet --made out of a dozen or so TASM canisters set at different angles. You are welcome to use that if it suits you. |
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#38 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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Does the Single Missions screen still load fully? Are there 12 Missions, with the last being TEST NATO SHIPS? Are the original 1984 and 1968 Campaigns available in addition to the 2004 Campaign and 2004 Campaign - Russia? Does the Unit Reference work? Additional details may help me resolve this.
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Salvo Regards, LTJG Beam |
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#39 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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I'll take a look at the sail fairing on your Virginia. I guess I'll have to download the latest version of the Playable Russian Subs again. Thanks again for your efforts.
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Salvo Regards, LTJG Beam |
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#40 |
Medic
![]() Join Date: Dec 2011
Location: Oklahoma
Posts: 165
Downloads: 523
Uploads: 0
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with the new 107d update out now will this mod work with it, or do we need to wait for you to update your mod?
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#41 |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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I believe it will still work. I have been in the process of verifying this yesterday and will do more checking today.
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Salvo Regards, LTJG Beam |
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#42 |
Captain
![]() Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
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I play the NA2004 MOD almost exclusively. But since 1.07e came out my torpedoes are very focused on sinking ships that are already sunk. The invasion force mission, especially, takes some organization as to launching salvos. And even the torps after they have passed a sunken ship want to do a 150 degree and go back. I hold the "5" key down to keep the torp from going to the bottom, but then I can't do anything else mission-wise.
Not sure whether it is 1.07e or the mod. I don't have any other mods. Thanks for reading. |
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#43 |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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Have hopefully fixed the game freeze issue. Took a while to replicate it.
Anyway, the 2004 Campaign has been moved to Missions and Maps folder in the Downloads section. I originally uploaded to the Game Play folder, but when I went to update with the latest patch, it is gone. Did a search of Downloads, and it is now in Missions and Maps? Anyways, updated the mod to hopefully fix the mission freeze on entry/exit. Let me know if you continue to have the issue. Mod Update # 5: Date:09/04/2017 Fix for the intermittent game freeze during a mission or after completing a mission. Took a while to duplicate, but hopefully this is corrected now. Further improvements to the models in the mod. Tweaked and refined Pump Jets on several sub models. Finished the Modelling of the Nimitz Class CVN in the Russian Campaign, so now the Carrier looks more like an American CVN. It's a little clunky, but for now it'll have to do. Made the OHIO-class SSGN Refit playable in the 2004 NATO Campaign, per player requests. Several mission and ship descriptions corrected for spelling and clarity. I am investigating other reports and will hopefully have answers on those soon. Here's some pics of the modded Nimitz class Nuclear Carrier in the 2004 Russian Campaign.
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Salvo Regards, LTJG Beam |
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#44 | |
Electrician's Mate
![]() Join Date: Jan 2011
Posts: 137
Downloads: 31
Uploads: 1
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Thanks for the report.
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Salvo Regards, LTJG Beam |
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#45 |
Captain
![]() Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
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Thank-YOU!
Was just thinking, if neutral shipping will be coming along, a cargo ship with "Molson Golden", in big letters on the sides, would be cool. Thanks, |
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