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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Machinist's Mate
![]() Join Date: Sep 2014
Location: Onakushcloud
Posts: 126
Downloads: 58
Uploads: 0
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Thanks Jim!
![]() So here is the latest report: Scheduled games have been a big challenge so far. To keep headaches to a minimum we will stick to informal match-ups whenever there are people online and wanting to play. There are at least a half dozen of us "regulars" online during the weekends and 1 or 2 of us active during the week so keep checking in if you have not been able to find a game yet. Post any questions, comments or concerns in this thread and also check back often as I will keep the updates coming! ![]() Join by clicking this invite link >>> New Discord link on page 4!
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![]() Dangerous Waters scenarios on pastebin. Last edited by rentacow; 09-12-20 at 02:58 AM. Reason: server migrated |
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#32 |
Watch
![]() Join Date: Jun 2015
Posts: 19
Downloads: 9
Uploads: 0
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Im active on the discord all week long, and up for a game anytime Im not working on one of my servers, Shoot me a message and we will get a game going. Name on DC is th3r00t.
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#33 |
Watch
![]() Join Date: Jan 2013
Location: Perth, Australia
Posts: 17
Downloads: 70
Uploads: 0
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Thx Jim
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#34 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Meeting announcement:
BATTLE FOR STRAIT ![]() Time: 21.X.2016 20:00 CET Requirements: RA 1.40 COUNTDOWN CLOCK Main topic is on POLISHSEAMEN forum. You can sign in here on Subsim, but signing on POLISHSEAMEN forum have higher priority. (We use polish/english language) List is open for more players/platforms. Adres IP TS3: 91.233.114.53 Last edited by p7p8; 10-16-16 at 11:36 AM. |
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#35 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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No one (from subsim) want to play this very good scenario?
Modified version was tested few times with polish and italian community in 2015. Scenario is very stable and open for various tactics for both sides. Original version was design for RA 1.36 + Betamod 4.1. This version is without MPA's and have more modern SSK submarines than original one. I hope subsim MP community is still alive ![]() Last edited by p7p8; 10-19-16 at 12:26 PM. |
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#36 |
Seaman
![]() Join Date: Aug 2016
Location: Milan (Italy)
Posts: 37
Downloads: 17
Uploads: 0
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I've read your post and I've visited your forum...but, unfortunately, friday night is not so free for me.
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#37 |
Ensign
![]() Join Date: Mar 2001
Posts: 224
Downloads: 95
Uploads: 0
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I would be surely interested on participating in any Dangerous Waters MP event or campaing.
My preferred platform is the FFG-7 but I can take any western sub if needed. Fridays or weekends are perfect for me. ![]()
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Peace and freedom are not free. |
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#38 |
Ensign
![]() Join Date: Mar 2001
Posts: 224
Downloads: 95
Uploads: 0
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Guys. Thanks for yesterday game.
Was really a susprise to have so many players and so well organized event and scenario. I had not played DW in multiplayer since years and I was a bit rusty so my FFG could not survive the missile volley you launched agains me, but I had enjoyed any minute of the match. It was really nice to see so much people interested on the sim. I will be looking for the next sessions!! ![]() Just a tip for the FFG playability. In such high density contact scenario that includes multiple surface and subsurface threats and a bunchload of neutral plataforms, if there is just one player on the frigate, it would be a great help to have the AI enabled to help in several extra stations. While in the sub a player spends most of its time between the Sonar station and the TMA. On an FFG we do have quite an extra number of stations to man and having the AI helping it is not really a cheat since their performance it is never the level of a human player but help the player to manage the workload and keep track what it is going on FFG. In any case big thanks to Pepe and Jacek for they nice game yesterday.
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Peace and freedom are not free. |
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#39 |
Machinist's Mate
![]() Join Date: Jun 2009
Location: Poland, Bedzin
Posts: 121
Downloads: 209
Uploads: 0
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Thank you for the game
![]() I've just submit a short battle report from our yesterday game. http://www.subsim.com/radioroom/show...30#post2451530
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#40 | |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Thank you Furia and Jacek for a great game.
Quote:
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#41 |
Lieutenant
![]() Join Date: Mar 2006
Location: SD
Posts: 266
Downloads: 652
Uploads: 0
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That's all very interesting. Yet, it feels like a private club since I haven't from seen where I could acquire AR from.
So, where do you DL that AR 1.4 from? |
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#42 |
Stowaway
Posts: n/a
Downloads:
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You mean Reinforce Alert (RA). You can find it in the mod forum here. Not a club at all, I just think this project didn't see the day of light yet.
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#43 |
Captain
![]() Join Date: Oct 2004
Location: AZ & DC
Posts: 487
Downloads: 48
Uploads: 0
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Hi All, I am pretty sure I got DW up and running. I was a sub fan from way back so that will be my primary interest. The layout is only a little different than 688i H/K.
I have not found out how to multiplayer, but I know that I do work a lot. My schedule will be running patrols to develop my crew. I have faith that the boat has completed needed trials. Anyway, Ahoy! |
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#44 |
Watch
![]() Join Date: Nov 2010
Posts: 26
Downloads: 107
Uploads: 1
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I can't believe I ran into this thread! Count me in! Usually available week nights and weekends!
I'll be on Discord with you guys!
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-- SnakeShi* |
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#45 |
Sparky
![]() Join Date: Jul 2017
Posts: 158
Downloads: 13
Uploads: 0
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Me too, except I don't have anything modded. Wanting to finish vanilla campaign
I got on Discord a min ago just to set it up.. |
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