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#1 |
Sailor man
![]() Join Date: Oct 2013
Posts: 48
Downloads: 91
Uploads: 0
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Hi all,
I'm very frustrated. I started career in SH3 + GWX + several cosmetic mods, and now trying to get some renown by sinking as much tonnage as I can during my patrols with Type IIB. As you know, it has only 5 torpedoes, so every shot counts. Since it's early war, I'm restricting myself to impact pistol, because I red that magnetics are unreliable. The situation: I found a nice juicy Large Merchant cruising at 5 knots near Easter coast of England in late evening, in moderate storm, determined his speed, course, and prepared attack in the night, 90 degree angle, 700m distance, 3 torpedoes set on impact, fast speed, 4 meters depth, 1 degree spread. I chose 3 torpedo salvo just in case, since 1 may not be enough to sink this ship, and there might be a dud. I calculated that I should lead by 7-8 degrees. And... No torpedoes exploded. I loaded save just before shot, re-checked my calculations, tried again. Nothing. Tried different torpedo depth - anything from 1m to 7m (didn't go lower, because target draft is 8,9m). No depth worked. Tried magnetic, set for 10,4-10,9m. Nothing. Tried approaching more closely, to 300m. No explosion. Tried aiming for bow, since it has less curvature. Nothing. I tried this scenario 9 times. Single torpedoes, salvo, different spreads, depths, speeds, and so on. Not a single explosion. I uploaded one of the attempts to youtube. Please tell me what I'm doing wrong. I tried every torpedo setting combination I could think of, but nothing worked. I'm positive that my angle solution is correct, and at this range and target size it shouldn't matter a lot. Except for the storm, the conditions are perfect for a successful attack. I mean, in the worst case scenario, at least 1 of 3 torpedoes should explode... During these 9 attempts. That's 27 torpedoes that didn't explode in ideal conditions. ![]() P.S. Realism is set on 100%, so I can't turn on Event Camera to see what happens to my torpedoes... |
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