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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Mar 2007
Location: Muncie, IN
Posts: 300
Downloads: 58
Uploads: 0
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All;
After years of not playing any subsim whatsoever, I fired up SH4 a couple nights ago and it seems like I'm back to square one as far as learning how to approach. I set up my S18 for a task force approach, and I was only about 200-300yds out from the predicted track line, so I put 'er in park for about 45 mins in-game-time.... ...then a destroyer came along, immediately pinged me, and game over. What gives? I wasn't moving at all, I didn't have my periscope or radar mass raised, he just...pinged me sitting still then nailed me.
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#2 |
Ace of the Deep
![]() Join Date: Mar 2007
Posts: 1,288
Downloads: 85
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Are you playing with any mods like TMO (Trigger Maru)? In that mod the Japanese can practically hear your heartbeat underwater.
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#3 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
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Active sonar can only be avoided by a thermal layer. Running silent, sitting still, etc are of no help. In fact, remaining still when you get pinged is basically asking to be sunk.
Silent running and sitting still only work against hydrophones (passive sonar). Against active sonar you have to listen for the shift from long range pinging to short pinging. This means they've shifted from search to targeting. Best defense is going deeper, hoping you find a thermal layer, and timing their run to know when to kick her in the pants and apply a hard rudder.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#4 |
Frogman
![]() Join Date: Mar 2007
Location: Muncie, IN
Posts: 300
Downloads: 58
Uploads: 0
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Yeah, I'm running TMO.
I guess my biggest question mark was...how did they evenknow where to ping if I didn't have engines running or any masts deployed to spot? How am I supposed to approach a convoy or TF if I'm going to be immediately spotlighted? I'd love a good, solid close approach guide and have scoured the forums for one but most only hit on plotting intercepts, not how to avoid getting yourself caught. I feel like...back when I was in High School playing GWX on SH3 I never had this much frustration whilst trying to pursue a convoy.
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#5 |
Best Admiral in the USN
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#6 |
Frogman
![]() Join Date: Mar 2007
Location: Muncie, IN
Posts: 300
Downloads: 58
Uploads: 0
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Great. So what do you suggest? Escape stories are fun, but I'd also like tonnage. And SH4 vanilla is.....well, Sh4 vanilla.
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