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Old 04-19-10, 04:01 PM   #1
kylania
Silent Hunter
 
Join Date: Aug 2006
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Quote:
Originally Posted by loerelau View Post
Really? When, if I crash dive I don't see a lot. Deck watch is teleporting to there bunks..

I have to say, the torpedo simulation was there, but only with 2 guys.
You need to use that mod. The animations aren't completely fluid, but one by one the watch crew will "descend" the ladder and move to their posts on the dive planes.
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Old 04-20-10, 04:45 AM   #2
loerelau
Gunner
 
Join Date: Sep 2001
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Quote:
Originally Posted by kylania View Post
Thanks, I didn't install this mod because I use the das boat mod... It says that it is not compatible. Maybe I have to try it anyway.
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Old 04-20-10, 11:02 AM   #3
Noren
中国水兵
 
Join Date: Feb 2010
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why not make a mod which brews coffie and adds some amphetamine to it, making all my crew extra alert during the hunt?

haha, did you know that radioactive soap was popular at the start of the last century....or that heroine was given to american housewifes, as a cure for boredom and stress? It pays to be paranoid sometimes just wait til the 'mobile phone-associated earcancers start to grow haha...
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Old 04-19-10, 01:22 PM   #4
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
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Quote:
Originally Posted by loerelau View Post
Exactly. They could have made it better if other guys would walk up and down etc. We changed the crew management system for this...
I dont have a problem with walking around the U-Boat. I personally see it as one of the big improvements in SH5. For years, posters on the sh3/4 forums have been asking exactly for this, the ability to walk around the whole boat and now that we have it, people complain..

If they patch the sonar guy so we can control him as in sh3/4, you could run everything from the command room, just going up to the bridge or conning tower when you need to.

As it is, I rarely go to the bow or stern, but it is nice to know I can. My boat was recently depth charged and sustained damage in the engine room. After I had slipped away from the escorts, I popped in to the engine room to see how the repairs were going. You could see water spurting from some of the pipes. Unfortunately, there is no damage control animations as in SH4. Hopefully, that will be added in time.

I agree with you on the crew management. The sh3/4 system did require too much micro-management. The SH5 concept of restricting the skipper's interaction to the officers/petty officers actually makes sense, but the present RPG type skills will have to be modded to more realistic naval skills.
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Old 04-19-10, 01:29 PM   #5
badaboom
Weps
 
Join Date: Apr 2005
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I installed DarkWraith UI Mod,makes playing much,much easier!
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