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Old 07-14-10, 07:42 PM   #31
Mauser KAR98K
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Actually, there is a Montana Class that is suited for RFB. Check the download section. Adds better range and speed control of the ship.

Just wish it didn't take so many 16in shells to sink a small cargo ship.
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Old 08-09-10, 12:23 PM   #32
Karle94
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Quote:
Originally Posted by rada660 View Post
im sorry to say but you make a mistake with the south dakota ( or maybe im just very blind or its the camera angle which fail me ) but the south dakota only have 4 dual 5" turret on each side not 5, and they are set that way '. .' ( the ' is a turret over the . which is another turret 1 stage lower ) and if im not mistaken you set 5 turret this way '. '.-

so let me quote from wikipedia as in the secondary armement ( the dual 5" im talking about ) :
Because South Dakota was built as a fleet flagship, the extra command and control space needed for these duties necessitated that the secondary battery be limited to sixteen 5-in (127 mm) 38 caliber Mark 12 guns in eight Mark 28 Mod 0 dual mounts, four on either side of the superstructure.

Its was the USS massachusetts, USS Alabama and USS indiana which had 5 turret, but those where late version, the USS South Dakota was basicly made for Flagship operation so needed space for their control that why only 4 turret but correct me if im wrong no personnal harm intend :P

or if you want to keep 5 turret youll have to compact them a bit :P
here 1 linik to picture of the USS massachusetts secondary armement :
http://upload.wikimedia.org/wikipedi...28BB-59%29.jpg
and one of the indiana:
http://upload.wikimedia.org/wikipedi...28BB-58%29.jpg

but if you cant make them more compact its nto a big deal, i dotn want too look like a nerd knowing everything, and i dont know how to mod, its was onyl some fact i was saying there
Nothing wrong to look like a nerd. Also you are correct about the secondary guns. That is why I made some big changes to the South Dakota. I have posted a few pics to present the changes I have made. Now she`s as compact as I could possibly make her without loosing any resemblance to the real thing.













The original Massachusetts compared to mine

As always feedback is wanted for any improvement.
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Old 08-14-10, 03:54 AM   #33
yamatoforever
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As usual great work! Will convert them also sometime to SH3 - of course only with your permission!
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Old 08-14-10, 06:00 AM   #34
Karle94
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Quote:
Originally Posted by yamatoforever View Post
As usual great work! Will convert them also sometime to SH3 - of course only with your permission!
You have my permission.
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Old 08-15-10, 04:28 AM   #35
Marka Ragnos
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The Montana is awesome just awesome.

Nice work on the texture and it's more powerfull then the iowa.


10/10
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Old 08-19-10, 03:16 PM   #36
daones
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Im having the same problem as a previous poster, the ship doesnt show up anywhere in the play modes, looked under career, quick mission and war patrol.. i only have this mod installed, im running stock sh 1.5 with no mods.
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Old 08-19-10, 03:39 PM   #37
Karle94
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Quote:
Originally Posted by daones View Post
Im having the same problem as a previous poster, the ship doesnt show up anywhere in the play modes, looked under career, quick mission and war patrol.. i only have this mod installed, im running stock sh 1.5 with no mods.
Check if there`s a folder called Montana. If the folder Montana or has a folder called Data then there should be no reason for it to not work. See if there`s a data folder in the map you put in the mods folder. Maybe you put the Montana_V1.0 in the folder if so only put the Montana in the mods folder. If none of these work then we would have to turn to outside help.
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Old 09-06-10, 10:52 AM   #38
Karle94
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Okay here`s the new version of the South Dakota. Check the last posts for images and the Read Me for details.

http://www.filefront.com/17268153/South_Dakota_V1.1.rar
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Old 09-06-10, 11:25 PM   #39
I'm goin' down
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Default i downloaded a Montana

activated via JGSME and started a new campaign. I did not see the USS Montana as a boat i could choose. What did I do wrong?
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Old 09-06-10, 11:30 PM   #40
Schwieger
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Isn't the South Dakota the one that explodes violently after taking not that much damage
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Old 09-07-10, 10:03 AM   #41
Karle94
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Quote:
Originally Posted by Schwieger View Post
Isn't the South Dakota the one that explodes violently after taking not that much damage
Tried her at the battle of samar against three kongos and the yamato. Sank two of the kongos and the yamato before the last kongo and cruisers got me.
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Old 10-10-10, 03:58 PM   #42
comotoasty
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Default questions

Karle,

First I would like to thank you for this mod. I have been having so much fun blasting away at the convoys and escorts. I have a few questions regarding the mod.

-Is there anyway to know how much damage you have sustained?
-is there anyway to reduce the amount of jap airplanes? The career mod is almost unplayable because the planes don't stop coming. I run out of AA ammo before I can get to patrol area.

Thanks for your hard work and assistance.
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Old 10-10-10, 04:32 PM   #43
Karle94
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Quote:
Originally Posted by comotoasty View Post
Karle,

First I would like to thank you for this mod. I have been having so much fun blasting away at the convoys and escorts. I have a few questions regarding the mod.

-Is there anyway to know how much damage you have sustained?
-is there anyway to reduce the amount of jap airplanes? The career mod is almost unplayable because the planes don't stop coming. I run out of AA ammo before I can get to patrol area.

Thanks for your hard work and assistance.
Press F10, there you should see the ship and all the systems. there is also a bar showing how much damage the ship has taken. Last time I engaged a jap BB I got hit maybe 4-5 times. The damage was 32%.

As for mods that reduces air traffic. I do not know many mods that do that, most have probably been deleted. I know that you have to change a few things in the Sim.cfg in the cfg folder.
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Old 10-10-10, 04:55 PM   #44
comotoasty
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Quote:
Originally Posted by Karle94 View Post
Press F10, there you should see the ship and all the systems. there is also a bar showing how much damage the ship has taken. Last time I engaged a jap BB I got hit maybe 4-5 times. The damage was 32%.

As for mods that reduces air traffic. I do not know many mods that do that, most have probably been deleted. I know that you have to change a few things in the Sim.cfg in the cfg folder.

Thanks, I guess there is something wrong with my damage indicators. I can see that my ship takes damage (on fire), but there is no damage indicated on F10 screen.

I'm going to try to approach the patrol area from a different direction to try and avoid jap air patrols. If that doesn't work they I will just have to play without completing the mission. CO may not appreciate that!

Again thanks for your hard work on all these mods. I'm really liking the surface warfare!
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Old 10-15-10, 08:30 PM   #45
comotoasty
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I still don't take on any damage. I don't have any other mods running and I have version 1.4. Am I missing anything?
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