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Old 10-07-10, 05:18 PM   #31
Biggles
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Old 10-07-10, 08:55 PM   #32
Spike88
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As Ducimus stated, he, Dowly, Raptor1, and I made our ways through the first 2 campaigns. (Although Number 2 is rather short)

Almost died in the first part of Campaign 2. Made it to the safe house while my pain killers slowly wore off. Really close call.
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Old 10-07-10, 09:36 PM   #33
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Quote:
Originally Posted by Spike88 View Post
As Ducimus stated, he, Dowly, Raptor1, and I made our ways through the first 2 campaigns. (Although Number 2 is rather short)

Almost died in the first part of Campaign 2. Made it to the safe house while my pain killers slowly wore off. Really close call.

Damn, wish i joined earlier. By the time I joined I guess Dowly had already logged. Didn't know you guys played through all of No mercy. The 2nd campaign (crash course) was a DLC that was added later. It sort of plugged a story gap of what happened after No mercy.

Your comment on pain killers (aka pills) reminded me of something, though i hesitate to say anything cause i think im starting to sound preachy after my last post of "helpful hints". But.. this is just what I do.. as to health. Personally, just speaking for myself now.. I prefer to NOT use health kits until im "seeing gray". If your incapacitated and scooped off the ground twice, your vision goes gray the 2nd time. That means the next time you go down, Your dead. No more helping up.

So until i get to that point, i just use pain pills. When playing in groups i try to keep track of who's dropped more then once. Or if someone says their "gray". Then ill use my medkit on them. Some people in public games get in a real tiff if you don't heal them right away, and you don't always have the time to explain to them that, "well guy, you really didn't need it yet". This kind of micromanagement isn't really neccessary until you play on advanced or expert, and there just doesn't seem to be enough med kits.


Another item i just remembered. A coworker who i played with in the past, is pretty sure that the AI director rewards teamplay. IE If the players never heal themselves, but always others, the game will spawn more health kits. Not sure if its true, though.
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Old 10-07-10, 10:11 PM   #34
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Quote:
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-snip-

I had actually gone down, and no one had health kits.
I had shot a gas tank sitting in a truck with the howitzer attached. Would have worked better if I wasn't also standing in the truck. Dowly had tried to give me more pills, but ended up taking them himself.


I have to say, I prefer L4D2 over L4D just for the chainsaw you can find.
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Old 10-08-10, 02:21 AM   #35
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Quote:
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Dowly had tried to give me more pills, but ended up taking them himself.


@Duc

I only played the first level of Crash Course, so there wasn't much of an window to catch me.

Thanks for the tips, guess the one seeing grey will most likely be me... I have the bad tendency to charge an incoming horde with akimbo pistols, sort of burrow in and then cry for help when I'm surrounded and eaten alive.
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Old 10-08-10, 07:33 AM   #36
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May I remind that we got the "Subsim Tactical Armed Bastards" Steam group too. Might be an easier way to be in touch instead of throwing friend invites back and forth.

http://steamcommunity.com/groups/SubsimBastards
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Old 10-08-10, 10:15 AM   #37
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And of course I only pull my head out of my bottom after the special expires.
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Old 10-08-10, 12:06 PM   #38
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And of course I only pull my head out of my bottom after the special expires.
You snooze you lose

I would have thought they would have the deal for longer though.

As a side note we really need a smartphone version of the forums. Silent hunter is on the iPhone, so subsim should be too.
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Old 10-08-10, 08:58 PM   #39
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Just have to say, i think its cool valve added the orginal L4D characters into L4D2 along with the No Mercy campaign in addition to the new "sacrifice" campaign. I don't know what it is, but L4D2 never seem to have the same...... flair? spirt? Immersion? level of fondness? as L4D1. I do like the improved special effects, weapons and the like in L4D2, but the characters and the campaign environments in L4D2 never really grabbed me like L4D1 did.

edit: trailer for new DLC
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Old 10-09-10, 04:49 AM   #40
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^

Only have played the first campaign in L4D2, but yeh I kinda agree. It doesn't feel the same.

Like I care in the end as long as I have my Katana.
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Old 10-09-10, 12:01 PM   #41
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L4D2's campaigns and characters seem a lot more trivialized than L4D, I think they tried to give it more of a horror comedy-style atmosphere compared to L4D's classic horror atmosphere. Either way, I liked L4D more in that regard as well.
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Old 10-09-10, 07:35 PM   #42
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I think our strategy for the Sacrifice needs to go something like this:
Turn on the 3 generators in any order, fighting anything that comes at us. But saving 1 pipe bomb.

Once we get on the bridge, someone mans the machine gun. The person with the pipe bomb runs towards the generator, and throws the pipe bomb. We need to do this before the 4 tanks spawn/rape us.
The person on the machine gun, and whoever else is on the bridge gives covering fire, while the person who had the pipe bomb restarts the generator.

Hopefully the pipe bomb will allow us to get the generator started without getting raped.

We all get away safely! Except for the person who had to start the generator. He's screwed.
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Old 10-09-10, 07:50 PM   #43
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Whoever designed the last part of The Sacrifice should be shot...

Also, what the hell sort of smiley is ?
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Old 10-09-10, 08:55 PM   #44
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It is funny how Dowly wanted to try playing on Advanced. And we got our asses kicked 3 times on Normal.

But then again, I don't think it's possible to actually kill all 4 tanks. I think it's more of a sense of hurry up and sacrifice someone before they destroy the team.


Edit: And the smiley is a "party" smiley.
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Old 10-10-10, 02:36 AM   #45
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Quote:
Originally Posted by Spike88 View Post
Edit: And the smiley is a "party" smiley.
So it's only showing as the 'Bilge Rat' avatar on my end?

EDIT: Ah, nevermind, fixed it now.
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